1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
8 /** @file waypoint_cmd.cpp %Command Handling for waypoints. */
9 
10 #include "stdafx.h"
11 
12 #include "cmd_helper.h"
13 #include "command_func.h"
14 #include "landscape.h"
15 #include "bridge_map.h"
16 #include "town.h"
17 #include "waypoint_base.h"
18 #include "pathfinder/yapf/yapf_cache.h"
19 #include "strings_func.h"
20 #include "viewport_func.h"
21 #include "viewport_kdtree.h"
22 #include "window_func.h"
23 #include "date_func.h"
24 #include "vehicle_func.h"
25 #include "string_func.h"
26 #include "company_func.h"
27 #include "newgrf_station.h"
28 #include "company_base.h"
29 #include "water.h"
30 #include "company_gui.h"
31 
32 #include "table/strings.h"
33 
34 #include "safeguards.h"
35 
36 /**
37  * Update the virtual coords needed to draw the waypoint sign.
38  */
UpdateVirtCoord()39 void Waypoint::UpdateVirtCoord()
40 {
41 	Point pt = RemapCoords2(TileX(this->xy) * TILE_SIZE, TileY(this->xy) * TILE_SIZE);
42 	if (this->sign.kdtree_valid) _viewport_sign_kdtree.Remove(ViewportSignKdtreeItem::MakeWaypoint(this->index));
43 
44 	SetDParam(0, this->index);
45 	this->sign.UpdatePosition(pt.x, pt.y - 32 * ZOOM_LVL_BASE, STR_VIEWPORT_WAYPOINT);
46 
47 	_viewport_sign_kdtree.Insert(ViewportSignKdtreeItem::MakeWaypoint(this->index));
48 
49 	/* Recenter viewport */
50 	InvalidateWindowData(WC_WAYPOINT_VIEW, this->index);
51 }
52 
53 /**
54  * Move the waypoint main coordinate somewhere else.
55  * @param new_xy new tile location of the sign
56  */
MoveSign(TileIndex new_xy)57 void Waypoint::MoveSign(TileIndex new_xy)
58 {
59 	if (this->xy == new_xy) return;
60 
61 	this->BaseStation::MoveSign(new_xy);
62 }
63 
64 /**
65  * Find a deleted waypoint close to a tile.
66  * @param tile to search from
67  * @param str  the string to get the 'type' of
68  * @param cid previous owner of the waypoint
69  * @return the deleted nearby waypoint
70  */
FindDeletedWaypointCloseTo(TileIndex tile,StringID str,CompanyID cid)71 static Waypoint *FindDeletedWaypointCloseTo(TileIndex tile, StringID str, CompanyID cid)
72 {
73 	Waypoint *best = nullptr;
74 	uint thres = 8;
75 
76 	for (Waypoint *wp : Waypoint::Iterate()) {
77 		if (!wp->IsInUse() && wp->string_id == str && wp->owner == cid) {
78 			uint cur_dist = DistanceManhattan(tile, wp->xy);
79 
80 			if (cur_dist < thres) {
81 				thres = cur_dist;
82 				best = wp;
83 			}
84 		}
85 	}
86 
87 	return best;
88 }
89 
90 /**
91  * Get the axis for a new waypoint. This means that if it is a valid
92  * tile to build a waypoint on it returns a valid Axis, otherwise an
93  * invalid one.
94  * @param tile the tile to look at.
95  * @return the axis for the to-be-build waypoint.
96  */
GetAxisForNewWaypoint(TileIndex tile)97 Axis GetAxisForNewWaypoint(TileIndex tile)
98 {
99 	/* The axis for rail waypoints is easy. */
100 	if (IsRailWaypointTile(tile)) return GetRailStationAxis(tile);
101 
102 	/* Non-plain rail type, no valid axis for waypoints. */
103 	if (!IsTileType(tile, MP_RAILWAY) || GetRailTileType(tile) != RAIL_TILE_NORMAL) return INVALID_AXIS;
104 
105 	switch (GetTrackBits(tile)) {
106 		case TRACK_BIT_X: return AXIS_X;
107 		case TRACK_BIT_Y: return AXIS_Y;
108 		default:          return INVALID_AXIS;
109 	}
110 }
111 
112 extern CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags);
113 
114 /**
115  * Check whether the given tile is suitable for a waypoint.
116  * @param tile the tile to check for suitability
117  * @param axis the axis of the waypoint
118  * @param waypoint Waypoint the waypoint to check for is already joined to. If we find another waypoint it can join to it will throw an error.
119  */
IsValidTileForWaypoint(TileIndex tile,Axis axis,StationID * waypoint)120 static CommandCost IsValidTileForWaypoint(TileIndex tile, Axis axis, StationID *waypoint)
121 {
122 	/* if waypoint is set, then we have special handling to allow building on top of already existing waypoints.
123 	 * so waypoint points to INVALID_STATION if we can build on any waypoint.
124 	 * Or it points to a waypoint if we're only allowed to build on exactly that waypoint. */
125 	if (waypoint != nullptr && IsTileType(tile, MP_STATION)) {
126 		if (!IsRailWaypoint(tile)) {
127 			return ClearTile_Station(tile, DC_AUTO); // get error message
128 		} else {
129 			StationID wp = GetStationIndex(tile);
130 			if (*waypoint == INVALID_STATION) {
131 				*waypoint = wp;
132 			} else if (*waypoint != wp) {
133 				return_cmd_error(STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING);
134 			}
135 		}
136 	}
137 
138 	if (GetAxisForNewWaypoint(tile) != axis) return_cmd_error(STR_ERROR_NO_SUITABLE_RAILROAD_TRACK);
139 
140 	Owner owner = GetTileOwner(tile);
141 	CommandCost ret = CheckOwnership(owner);
142 	if (ret.Succeeded()) ret = EnsureNoVehicleOnGround(tile);
143 	if (ret.Failed()) return ret;
144 
145 	Slope tileh = GetTileSlope(tile);
146 	if (tileh != SLOPE_FLAT &&
147 			(!_settings_game.construction.build_on_slopes || IsSteepSlope(tileh) || !(tileh & (0x3 << axis)) || !(tileh & ~(0x3 << axis)))) {
148 		return_cmd_error(STR_ERROR_FLAT_LAND_REQUIRED);
149 	}
150 
151 	if (IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
152 
153 	return CommandCost();
154 }
155 
156 extern void GetStationLayout(byte *layout, uint numtracks, uint plat_len, const StationSpec *statspec);
157 extern CommandCost FindJoiningWaypoint(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, Waypoint **wp);
158 extern CommandCost CanExpandRailStation(const BaseStation *st, TileArea &new_ta, Axis axis);
159 
160 /**
161  * Convert existing rail to waypoint. Eg build a waypoint station over
162  * piece of rail
163  * @param start_tile northern most tile where waypoint will be built
164  * @param flags type of operation
165  * @param p1 various bitstuffed elements
166  * - p1 = (bit  0- 5) - railtype (not used)
167  * - p1 = (bit  6)    - orientation (Axis)
168  * - p1 = (bit  8-15) - width of waypoint
169  * - p1 = (bit 16-23) - height of waypoint
170  * - p1 = (bit 24)    - allow waypoints directly adjacent to other waypoints.
171  * @param p2 various bitstuffed elements
172  * - p2 = (bit  0- 7) - custom station class
173  * - p2 = (bit  8-15) - custom station id
174  * @param text unused
175  * @return the cost of this operation or an error
176  */
CmdBuildRailWaypoint(TileIndex start_tile,DoCommandFlag flags,uint32 p1,uint32 p2,const std::string & text)177 CommandCost CmdBuildRailWaypoint(TileIndex start_tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
178 {
179 	/* Unpack parameters */
180 	Axis axis      = Extract<Axis, 6, 1>(p1);
181 	byte width     = GB(p1,  8, 8);
182 	byte height    = GB(p1, 16, 8);
183 	bool adjacent  = HasBit(p1, 24);
184 
185 	StationClassID spec_class = Extract<StationClassID, 0, 8>(p2);
186 	byte spec_index           = GB(p2, 8, 8);
187 	StationID station_to_join = GB(p2, 16, 16);
188 
189 	/* Check if the given station class is valid */
190 	if (spec_class != STAT_CLASS_WAYP) return CMD_ERROR;
191 	if (spec_index >= StationClass::Get(spec_class)->GetSpecCount()) return CMD_ERROR;
192 
193 	/* The number of parts to build */
194 	byte count = axis == AXIS_X ? height : width;
195 
196 	if ((axis == AXIS_X ? width : height) != 1) return CMD_ERROR;
197 	if (count == 0 || count > _settings_game.station.station_spread) return CMD_ERROR;
198 
199 	bool reuse = (station_to_join != NEW_STATION);
200 	if (!reuse) station_to_join = INVALID_STATION;
201 	bool distant_join = (station_to_join != INVALID_STATION);
202 
203 	if (distant_join && (!_settings_game.station.distant_join_stations || !Waypoint::IsValidID(station_to_join))) return CMD_ERROR;
204 
205 	/* Make sure the area below consists of clear tiles. (OR tiles belonging to a certain rail station) */
206 	StationID est = INVALID_STATION;
207 
208 	/* Check whether the tiles we're building on are valid rail or not. */
209 	TileIndexDiff offset = TileOffsByDiagDir(AxisToDiagDir(OtherAxis(axis)));
210 	for (int i = 0; i < count; i++) {
211 		TileIndex tile = start_tile + i * offset;
212 		CommandCost ret = IsValidTileForWaypoint(tile, axis, &est);
213 		if (ret.Failed()) return ret;
214 	}
215 
216 	Waypoint *wp = nullptr;
217 	TileArea new_location(start_tile, width, height);
218 	CommandCost ret = FindJoiningWaypoint(est, station_to_join, adjacent, new_location, &wp);
219 	if (ret.Failed()) return ret;
220 
221 	/* Check if there is an already existing, deleted, waypoint close to us that we can reuse. */
222 	TileIndex center_tile = start_tile + (count / 2) * offset;
223 	if (wp == nullptr && reuse) wp = FindDeletedWaypointCloseTo(center_tile, STR_SV_STNAME_WAYPOINT, _current_company);
224 
225 	if (wp != nullptr) {
226 		/* Reuse an existing waypoint. */
227 		if (wp->owner != _current_company) return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT);
228 
229 		/* check if we want to expand an already existing waypoint? */
230 		if (wp->train_station.tile != INVALID_TILE) {
231 			CommandCost ret = CanExpandRailStation(wp, new_location, axis);
232 			if (ret.Failed()) return ret;
233 		}
234 
235 		CommandCost ret = wp->rect.BeforeAddRect(start_tile, width, height, StationRect::ADD_TEST);
236 		if (ret.Failed()) return ret;
237 	} else {
238 		/* allocate and initialize new waypoint */
239 		if (!Waypoint::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_STATIONS_LOADING);
240 	}
241 
242 	if (flags & DC_EXEC) {
243 		if (wp == nullptr) {
244 			wp = new Waypoint(start_tile);
245 		} else if (!wp->IsInUse()) {
246 			/* Move existing (recently deleted) waypoint to the new location */
247 			wp->xy = start_tile;
248 		}
249 		wp->owner = GetTileOwner(start_tile);
250 
251 		wp->rect.BeforeAddRect(start_tile, width, height, StationRect::ADD_TRY);
252 
253 		wp->delete_ctr = 0;
254 		wp->facilities |= FACIL_TRAIN;
255 		wp->build_date = _date;
256 		wp->string_id = STR_SV_STNAME_WAYPOINT;
257 		wp->train_station = new_location;
258 
259 		if (wp->town == nullptr) MakeDefaultName(wp);
260 
261 		wp->UpdateVirtCoord();
262 
263 		const StationSpec *spec = StationClass::Get(spec_class)->GetSpec(spec_index);
264 		byte *layout_ptr = AllocaM(byte, count);
265 		if (spec == nullptr) {
266 			/* The layout must be 0 for the 'normal' waypoints by design. */
267 			memset(layout_ptr, 0, count);
268 		} else {
269 			/* But for NewGRF waypoints we like to have their style. */
270 			GetStationLayout(layout_ptr, count, 1, spec);
271 		}
272 		byte map_spec_index = AllocateSpecToStation(spec, wp, true);
273 
274 		Company *c = Company::Get(wp->owner);
275 		for (int i = 0; i < count; i++) {
276 			TileIndex tile = start_tile + i * offset;
277 			byte old_specindex = HasStationTileRail(tile) ? GetCustomStationSpecIndex(tile) : 0;
278 			if (!HasStationTileRail(tile)) c->infrastructure.station++;
279 			bool reserved = IsTileType(tile, MP_RAILWAY) ?
280 					HasBit(GetRailReservationTrackBits(tile), AxisToTrack(axis)) :
281 					HasStationReservation(tile);
282 			MakeRailWaypoint(tile, wp->owner, wp->index, axis, layout_ptr[i], GetRailType(tile));
283 			SetCustomStationSpecIndex(tile, map_spec_index);
284 			SetRailStationReservation(tile, reserved);
285 			MarkTileDirtyByTile(tile);
286 
287 			DeallocateSpecFromStation(wp, old_specindex);
288 			YapfNotifyTrackLayoutChange(tile, AxisToTrack(axis));
289 		}
290 		DirtyCompanyInfrastructureWindows(wp->owner);
291 	}
292 
293 	return CommandCost(EXPENSES_CONSTRUCTION, count * _price[PR_BUILD_WAYPOINT_RAIL]);
294 }
295 
296 /**
297  * Build a buoy.
298  * @param tile tile where to place the buoy
299  * @param flags operation to perform
300  * @param p1 unused
301  * @param p2 unused
302  * @param text unused
303  * @return the cost of this operation or an error
304  */
CmdBuildBuoy(TileIndex tile,DoCommandFlag flags,uint32 p1,uint32 p2,const std::string & text)305 CommandCost CmdBuildBuoy(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
306 {
307 	if (tile == 0 || !HasTileWaterGround(tile)) return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
308 	if (IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
309 
310 	if (!IsTileFlat(tile)) return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
311 
312 	/* Check if there is an already existing, deleted, waypoint close to us that we can reuse. */
313 	Waypoint *wp = FindDeletedWaypointCloseTo(tile, STR_SV_STNAME_BUOY, OWNER_NONE);
314 	if (wp == nullptr && !Waypoint::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_STATIONS_LOADING);
315 
316 	CommandCost cost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_WAYPOINT_BUOY]);
317 	if (!IsWaterTile(tile)) {
318 		CommandCost ret = DoCommand(tile, 0, 0, flags | DC_AUTO, CMD_LANDSCAPE_CLEAR);
319 		if (ret.Failed()) return ret;
320 		cost.AddCost(ret);
321 	}
322 
323 	if (flags & DC_EXEC) {
324 		if (wp == nullptr) {
325 			wp = new Waypoint(tile);
326 		} else {
327 			/* Move existing (recently deleted) buoy to the new location */
328 			wp->xy = tile;
329 			InvalidateWindowData(WC_WAYPOINT_VIEW, wp->index);
330 		}
331 		wp->rect.BeforeAddTile(tile, StationRect::ADD_TRY);
332 
333 		wp->string_id = STR_SV_STNAME_BUOY;
334 
335 		wp->facilities |= FACIL_DOCK;
336 		wp->owner = OWNER_NONE;
337 
338 		wp->build_date = _date;
339 
340 		if (wp->town == nullptr) MakeDefaultName(wp);
341 
342 		MakeBuoy(tile, wp->index, GetWaterClass(tile));
343 		CheckForDockingTile(tile);
344 		MarkTileDirtyByTile(tile);
345 
346 		wp->UpdateVirtCoord();
347 		InvalidateWindowData(WC_WAYPOINT_VIEW, wp->index);
348 	}
349 
350 	return cost;
351 }
352 
353 /**
354  * Remove a buoy
355  * @param tile TileIndex been queried
356  * @param flags operation to perform
357  * @pre IsBuoyTile(tile)
358  * @return cost or failure of operation
359  */
RemoveBuoy(TileIndex tile,DoCommandFlag flags)360 CommandCost RemoveBuoy(TileIndex tile, DoCommandFlag flags)
361 {
362 	/* XXX: strange stuff, allow clearing as invalid company when clearing landscape */
363 	if (!Company::IsValidID(_current_company) && !(flags & DC_BANKRUPT)) return_cmd_error(INVALID_STRING_ID);
364 
365 	Waypoint *wp = Waypoint::GetByTile(tile);
366 
367 	if (HasStationInUse(wp->index, false, _current_company)) return_cmd_error(STR_ERROR_BUOY_IS_IN_USE);
368 	/* remove the buoy if there is a ship on tile when company goes bankrupt... */
369 	if (!(flags & DC_BANKRUPT)) {
370 		CommandCost ret = EnsureNoVehicleOnGround(tile);
371 		if (ret.Failed()) return ret;
372 	}
373 
374 	if (flags & DC_EXEC) {
375 		wp->facilities &= ~FACIL_DOCK;
376 
377 		InvalidateWindowData(WC_WAYPOINT_VIEW, wp->index);
378 
379 		/* We have to set the water tile's state to the same state as before the
380 		 * buoy was placed. Otherwise one could plant a buoy on a canal edge,
381 		 * remove it and flood the land (if the canal edge is at level 0) */
382 		MakeWaterKeepingClass(tile, GetTileOwner(tile));
383 
384 		wp->rect.AfterRemoveTile(wp, tile);
385 
386 		wp->UpdateVirtCoord();
387 		wp->delete_ctr = 0;
388 	}
389 
390 	return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_CLEAR_WAYPOINT_BUOY]);
391 }
392 
393 /**
394  * Check whether the name is unique amongst the waypoints.
395  * @param name The name to check.
396  * @return True iff the name is unique.
397  */
IsUniqueWaypointName(const std::string & name)398 static bool IsUniqueWaypointName(const std::string &name)
399 {
400 	for (const Waypoint *wp : Waypoint::Iterate()) {
401 		if (!wp->name.empty() && wp->name == name) return false;
402 	}
403 
404 	return true;
405 }
406 
407 /**
408  * Rename a waypoint.
409  * @param tile unused
410  * @param flags type of operation
411  * @param p1 id of waypoint
412  * @param p2 unused
413  * @param text the new name or an empty string when resetting to the default
414  * @return the cost of this operation or an error
415  */
CmdRenameWaypoint(TileIndex tile,DoCommandFlag flags,uint32 p1,uint32 p2,const std::string & text)416 CommandCost CmdRenameWaypoint(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
417 {
418 	Waypoint *wp = Waypoint::GetIfValid(p1);
419 	if (wp == nullptr) return CMD_ERROR;
420 
421 	if (wp->owner != OWNER_NONE) {
422 		CommandCost ret = CheckOwnership(wp->owner);
423 		if (ret.Failed()) return ret;
424 	}
425 
426 	bool reset = text.empty();
427 
428 	if (!reset) {
429 		if (Utf8StringLength(text) >= MAX_LENGTH_STATION_NAME_CHARS) return CMD_ERROR;
430 		if (!IsUniqueWaypointName(text)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
431 	}
432 
433 	if (flags & DC_EXEC) {
434 		if (reset) {
435 			wp->name.clear();
436 		} else {
437 			wp->name = text;
438 		}
439 
440 		wp->UpdateVirtCoord();
441 	}
442 	return CommandCost();
443 }
444