1 /*
2 Copyright (C) 1997-2001 Id Software, Inc.
3 
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
8 
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12 
13 See the GNU General Public License for more details.
14 
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18 
19 */
20 // G:\quake2\baseq2\models/monsters/brain
21 
22 // This file generated by ModelGen - Do NOT Modify
23 
24 #define FRAME_walk101         	0
25 #define FRAME_walk102         	1
26 #define FRAME_walk103         	2
27 #define FRAME_walk104         	3
28 #define FRAME_walk105         	4
29 #define FRAME_walk106         	5
30 #define FRAME_walk107         	6
31 #define FRAME_walk108         	7
32 #define FRAME_walk109         	8
33 #define FRAME_walk110         	9
34 #define FRAME_walk111         	10
35 #define FRAME_walk112         	11
36 #define FRAME_walk113         	12
37 #define FRAME_walk201         	13
38 #define FRAME_walk202         	14
39 #define FRAME_walk203         	15
40 #define FRAME_walk204         	16
41 #define FRAME_walk205         	17
42 #define FRAME_walk206         	18
43 #define FRAME_walk207         	19
44 #define FRAME_walk208         	20
45 #define FRAME_walk209         	21
46 #define FRAME_walk210         	22
47 #define FRAME_walk211         	23
48 #define FRAME_walk212         	24
49 #define FRAME_walk213         	25
50 #define FRAME_walk214         	26
51 #define FRAME_walk215         	27
52 #define FRAME_walk216         	28
53 #define FRAME_walk217         	29
54 #define FRAME_walk218         	30
55 #define FRAME_walk219         	31
56 #define FRAME_walk220         	32
57 #define FRAME_walk221         	33
58 #define FRAME_walk222         	34
59 #define FRAME_walk223         	35
60 #define FRAME_walk224         	36
61 #define FRAME_walk225         	37
62 #define FRAME_walk226         	38
63 #define FRAME_walk227         	39
64 #define FRAME_walk228         	40
65 #define FRAME_walk229         	41
66 #define FRAME_walk230         	42
67 #define FRAME_walk231         	43
68 #define FRAME_walk232         	44
69 #define FRAME_walk233         	45
70 #define FRAME_walk234         	46
71 #define FRAME_walk235         	47
72 #define FRAME_walk236         	48
73 #define FRAME_walk237         	49
74 #define FRAME_walk238         	50
75 #define FRAME_walk239         	51
76 #define FRAME_walk240         	52
77 #define FRAME_attak101        	53
78 #define FRAME_attak102        	54
79 #define FRAME_attak103        	55
80 #define FRAME_attak104        	56
81 #define FRAME_attak105        	57
82 #define FRAME_attak106        	58
83 #define FRAME_attak107        	59
84 #define FRAME_attak108        	60
85 #define FRAME_attak109        	61
86 #define FRAME_attak110        	62
87 #define FRAME_attak111        	63
88 #define FRAME_attak112        	64
89 #define FRAME_attak113        	65
90 #define FRAME_attak114        	66
91 #define FRAME_attak115        	67
92 #define FRAME_attak116        	68
93 #define FRAME_attak117        	69
94 #define FRAME_attak118        	70
95 #define FRAME_attak201        	71
96 #define FRAME_attak202        	72
97 #define FRAME_attak203        	73
98 #define FRAME_attak204        	74
99 #define FRAME_attak205        	75
100 #define FRAME_attak206        	76
101 #define FRAME_attak207        	77
102 #define FRAME_attak208        	78
103 #define FRAME_attak209        	79
104 #define FRAME_attak210        	80
105 #define FRAME_attak211        	81
106 #define FRAME_attak212        	82
107 #define FRAME_attak213        	83
108 #define FRAME_attak214        	84
109 #define FRAME_attak215        	85
110 #define FRAME_attak216        	86
111 #define FRAME_attak217        	87
112 #define FRAME_pain101         	88
113 #define FRAME_pain102         	89
114 #define FRAME_pain103         	90
115 #define FRAME_pain104         	91
116 #define FRAME_pain105         	92
117 #define FRAME_pain106         	93
118 #define FRAME_pain107         	94
119 #define FRAME_pain108         	95
120 #define FRAME_pain109         	96
121 #define FRAME_pain110         	97
122 #define FRAME_pain111         	98
123 #define FRAME_pain112         	99
124 #define FRAME_pain113         	100
125 #define FRAME_pain114         	101
126 #define FRAME_pain115         	102
127 #define FRAME_pain116         	103
128 #define FRAME_pain117         	104
129 #define FRAME_pain118         	105
130 #define FRAME_pain119         	106
131 #define FRAME_pain120         	107
132 #define FRAME_pain121         	108
133 #define FRAME_pain201         	109
134 #define FRAME_pain202         	110
135 #define FRAME_pain203         	111
136 #define FRAME_pain204         	112
137 #define FRAME_pain205         	113
138 #define FRAME_pain206         	114
139 #define FRAME_pain207         	115
140 #define FRAME_pain208         	116
141 #define FRAME_pain301         	117
142 #define FRAME_pain302         	118
143 #define FRAME_pain303         	119
144 #define FRAME_pain304         	120
145 #define FRAME_pain305         	121
146 #define FRAME_pain306         	122
147 #define FRAME_death101        	123
148 #define FRAME_death102        	124
149 #define FRAME_death103        	125
150 #define FRAME_death104        	126
151 #define FRAME_death105        	127
152 #define FRAME_death106        	128
153 #define FRAME_death107        	129
154 #define FRAME_death108        	130
155 #define FRAME_death109        	131
156 #define FRAME_death110        	132
157 #define FRAME_death111        	133
158 #define FRAME_death112        	134
159 #define FRAME_death113        	135
160 #define FRAME_death114        	136
161 #define FRAME_death115        	137
162 #define FRAME_death116        	138
163 #define FRAME_death117        	139
164 #define FRAME_death118        	140
165 #define FRAME_death201        	141
166 #define FRAME_death202        	142
167 #define FRAME_death203        	143
168 #define FRAME_death204        	144
169 #define FRAME_death205        	145
170 #define FRAME_duck01          	146
171 #define FRAME_duck02          	147
172 #define FRAME_duck03          	148
173 #define FRAME_duck04          	149
174 #define FRAME_duck05          	150
175 #define FRAME_duck06          	151
176 #define FRAME_duck07          	152
177 #define FRAME_duck08          	153
178 #define FRAME_defens01        	154
179 #define FRAME_defens02        	155
180 #define FRAME_defens03        	156
181 #define FRAME_defens04        	157
182 #define FRAME_defens05        	158
183 #define FRAME_defens06        	159
184 #define FRAME_defens07        	160
185 #define FRAME_defens08        	161
186 #define FRAME_stand01         	162
187 #define FRAME_stand02         	163
188 #define FRAME_stand03         	164
189 #define FRAME_stand04         	165
190 #define FRAME_stand05         	166
191 #define FRAME_stand06         	167
192 #define FRAME_stand07         	168
193 #define FRAME_stand08         	169
194 #define FRAME_stand09         	170
195 #define FRAME_stand10         	171
196 #define FRAME_stand11         	172
197 #define FRAME_stand12         	173
198 #define FRAME_stand13         	174
199 #define FRAME_stand14         	175
200 #define FRAME_stand15         	176
201 #define FRAME_stand16         	177
202 #define FRAME_stand17         	178
203 #define FRAME_stand18         	179
204 #define FRAME_stand19         	180
205 #define FRAME_stand20         	181
206 #define FRAME_stand21         	182
207 #define FRAME_stand22         	183
208 #define FRAME_stand23         	184
209 #define FRAME_stand24         	185
210 #define FRAME_stand25         	186
211 #define FRAME_stand26         	187
212 #define FRAME_stand27         	188
213 #define FRAME_stand28         	189
214 #define FRAME_stand29         	190
215 #define FRAME_stand30         	191
216 #define FRAME_stand31         	192
217 #define FRAME_stand32         	193
218 #define FRAME_stand33         	194
219 #define FRAME_stand34         	195
220 #define FRAME_stand35         	196
221 #define FRAME_stand36         	197
222 #define FRAME_stand37         	198
223 #define FRAME_stand38         	199
224 #define FRAME_stand39         	200
225 #define FRAME_stand40         	201
226 #define FRAME_stand41         	202
227 #define FRAME_stand42         	203
228 #define FRAME_stand43         	204
229 #define FRAME_stand44         	205
230 #define FRAME_stand45         	206
231 #define FRAME_stand46         	207
232 #define FRAME_stand47         	208
233 #define FRAME_stand48         	209
234 #define FRAME_stand49         	210
235 #define FRAME_stand50         	211
236 #define FRAME_stand51         	212
237 #define FRAME_stand52         	213
238 #define FRAME_stand53         	214
239 #define FRAME_stand54         	215
240 #define FRAME_stand55         	216
241 #define FRAME_stand56         	217
242 #define FRAME_stand57         	218
243 #define FRAME_stand58         	219
244 #define FRAME_stand59         	220
245 #define FRAME_stand60         	221
246 
247 #define MODEL_SCALE		1.000000
248