1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
8 /** @file core/address.cpp Implementation of the address. */
9 
10 #include "../../stdafx.h"
11 
12 #include "address.h"
13 #include "../network_internal.h"
14 #include "../../debug.h"
15 
16 #include "../../safeguards.h"
17 
18 /**
19  * Get the hostname; in case it wasn't given the
20  * IPv4 dotted representation is given.
21  * @return the hostname
22  */
GetHostname()23 const std::string &NetworkAddress::GetHostname()
24 {
25 	if (this->hostname.empty() && this->address.ss_family != AF_UNSPEC) {
26 		assert(this->address_length != 0);
27 		char buffer[NETWORK_HOSTNAME_LENGTH];
28 		getnameinfo((struct sockaddr *)&this->address, this->address_length, buffer, sizeof(buffer), nullptr, 0, NI_NUMERICHOST);
29 		this->hostname = buffer;
30 	}
31 	return this->hostname;
32 }
33 
34 /**
35  * Get the port.
36  * @return the port.
37  */
GetPort() const38 uint16 NetworkAddress::GetPort() const
39 {
40 	switch (this->address.ss_family) {
41 		case AF_UNSPEC:
42 		case AF_INET:
43 			return ntohs(((const struct sockaddr_in *)&this->address)->sin_port);
44 
45 		case AF_INET6:
46 			return ntohs(((const struct sockaddr_in6 *)&this->address)->sin6_port);
47 
48 		default:
49 			NOT_REACHED();
50 	}
51 }
52 
53 /**
54  * Set the port.
55  * @param port set the port number.
56  */
SetPort(uint16 port)57 void NetworkAddress::SetPort(uint16 port)
58 {
59 	switch (this->address.ss_family) {
60 		case AF_UNSPEC:
61 		case AF_INET:
62 			((struct sockaddr_in*)&this->address)->sin_port = htons(port);
63 			break;
64 
65 		case AF_INET6:
66 			((struct sockaddr_in6*)&this->address)->sin6_port = htons(port);
67 			break;
68 
69 		default:
70 			NOT_REACHED();
71 	}
72 }
73 
74 /**
75  * Helper to get the formatting string of an address for a given family.
76  * @param family The family to get the address format for.
77  * @param with_family Whether to add the familty to the address (e.g. IPv4).
78  * @return The format string for the address.
79  */
GetAddressFormatString(uint16 family,bool with_family)80 static const char *GetAddressFormatString(uint16 family, bool with_family)
81 {
82 	switch (family) {
83 		case AF_INET: return with_family ? "{}:{} (IPv4)" : "{}:{}";
84 		case AF_INET6: return with_family ? "[{}]:{} (IPv6)" : "[{}]:{}";
85 		default: return with_family ? "{}:{} (IPv?)" : "{}:{}";
86 	}
87 }
88 
89 /**
90  * Get the address as a string, e.g. 127.0.0.1:12345.
91  * @param with_family whether to add the family (e.g. IPvX).
92  * @return the address
93  */
GetAddressAsString(bool with_family)94 std::string NetworkAddress::GetAddressAsString(bool with_family)
95 {
96 	return fmt::format(GetAddressFormatString(this->GetAddress()->ss_family, with_family), this->GetHostname(), this->GetPort());
97 }
98 
99 /**
100  * Helper function to resolve without opening a socket.
101  * @param runp information about the socket to try not
102  * @return the opened socket or INVALID_SOCKET
103  */
ResolveLoopProc(addrinfo * runp)104 static SOCKET ResolveLoopProc(addrinfo *runp)
105 {
106 	/* We just want the first 'entry', so return a valid socket. */
107 	return !INVALID_SOCKET;
108 }
109 
110 /**
111  * Get the address in its internal representation.
112  * @return the address
113  */
GetAddress()114 const sockaddr_storage *NetworkAddress::GetAddress()
115 {
116 	if (!this->IsResolved()) {
117 		/* Here we try to resolve a network address. We use SOCK_STREAM as
118 		 * socket type because some stupid OSes, like Solaris, cannot be
119 		 * bothered to implement the specifications and allow '0' as value
120 		 * that means "don't care whether it is SOCK_STREAM or SOCK_DGRAM".
121 		 */
122 		this->Resolve(this->address.ss_family, SOCK_STREAM, AI_ADDRCONFIG, nullptr, ResolveLoopProc);
123 		this->resolved = true;
124 	}
125 	return &this->address;
126 }
127 
128 /**
129  * Checks of this address is of the given family.
130  * @param family the family to check against
131  * @return true if it is of the given family
132  */
IsFamily(int family)133 bool NetworkAddress::IsFamily(int family)
134 {
135 	if (!this->IsResolved()) {
136 		this->Resolve(family, SOCK_STREAM, AI_ADDRCONFIG, nullptr, ResolveLoopProc);
137 	}
138 	return this->address.ss_family == family;
139 }
140 
141 /**
142  * Checks whether this IP address is contained by the given netmask.
143  * @param netmask the netmask in CIDR notation to test against.
144  * @note netmask without /n assumes all bits need to match.
145  * @return true if this IP is within the netmask.
146  */
IsInNetmask(const std::string & netmask)147 bool NetworkAddress::IsInNetmask(const std::string &netmask)
148 {
149 	/* Resolve it if we didn't do it already */
150 	if (!this->IsResolved()) this->GetAddress();
151 
152 	int cidr = this->address.ss_family == AF_INET ? 32 : 128;
153 
154 	NetworkAddress mask_address;
155 
156 	/* Check for CIDR separator */
157 	auto cidr_separator_location = netmask.find('/');
158 	if (cidr_separator_location != std::string::npos) {
159 		int tmp_cidr = atoi(netmask.substr(cidr_separator_location + 1).c_str());
160 
161 		/* Invalid CIDR, treat as single host */
162 		if (tmp_cidr > 0 && tmp_cidr < cidr) cidr = tmp_cidr;
163 
164 		/* Remove the / so that NetworkAddress works on the IP portion */
165 		mask_address = NetworkAddress(netmask.substr(0, cidr_separator_location), 0, this->address.ss_family);
166 	} else {
167 		mask_address = NetworkAddress(netmask, 0, this->address.ss_family);
168 	}
169 
170 	if (mask_address.GetAddressLength() == 0) return false;
171 
172 	uint32 *ip;
173 	uint32 *mask;
174 	switch (this->address.ss_family) {
175 		case AF_INET:
176 			ip = (uint32*)&((struct sockaddr_in*)&this->address)->sin_addr.s_addr;
177 			mask = (uint32*)&((struct sockaddr_in*)&mask_address.address)->sin_addr.s_addr;
178 			break;
179 
180 		case AF_INET6:
181 			ip = (uint32*)&((struct sockaddr_in6*)&this->address)->sin6_addr;
182 			mask = (uint32*)&((struct sockaddr_in6*)&mask_address.address)->sin6_addr;
183 			break;
184 
185 		default:
186 			NOT_REACHED();
187 	}
188 
189 	while (cidr > 0) {
190 		uint32 msk = cidr >= 32 ? (uint32)-1 : htonl(-(1 << (32 - cidr)));
191 		if ((*mask++ & msk) != (*ip++ & msk)) return false;
192 
193 		cidr -= 32;
194 	}
195 
196 	return true;
197 }
198 
199 /**
200  * Resolve this address into a socket
201  * @param family the type of 'protocol' (IPv4, IPv6)
202  * @param socktype the type of socket (TCP, UDP, etc)
203  * @param flags the flags to send to getaddrinfo
204  * @param sockets the list of sockets to add the sockets to
205  * @param func the inner working while looping over the address info
206  * @return the resolved socket or INVALID_SOCKET.
207  */
Resolve(int family,int socktype,int flags,SocketList * sockets,LoopProc func)208 SOCKET NetworkAddress::Resolve(int family, int socktype, int flags, SocketList *sockets, LoopProc func)
209 {
210 	struct addrinfo *ai;
211 	struct addrinfo hints;
212 	memset(&hints, 0, sizeof (hints));
213 	hints.ai_family   = family;
214 	hints.ai_flags    = flags;
215 	hints.ai_socktype = socktype;
216 
217 	/* The port needs to be a string. Six is enough to contain all characters + '\0'. */
218 	char port_name[6];
219 	seprintf(port_name, lastof(port_name), "%u", this->GetPort());
220 
221 	bool reset_hostname = false;
222 	/* Setting both hostname to nullptr and port to 0 is not allowed.
223 	 * As port 0 means bind to any port, the other must mean that
224 	 * we want to bind to 'all' IPs. */
225 	if (this->hostname.empty() && this->address_length == 0 && this->GetPort() == 0) {
226 		reset_hostname = true;
227 		int fam = this->address.ss_family;
228 		if (fam == AF_UNSPEC) fam = family;
229 		this->hostname = fam == AF_INET ? "0.0.0.0" : "::";
230 	}
231 
232 	static bool _resolve_timeout_error_message_shown = false;
233 	auto start = std::chrono::steady_clock::now();
234 	int e = getaddrinfo(this->hostname.empty() ? nullptr : this->hostname.c_str(), port_name, &hints, &ai);
235 	auto end = std::chrono::steady_clock::now();
236 	std::chrono::seconds duration = std::chrono::duration_cast<std::chrono::seconds>(end - start);
237 	if (!_resolve_timeout_error_message_shown && duration >= std::chrono::seconds(5)) {
238 		Debug(net, 0, "getaddrinfo for hostname \"{}\", port {}, address family {} and socket type {} took {} seconds",
239 				this->hostname, port_name, AddressFamilyAsString(family), SocketTypeAsString(socktype), duration.count());
240 		Debug(net, 0, "  this is likely an issue in the DNS name resolver's configuration causing it to time out");
241 		_resolve_timeout_error_message_shown = true;
242 	}
243 
244 
245 	if (reset_hostname) this->hostname.clear();
246 
247 	if (e != 0) {
248 		if (func != ResolveLoopProc) {
249 			Debug(net, 0, "getaddrinfo for hostname \"{}\", port {}, address family {} and socket type {} failed: {}",
250 				this->hostname, port_name, AddressFamilyAsString(family), SocketTypeAsString(socktype), FS2OTTD(gai_strerror(e)));
251 		}
252 		return INVALID_SOCKET;
253 	}
254 
255 	SOCKET sock = INVALID_SOCKET;
256 	for (struct addrinfo *runp = ai; runp != nullptr; runp = runp->ai_next) {
257 		/* When we are binding to multiple sockets, make sure we do not
258 		 * connect to one with exactly the same address twice. That's
259 		 * of course totally unneeded ;) */
260 		if (sockets != nullptr) {
261 			NetworkAddress address(runp->ai_addr, (int)runp->ai_addrlen);
262 			if (sockets->Contains(address)) continue;
263 		}
264 		sock = func(runp);
265 		if (sock == INVALID_SOCKET) continue;
266 
267 		if (sockets == nullptr) {
268 			this->address_length = (int)runp->ai_addrlen;
269 			assert(sizeof(this->address) >= runp->ai_addrlen);
270 			memcpy(&this->address, runp->ai_addr, runp->ai_addrlen);
271 #ifdef __EMSCRIPTEN__
272 			/* Emscripten doesn't zero sin_zero, but as we compare addresses
273 			 * to see if they are the same address, we need them to be zero'd.
274 			 * Emscripten is, as far as we know, the only OS not doing this.
275 			 *
276 			 * https://github.com/emscripten-core/emscripten/issues/12998
277 			 */
278 			if (this->address.ss_family == AF_INET) {
279 				sockaddr_in *address_ipv4 = (sockaddr_in *)&this->address;
280 				memset(address_ipv4->sin_zero, 0, sizeof(address_ipv4->sin_zero));
281 			}
282 #endif
283 			break;
284 		}
285 
286 		NetworkAddress addr(runp->ai_addr, (int)runp->ai_addrlen);
287 		(*sockets)[addr] = sock;
288 		sock = INVALID_SOCKET;
289 	}
290 	freeaddrinfo (ai);
291 
292 	return sock;
293 }
294 
295 /**
296  * Helper function to resolve a listening.
297  * @param runp information about the socket to try not
298  * @return the opened socket or INVALID_SOCKET
299  */
ListenLoopProc(addrinfo * runp)300 static SOCKET ListenLoopProc(addrinfo *runp)
301 {
302 	std::string address = NetworkAddress(runp->ai_addr, (int)runp->ai_addrlen).GetAddressAsString();
303 
304 	SOCKET sock = socket(runp->ai_family, runp->ai_socktype, runp->ai_protocol);
305 	if (sock == INVALID_SOCKET) {
306 		const char *type = NetworkAddress::SocketTypeAsString(runp->ai_socktype);
307 		const char *family = NetworkAddress::AddressFamilyAsString(runp->ai_family);
308 		Debug(net, 0, "Could not create {} {} socket: {}", type, family, NetworkError::GetLast().AsString());
309 		return INVALID_SOCKET;
310 	}
311 
312 	if (runp->ai_socktype == SOCK_STREAM && !SetNoDelay(sock)) {
313 		Debug(net, 1, "Setting no-delay mode failed: {}", NetworkError::GetLast().AsString());
314 	}
315 
316 	if (!SetReusePort(sock)) {
317 		Debug(net, 0, "Setting reuse-address mode failed: {}", NetworkError::GetLast().AsString());
318 	}
319 
320 #ifndef __OS2__
321 	int on = 1;
322 	if (runp->ai_family == AF_INET6 &&
323 			setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY, (const char*)&on, sizeof(on)) == -1) {
324 		Debug(net, 3, "Could not disable IPv4 over IPv6: {}", NetworkError::GetLast().AsString());
325 	}
326 #endif
327 
328 	if (bind(sock, runp->ai_addr, (int)runp->ai_addrlen) != 0) {
329 		Debug(net, 0, "Could not bind socket on {}: {}", address, NetworkError::GetLast().AsString());
330 		closesocket(sock);
331 		return INVALID_SOCKET;
332 	}
333 
334 	if (runp->ai_socktype != SOCK_DGRAM && listen(sock, 1) != 0) {
335 		Debug(net, 0, "Could not listen on socket: {}", NetworkError::GetLast().AsString());
336 		closesocket(sock);
337 		return INVALID_SOCKET;
338 	}
339 
340 	/* Connection succeeded */
341 
342 	if (!SetNonBlocking(sock)) {
343 		Debug(net, 0, "Setting non-blocking mode failed: {}", NetworkError::GetLast().AsString());
344 	}
345 
346 	Debug(net, 3, "Listening on {}", address);
347 	return sock;
348 }
349 
350 /**
351  * Make the given socket listen.
352  * @param socktype the type of socket (TCP, UDP, etc)
353  * @param sockets the list of sockets to add the sockets to
354  */
Listen(int socktype,SocketList * sockets)355 void NetworkAddress::Listen(int socktype, SocketList *sockets)
356 {
357 	assert(sockets != nullptr);
358 
359 	/* Setting both hostname to "" and port to 0 is not allowed.
360 	 * As port 0 means bind to any port, the other must mean that
361 	 * we want to bind to 'all' IPs. */
362 	if (this->address_length == 0 && this->address.ss_family == AF_UNSPEC &&
363 			this->hostname.empty() && this->GetPort() == 0) {
364 		this->Resolve(AF_INET,  socktype, AI_ADDRCONFIG | AI_PASSIVE, sockets, ListenLoopProc);
365 		this->Resolve(AF_INET6, socktype, AI_ADDRCONFIG | AI_PASSIVE, sockets, ListenLoopProc);
366 	} else {
367 		this->Resolve(AF_UNSPEC, socktype, AI_ADDRCONFIG | AI_PASSIVE, sockets, ListenLoopProc);
368 	}
369 }
370 
371 /**
372  * Convert the socket type into a string
373  * @param socktype the socket type to convert
374  * @return the string representation
375  * @note only works for SOCK_STREAM and SOCK_DGRAM
376  */
SocketTypeAsString(int socktype)377 /* static */ const char *NetworkAddress::SocketTypeAsString(int socktype)
378 {
379 	switch (socktype) {
380 		case SOCK_STREAM: return "tcp";
381 		case SOCK_DGRAM:  return "udp";
382 		default:          return "unsupported";
383 	}
384 }
385 
386 /**
387  * Convert the address family into a string
388  * @param family the family to convert
389  * @return the string representation
390  * @note only works for AF_INET, AF_INET6 and AF_UNSPEC
391  */
AddressFamilyAsString(int family)392 /* static */ const char *NetworkAddress::AddressFamilyAsString(int family)
393 {
394 	switch (family) {
395 		case AF_UNSPEC: return "either IPv4 or IPv6";
396 		case AF_INET:   return "IPv4";
397 		case AF_INET6:  return "IPv6";
398 		default:        return "unsupported";
399 	}
400 }
401 
402 /**
403  * Get the peer address of a socket as NetworkAddress.
404  * @param sock The socket to get the peer address of.
405  * @return The NetworkAddress of the peer address.
406  */
GetPeerAddress(SOCKET sock)407 /* static */ NetworkAddress NetworkAddress::GetPeerAddress(SOCKET sock)
408 {
409 	sockaddr_storage addr = {};
410 	socklen_t addr_len = sizeof(addr);
411 	if (getpeername(sock, (sockaddr *)&addr, &addr_len) != 0) {
412 		Debug(net, 0, "Failed to get address of the peer: {}", NetworkError::GetLast().AsString());
413 		return NetworkAddress();
414 	}
415 	return NetworkAddress(addr, addr_len);
416 }
417 
418 /**
419  * Get the local address of a socket as NetworkAddress.
420  * @param sock The socket to get the local address of.
421  * @return The NetworkAddress of the local address.
422  */
GetSockAddress(SOCKET sock)423 /* static */ NetworkAddress NetworkAddress::GetSockAddress(SOCKET sock)
424 {
425 	sockaddr_storage addr = {};
426 	socklen_t addr_len = sizeof(addr);
427 	if (getsockname(sock, (sockaddr *)&addr, &addr_len) != 0) {
428 		Debug(net, 0, "Failed to get address of the socket: {}", NetworkError::GetLast().AsString());
429 		return NetworkAddress();
430 	}
431 	return NetworkAddress(addr, addr_len);
432 }
433 
434 /**
435  * Get the peer name of a socket in string format.
436  * @param sock The socket to get the peer name of.
437  * @return The string representation of the peer name.
438  */
GetPeerName(SOCKET sock)439 /* static */ const std::string NetworkAddress::GetPeerName(SOCKET sock)
440 {
441 	return NetworkAddress::GetPeerAddress(sock).GetAddressAsString();
442 }
443 
444 /**
445  * Convert a string containing either "hostname", "hostname:port" or invite code
446  * to a ServerAddress, where the string can be postfixed with "#company" to
447  * indicate the requested company.
448  *
449  * @param connection_string The string to parse.
450  * @param default_port The default port to set port to if not in connection_string.
451  * @param company Pointer to the company variable to set iff indicated.
452  * @return A valid ServerAddress of the parsed information.
453  */
Parse(const std::string & connection_string,uint16 default_port,CompanyID * company_id)454 /* static */ ServerAddress ServerAddress::Parse(const std::string &connection_string, uint16 default_port, CompanyID *company_id)
455 {
456 	if (StrStartsWith(connection_string, "+")) {
457 		std::string_view invite_code = ParseCompanyFromConnectionString(connection_string, company_id);
458 		return ServerAddress(SERVER_ADDRESS_INVITE_CODE, std::string(invite_code));
459 	}
460 
461 	uint16 port = default_port;
462 	std::string_view ip = ParseFullConnectionString(connection_string, port, company_id);
463 	return ServerAddress(SERVER_ADDRESS_DIRECT, std::string(ip) + ":" + std::to_string(port));
464 }
465