1 /*
2 Copyright (C) 1997-2001 Id Software, Inc.
3 
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
8 
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12 
13 See the GNU General Public License for more details.
14 
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18 
19 */
20 // G:\quake2\baseq2\models/monsters/tank
21 
22 // This file generated by qdata - Do NOT Modify
23 
24 #define FRAME_stand01         	0
25 #define FRAME_stand02         	1
26 #define FRAME_stand03         	2
27 #define FRAME_stand04         	3
28 #define FRAME_stand05         	4
29 #define FRAME_stand06         	5
30 #define FRAME_stand07         	6
31 #define FRAME_stand08         	7
32 #define FRAME_stand09         	8
33 #define FRAME_stand10         	9
34 #define FRAME_stand11         	10
35 #define FRAME_stand12         	11
36 #define FRAME_stand13         	12
37 #define FRAME_stand14         	13
38 #define FRAME_stand15         	14
39 #define FRAME_stand16         	15
40 #define FRAME_stand17         	16
41 #define FRAME_stand18         	17
42 #define FRAME_stand19         	18
43 #define FRAME_stand20         	19
44 #define FRAME_stand21         	20
45 #define FRAME_stand22         	21
46 #define FRAME_stand23         	22
47 #define FRAME_stand24         	23
48 #define FRAME_stand25         	24
49 #define FRAME_stand26         	25
50 #define FRAME_stand27         	26
51 #define FRAME_stand28         	27
52 #define FRAME_stand29         	28
53 #define FRAME_stand30         	29
54 #define FRAME_walk01          	30
55 #define FRAME_walk02          	31
56 #define FRAME_walk03          	32
57 #define FRAME_walk04          	33
58 #define FRAME_walk05          	34
59 #define FRAME_walk06          	35
60 #define FRAME_walk07          	36
61 #define FRAME_walk08          	37
62 #define FRAME_walk09          	38
63 #define FRAME_walk10          	39
64 #define FRAME_walk11          	40
65 #define FRAME_walk12          	41
66 #define FRAME_walk13          	42
67 #define FRAME_walk14          	43
68 #define FRAME_walk15          	44
69 #define FRAME_walk16          	45
70 #define FRAME_walk17          	46
71 #define FRAME_walk18          	47
72 #define FRAME_walk19          	48
73 #define FRAME_walk20          	49
74 #define FRAME_walk21          	50
75 #define FRAME_walk22          	51
76 #define FRAME_walk23          	52
77 #define FRAME_walk24          	53
78 #define FRAME_walk25          	54
79 #define FRAME_attak101        	55
80 #define FRAME_attak102        	56
81 #define FRAME_attak103        	57
82 #define FRAME_attak104        	58
83 #define FRAME_attak105        	59
84 #define FRAME_attak106        	60
85 #define FRAME_attak107        	61
86 #define FRAME_attak108        	62
87 #define FRAME_attak109        	63
88 #define FRAME_attak110        	64
89 #define FRAME_attak111        	65
90 #define FRAME_attak112        	66
91 #define FRAME_attak113        	67
92 #define FRAME_attak114        	68
93 #define FRAME_attak115        	69
94 #define FRAME_attak116        	70
95 #define FRAME_attak117        	71
96 #define FRAME_attak118        	72
97 #define FRAME_attak119        	73
98 #define FRAME_attak120        	74
99 #define FRAME_attak121        	75
100 #define FRAME_attak122        	76
101 #define FRAME_attak201        	77
102 #define FRAME_attak202        	78
103 #define FRAME_attak203        	79
104 #define FRAME_attak204        	80
105 #define FRAME_attak205        	81
106 #define FRAME_attak206        	82
107 #define FRAME_attak207        	83
108 #define FRAME_attak208        	84
109 #define FRAME_attak209        	85
110 #define FRAME_attak210        	86
111 #define FRAME_attak211        	87
112 #define FRAME_attak212        	88
113 #define FRAME_attak213        	89
114 #define FRAME_attak214        	90
115 #define FRAME_attak215        	91
116 #define FRAME_attak216        	92
117 #define FRAME_attak217        	93
118 #define FRAME_attak218        	94
119 #define FRAME_attak219        	95
120 #define FRAME_attak220        	96
121 #define FRAME_attak221        	97
122 #define FRAME_attak222        	98
123 #define FRAME_attak223        	99
124 #define FRAME_attak224        	100
125 #define FRAME_attak225        	101
126 #define FRAME_attak226        	102
127 #define FRAME_attak227        	103
128 #define FRAME_attak228        	104
129 #define FRAME_attak229        	105
130 #define FRAME_attak230        	106
131 #define FRAME_attak231        	107
132 #define FRAME_attak232        	108
133 #define FRAME_attak233        	109
134 #define FRAME_attak234        	110
135 #define FRAME_attak235        	111
136 #define FRAME_attak236        	112
137 #define FRAME_attak237        	113
138 #define FRAME_attak238        	114
139 #define FRAME_attak301        	115
140 #define FRAME_attak302        	116
141 #define FRAME_attak303        	117
142 #define FRAME_attak304        	118
143 #define FRAME_attak305        	119
144 #define FRAME_attak306        	120
145 #define FRAME_attak307        	121
146 #define FRAME_attak308        	122
147 #define FRAME_attak309        	123
148 #define FRAME_attak310        	124
149 #define FRAME_attak311        	125
150 #define FRAME_attak312        	126
151 #define FRAME_attak313        	127
152 #define FRAME_attak314        	128
153 #define FRAME_attak315        	129
154 #define FRAME_attak316        	130
155 #define FRAME_attak317        	131
156 #define FRAME_attak318        	132
157 #define FRAME_attak319        	133
158 #define FRAME_attak320        	134
159 #define FRAME_attak321        	135
160 #define FRAME_attak322        	136
161 #define FRAME_attak323        	137
162 #define FRAME_attak324        	138
163 #define FRAME_attak325        	139
164 #define FRAME_attak326        	140
165 #define FRAME_attak327        	141
166 #define FRAME_attak328        	142
167 #define FRAME_attak329        	143
168 #define FRAME_attak330        	144
169 #define FRAME_attak331        	145
170 #define FRAME_attak332        	146
171 #define FRAME_attak333        	147
172 #define FRAME_attak334        	148
173 #define FRAME_attak335        	149
174 #define FRAME_attak336        	150
175 #define FRAME_attak337        	151
176 #define FRAME_attak338        	152
177 #define FRAME_attak339        	153
178 #define FRAME_attak340        	154
179 #define FRAME_attak341        	155
180 #define FRAME_attak342        	156
181 #define FRAME_attak343        	157
182 #define FRAME_attak344        	158
183 #define FRAME_attak345        	159
184 #define FRAME_attak346        	160
185 #define FRAME_attak347        	161
186 #define FRAME_attak348        	162
187 #define FRAME_attak349        	163
188 #define FRAME_attak350        	164
189 #define FRAME_attak351        	165
190 #define FRAME_attak352        	166
191 #define FRAME_attak353        	167
192 #define FRAME_attak401        	168
193 #define FRAME_attak402        	169
194 #define FRAME_attak403        	170
195 #define FRAME_attak404        	171
196 #define FRAME_attak405        	172
197 #define FRAME_attak406        	173
198 #define FRAME_attak407        	174
199 #define FRAME_attak408        	175
200 #define FRAME_attak409        	176
201 #define FRAME_attak410        	177
202 #define FRAME_attak411        	178
203 #define FRAME_attak412        	179
204 #define FRAME_attak413        	180
205 #define FRAME_attak414        	181
206 #define FRAME_attak415        	182
207 #define FRAME_attak416        	183
208 #define FRAME_attak417        	184
209 #define FRAME_attak418        	185
210 #define FRAME_attak419        	186
211 #define FRAME_attak420        	187
212 #define FRAME_attak421        	188
213 #define FRAME_attak422        	189
214 #define FRAME_attak423        	190
215 #define FRAME_attak424        	191
216 #define FRAME_attak425        	192
217 #define FRAME_attak426        	193
218 #define FRAME_attak427        	194
219 #define FRAME_attak428        	195
220 #define FRAME_attak429        	196
221 #define FRAME_pain101         	197
222 #define FRAME_pain102         	198
223 #define FRAME_pain103         	199
224 #define FRAME_pain104         	200
225 #define FRAME_pain201         	201
226 #define FRAME_pain202         	202
227 #define FRAME_pain203         	203
228 #define FRAME_pain204         	204
229 #define FRAME_pain205         	205
230 #define FRAME_pain301         	206
231 #define FRAME_pain302         	207
232 #define FRAME_pain303         	208
233 #define FRAME_pain304         	209
234 #define FRAME_pain305         	210
235 #define FRAME_pain306         	211
236 #define FRAME_pain307         	212
237 #define FRAME_pain308         	213
238 #define FRAME_pain309         	214
239 #define FRAME_pain310         	215
240 #define FRAME_pain311         	216
241 #define FRAME_pain312         	217
242 #define FRAME_pain313         	218
243 #define FRAME_pain314         	219
244 #define FRAME_pain315         	220
245 #define FRAME_pain316         	221
246 #define FRAME_death101        	222
247 #define FRAME_death102        	223
248 #define FRAME_death103        	224
249 #define FRAME_death104        	225
250 #define FRAME_death105        	226
251 #define FRAME_death106        	227
252 #define FRAME_death107        	228
253 #define FRAME_death108        	229
254 #define FRAME_death109        	230
255 #define FRAME_death110        	231
256 #define FRAME_death111        	232
257 #define FRAME_death112        	233
258 #define FRAME_death113        	234
259 #define FRAME_death114        	235
260 #define FRAME_death115        	236
261 #define FRAME_death116        	237
262 #define FRAME_death117        	238
263 #define FRAME_death118        	239
264 #define FRAME_death119        	240
265 #define FRAME_death120        	241
266 #define FRAME_death121        	242
267 #define FRAME_death122        	243
268 #define FRAME_death123        	244
269 #define FRAME_death124        	245
270 #define FRAME_death125        	246
271 #define FRAME_death126        	247
272 #define FRAME_death127        	248
273 #define FRAME_death128        	249
274 #define FRAME_death129        	250
275 #define FRAME_death130        	251
276 #define FRAME_death131        	252
277 #define FRAME_death132        	253
278 #define FRAME_recln101        	254
279 #define FRAME_recln102        	255
280 #define FRAME_recln103        	256
281 #define FRAME_recln104        	257
282 #define FRAME_recln105        	258
283 #define FRAME_recln106        	259
284 #define FRAME_recln107        	260
285 #define FRAME_recln108        	261
286 #define FRAME_recln109        	262
287 #define FRAME_recln110        	263
288 #define FRAME_recln111        	264
289 #define FRAME_recln112        	265
290 #define FRAME_recln113        	266
291 #define FRAME_recln114        	267
292 #define FRAME_recln115        	268
293 #define FRAME_recln116        	269
294 #define FRAME_recln117        	270
295 #define FRAME_recln118        	271
296 #define FRAME_recln119        	272
297 #define FRAME_recln120        	273
298 #define FRAME_recln121        	274
299 #define FRAME_recln122        	275
300 #define FRAME_recln123        	276
301 #define FRAME_recln124        	277
302 #define FRAME_recln125        	278
303 #define FRAME_recln126        	279
304 #define FRAME_recln127        	280
305 #define FRAME_recln128        	281
306 #define FRAME_recln129        	282
307 #define FRAME_recln130        	283
308 #define FRAME_recln131        	284
309 #define FRAME_recln132        	285
310 #define FRAME_recln133        	286
311 #define FRAME_recln134        	287
312 #define FRAME_recln135        	288
313 #define FRAME_recln136        	289
314 #define FRAME_recln137        	290
315 #define FRAME_recln138        	291
316 #define FRAME_recln139        	292
317 #define FRAME_recln140        	293
318 
319 #define MODEL_SCALE		1.000000
320