1 #include "simulation/ElementCommon.h"
2 
Element_OIL()3 void Element::Element_OIL()
4 {
5 	Identifier = "DEFAULT_PT_OIL";
6 	Name = "OIL";
7 	Colour = PIXPACK(0x404010);
8 	MenuVisible = 1;
9 	MenuSection = SC_LIQUID;
10 	Enabled = 1;
11 
12 	Advection = 0.6f;
13 	AirDrag = 0.01f * CFDS;
14 	AirLoss = 0.98f;
15 	Loss = 0.95f;
16 	Collision = 0.0f;
17 	Gravity = 0.1f;
18 	Diffusion = 0.00f;
19 	HotAir = 0.000f	* CFDS;
20 	Falldown = 2;
21 
22 	Flammable = 20;
23 	Explosive = 0;
24 	Meltable = 0;
25 	Hardness = 5;
26 
27 	Weight = 20;
28 
29 	HeatConduct = 42;
30 	Description = "Flammable, turns into GAS at low pressure or high temperature. Can be formed with NEUT and NITR.";
31 
32 	Properties = TYPE_LIQUID | PROP_NEUTPASS;
33 
34 	LowPressure = IPL;
35 	LowPressureTransition = NT;
36 	HighPressure = IPH;
37 	HighPressureTransition = NT;
38 	LowTemperature = ITL;
39 	LowTemperatureTransition = NT;
40 	HighTemperature = 333.0f;
41 	HighTemperatureTransition = PT_GAS;
42 }
43