1 /*
2 Copyright (C) 1997-2001 Id Software, Inc.
3 
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
8 
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12 
13 See the GNU General Public License for more details.
14 
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18 
19 */
20 // m_flash.c
21 
22 #include "q_shared.h"
23 
24 // this file is included in both the game dll and quake2,
25 // the game needs it to source shot locations, the client
26 // needs it to position muzzle flashes
27 vec3_t monster_flash_offset [] =
28 {
29 // flash 0 is not used
30 	0.0, 0.0, 0.0,
31 
32 // MZ2_TANK_BLASTER_1				1
33 	20.7, -18.5, 28.7,
34 // MZ2_TANK_BLASTER_2				2
35 	16.6, -21.5, 30.1,
36 // MZ2_TANK_BLASTER_3				3
37 	11.8, -23.9, 32.1,
38 // MZ2_TANK_MACHINEGUN_1			4
39 	22.9, -0.7, 25.3,
40 // MZ2_TANK_MACHINEGUN_2			5
41 	22.2, 6.2, 22.3,
42 // MZ2_TANK_MACHINEGUN_3			6
43 	19.4, 13.1, 18.6,
44 // MZ2_TANK_MACHINEGUN_4			7
45 	19.4, 18.8, 18.6,
46 // MZ2_TANK_MACHINEGUN_5			8
47 	17.9, 25.0, 18.6,
48 // MZ2_TANK_MACHINEGUN_6			9
49 	14.1, 30.5, 20.6,
50 // MZ2_TANK_MACHINEGUN_7			10
51 	9.3, 35.3, 22.1,
52 // MZ2_TANK_MACHINEGUN_8			11
53 	4.7, 38.4, 22.1,
54 // MZ2_TANK_MACHINEGUN_9			12
55 	-1.1, 40.4, 24.1,
56 // MZ2_TANK_MACHINEGUN_10			13
57 	-6.5, 41.2, 24.1,
58 // MZ2_TANK_MACHINEGUN_11			14
59 	3.2, 40.1, 24.7,
60 // MZ2_TANK_MACHINEGUN_12			15
61 	11.7, 36.7, 26.0,
62 // MZ2_TANK_MACHINEGUN_13			16
63 	18.9, 31.3, 26.0,
64 // MZ2_TANK_MACHINEGUN_14			17
65 	24.4, 24.4, 26.4,
66 // MZ2_TANK_MACHINEGUN_15			18
67 	27.1, 17.1, 27.2,
68 // MZ2_TANK_MACHINEGUN_16			19
69 	28.5, 9.1, 28.0,
70 // MZ2_TANK_MACHINEGUN_17			20
71 	27.1, 2.2, 28.0,
72 // MZ2_TANK_MACHINEGUN_18			21
73 	24.9, -2.8, 28.0,
74 // MZ2_TANK_MACHINEGUN_19			22
75 	21.6, -7.0, 26.4,
76 // MZ2_TANK_ROCKET_1				23
77 	6.2, 29.1, 49.1,
78 // MZ2_TANK_ROCKET_2				24
79 	6.9, 23.8, 49.1,
80 // MZ2_TANK_ROCKET_3				25
81 	8.3, 17.8, 49.5,
82 
83 // MZ2_INFANTRY_MACHINEGUN_1		26
84 	26.6, 7.1, 13.1,
85 // MZ2_INFANTRY_MACHINEGUN_2		27
86 	18.2, 7.5, 15.4,
87 // MZ2_INFANTRY_MACHINEGUN_3		28
88 	17.2, 10.3, 17.9,
89 // MZ2_INFANTRY_MACHINEGUN_4		29
90 	17.0, 12.8, 20.1,
91 // MZ2_INFANTRY_MACHINEGUN_5		30
92 	15.1, 14.1, 21.8,
93 // MZ2_INFANTRY_MACHINEGUN_6		31
94 	11.8, 17.2, 23.1,
95 // MZ2_INFANTRY_MACHINEGUN_7		32
96 	11.4, 20.2, 21.0,
97 // MZ2_INFANTRY_MACHINEGUN_8		33
98 	9.0, 23.0, 18.9,
99 // MZ2_INFANTRY_MACHINEGUN_9		34
100 	13.9, 18.6, 17.7,
101 // MZ2_INFANTRY_MACHINEGUN_10		35
102 	15.4, 15.6, 15.8,
103 // MZ2_INFANTRY_MACHINEGUN_11		36
104 	10.2, 15.2, 25.1,
105 // MZ2_INFANTRY_MACHINEGUN_12		37
106 	-1.9, 15.1, 28.2,
107 // MZ2_INFANTRY_MACHINEGUN_13		38
108 	-12.4, 13.0, 20.2,
109 
110 // MZ2_SOLDIER_BLASTER_1			39
111 	10.6 * 1.2, 7.7 * 1.2, 7.8 * 1.2,
112 // MZ2_SOLDIER_BLASTER_2			40
113 	21.1 * 1.2, 3.6 * 1.2, 19.0 * 1.2,
114 // MZ2_SOLDIER_SHOTGUN_1			41
115 	10.6 * 1.2, 7.7 * 1.2, 7.8 * 1.2,
116 // MZ2_SOLDIER_SHOTGUN_2			42
117 	21.1 * 1.2, 3.6 * 1.2, 19.0 * 1.2,
118 // MZ2_SOLDIER_MACHINEGUN_1			43
119 	10.6 * 1.2, 7.7 * 1.2, 7.8 * 1.2,
120 // MZ2_SOLDIER_MACHINEGUN_2			44
121 	21.1 * 1.2, 3.6 * 1.2, 19.0 * 1.2,
122 
123 // MZ2_GUNNER_MACHINEGUN_1			45
124 	30.1 * 1.15, 3.9 * 1.15, 19.6 * 1.15,
125 // MZ2_GUNNER_MACHINEGUN_2			46
126 	29.1 * 1.15, 2.5 * 1.15, 20.7 * 1.15,
127 // MZ2_GUNNER_MACHINEGUN_3			47
128 	28.2 * 1.15, 2.5 * 1.15, 22.2 * 1.15,
129 // MZ2_GUNNER_MACHINEGUN_4			48
130 	28.2 * 1.15, 3.6 * 1.15, 22.0 * 1.15,
131 // MZ2_GUNNER_MACHINEGUN_5			49
132 	26.9 * 1.15, 2.0 * 1.15, 23.4 * 1.15,
133 // MZ2_GUNNER_MACHINEGUN_6			50
134 	26.5 * 1.15, 0.6 * 1.15, 20.8 * 1.15,
135 // MZ2_GUNNER_MACHINEGUN_7			51
136 	26.9 * 1.15, 0.5 * 1.15, 21.5 * 1.15,
137 // MZ2_GUNNER_MACHINEGUN_8			52
138 	29.0 * 1.15, 2.4 * 1.15, 19.5 * 1.15,
139 // MZ2_GUNNER_GRENADE_1				53
140 	4.6 * 1.15, -16.8 * 1.15, 7.3 * 1.15,
141 // MZ2_GUNNER_GRENADE_2				54
142 	4.6 * 1.15, -16.8 * 1.15, 7.3 * 1.15,
143 // MZ2_GUNNER_GRENADE_3				55
144 	4.6 * 1.15, -16.8 * 1.15, 7.3 * 1.15,
145 // MZ2_GUNNER_GRENADE_4				56
146 	4.6 * 1.15, -16.8 * 1.15, 7.3 * 1.15,
147 
148 // MZ2_CHICK_ROCKET_1				57
149 //	-24.8, -9.0, 39.0,
150 	24.8, -9.0, 39.0,			// PGM - this was incorrect in Q2
151 
152 // MZ2_FLYER_BLASTER_1				58
153 	12.1, 13.4, -14.5,
154 // MZ2_FLYER_BLASTER_2				59
155 	12.1, -7.4, -14.5,
156 
157 // MZ2_MEDIC_BLASTER_1				60
158 	12.1, 5.4, 16.5,
159 
160 // MZ2_GLADIATOR_RAILGUN_1			61
161 	30.0, 18.0, 28.0,
162 
163 // MZ2_HOVER_BLASTER_1				62
164 	32.5, -0.8, 10.0,
165 
166 // MZ2_ACTOR_MACHINEGUN_1			63
167 	18.4, 7.4, 9.6,
168 
169 // MZ2_SUPERTANK_MACHINEGUN_1		64
170 	30.0, 30.0, 88.5,
171 // MZ2_SUPERTANK_MACHINEGUN_2		65
172 	30.0, 30.0, 88.5,
173 // MZ2_SUPERTANK_MACHINEGUN_3		66
174 	30.0, 30.0, 88.5,
175 // MZ2_SUPERTANK_MACHINEGUN_4		67
176 	30.0, 30.0, 88.5,
177 // MZ2_SUPERTANK_MACHINEGUN_5		68
178 	30.0, 30.0, 88.5,
179 // MZ2_SUPERTANK_MACHINEGUN_6		69
180 	30.0, 30.0, 88.5,
181 // MZ2_SUPERTANK_ROCKET_1			70
182 	16.0, -22.5, 91.2,
183 // MZ2_SUPERTANK_ROCKET_2			71
184 	16.0, -33.4, 86.7,
185 // MZ2_SUPERTANK_ROCKET_3			72
186 	16.0, -42.8, 83.3,
187 
188 // --- Start Xian Stuff ---
189 // MZ2_BOSS2_MACHINEGUN_L1			73
190 	32,	-40,	70,
191 // MZ2_BOSS2_MACHINEGUN_L2			74
192 	32,	-40,	70,
193 // MZ2_BOSS2_MACHINEGUN_L3			75
194 	32,	-40,	70,
195 // MZ2_BOSS2_MACHINEGUN_L4			76
196 	32,	-40,	70,
197 // MZ2_BOSS2_MACHINEGUN_L5			77
198 	32,	-40,	70,
199 // --- End Xian Stuff
200 
201 // MZ2_BOSS2_ROCKET_1				78
202 	22.0, 16.0, 10.0,
203 // MZ2_BOSS2_ROCKET_2				79
204 	22.0, 8.0, 10.0,
205 // MZ2_BOSS2_ROCKET_3				80
206 	22.0, -8.0, 10.0,
207 // MZ2_BOSS2_ROCKET_4				81
208 	22.0, -16.0, 10.0,
209 
210 // MZ2_FLOAT_BLASTER_1				82
211 	32.5, -0.8, 10,
212 
213 // MZ2_SOLDIER_BLASTER_3			83
214 	20.8 * 1.2, 10.1 * 1.2, -2.7 * 1.2,
215 // MZ2_SOLDIER_SHOTGUN_3			84
216 	20.8 * 1.2, 10.1 * 1.2, -2.7 * 1.2,
217 // MZ2_SOLDIER_MACHINEGUN_3			85
218 	20.8 * 1.2, 10.1 * 1.2, -2.7 * 1.2,
219 // MZ2_SOLDIER_BLASTER_4			86
220 	7.6 * 1.2, 9.3 * 1.2, 0.8 * 1.2,
221 // MZ2_SOLDIER_SHOTGUN_4			87
222 	7.6 * 1.2, 9.3 * 1.2, 0.8 * 1.2,
223 // MZ2_SOLDIER_MACHINEGUN_4			88
224 	7.6 * 1.2, 9.3 * 1.2, 0.8 * 1.2,
225 // MZ2_SOLDIER_BLASTER_5			89
226 	30.5 * 1.2, 9.9 * 1.2, -18.7 * 1.2,
227 // MZ2_SOLDIER_SHOTGUN_5			90
228 	30.5 * 1.2, 9.9 * 1.2, -18.7 * 1.2,
229 // MZ2_SOLDIER_MACHINEGUN_5			91
230 	30.5 * 1.2, 9.9 * 1.2, -18.7 * 1.2,
231 // MZ2_SOLDIER_BLASTER_6			92
232 	27.6 * 1.2, 3.4 * 1.2, -10.4 * 1.2,
233 // MZ2_SOLDIER_SHOTGUN_6			93
234 	27.6 * 1.2, 3.4 * 1.2, -10.4 * 1.2,
235 // MZ2_SOLDIER_MACHINEGUN_6			94
236 	27.6 * 1.2, 3.4 * 1.2, -10.4 * 1.2,
237 // MZ2_SOLDIER_BLASTER_7			95
238 	28.9 * 1.2, 4.6 * 1.2, -8.1 * 1.2,
239 // MZ2_SOLDIER_SHOTGUN_7			96
240 	28.9 * 1.2, 4.6 * 1.2, -8.1 * 1.2,
241 // MZ2_SOLDIER_MACHINEGUN_7			97
242 	28.9 * 1.2, 4.6 * 1.2, -8.1 * 1.2,
243 // MZ2_SOLDIER_BLASTER_8			98
244 //	34.5 * 1.2, 9.6 * 1.2, 6.1 * 1.2,
245 	31.5 * 1.2, 9.6 * 1.2, 10.1 * 1.2,
246 // MZ2_SOLDIER_SHOTGUN_8			99
247 	34.5 * 1.2, 9.6 * 1.2, 6.1 * 1.2,
248 // MZ2_SOLDIER_MACHINEGUN_8			100
249 	34.5 * 1.2, 9.6 * 1.2, 6.1 * 1.2,
250 
251 // --- Xian shit below ---
252 // MZ2_MAKRON_BFG					101
253 	17,		-19.5,	62.9,
254 // MZ2_MAKRON_BLASTER_1				102
255 	-3.6,	-24.1,	59.5,
256 // MZ2_MAKRON_BLASTER_2				103
257 	-1.6,	-19.3,	59.5,
258 // MZ2_MAKRON_BLASTER_3				104
259 	-0.1,	-14.4,	59.5,
260 // MZ2_MAKRON_BLASTER_4				105
261 	2.0,	-7.6,	59.5,
262 // MZ2_MAKRON_BLASTER_5				106
263 	3.4,	1.3,	59.5,
264 // MZ2_MAKRON_BLASTER_6				107
265 	3.7,	11.1,	59.5,
266 // MZ2_MAKRON_BLASTER_7				108
267 	-0.3,	22.3,	59.5,
268 // MZ2_MAKRON_BLASTER_8				109
269 	-6,		33,		59.5,
270 // MZ2_MAKRON_BLASTER_9				110
271 	-9.3,	36.4,	59.5,
272 // MZ2_MAKRON_BLASTER_10			111
273 	-7,		35,		59.5,
274 // MZ2_MAKRON_BLASTER_11			112
275 	-2.1,	29,		59.5,
276 // MZ2_MAKRON_BLASTER_12			113
277 	3.9,	17.3,	59.5,
278 // MZ2_MAKRON_BLASTER_13			114
279 	6.1,	5.8,	59.5,
280 // MZ2_MAKRON_BLASTER_14			115
281 	5.9,	-4.4,	59.5,
282 // MZ2_MAKRON_BLASTER_15			116
283 	4.2,	-14.1,	59.5,
284 // MZ2_MAKRON_BLASTER_16			117
285 	2.4,	-18.8,	59.5,
286 // MZ2_MAKRON_BLASTER_17			118
287 	-1.8,	-25.5,	59.5,
288 // MZ2_MAKRON_RAILGUN_1				119
289 	-17.3,	7.8,	72.4,
290 
291 // MZ2_JORG_MACHINEGUN_L1			120
292 	78.5,	-47.1,	96,
293 // MZ2_JORG_MACHINEGUN_L2			121
294 	78.5,	-47.1,	96,
295 // MZ2_JORG_MACHINEGUN_L3			122
296 	78.5,	-47.1,	96,
297 // MZ2_JORG_MACHINEGUN_L4			123
298 	78.5,	-47.1,	96,
299 // MZ2_JORG_MACHINEGUN_L5			124
300 	78.5,	-47.1,	96,
301 // MZ2_JORG_MACHINEGUN_L6			125
302 	78.5,	-47.1,	96,
303 // MZ2_JORG_MACHINEGUN_R1			126
304 	78.5,	46.7,  96,
305 // MZ2_JORG_MACHINEGUN_R2			127
306 	78.5,	46.7,	96,
307 // MZ2_JORG_MACHINEGUN_R3			128
308 	78.5,	46.7,	96,
309 // MZ2_JORG_MACHINEGUN_R4			129
310 	78.5,	46.7,	96,
311 // MZ2_JORG_MACHINEGUN_R5			130
312 	78.5,	46.7,	96,
313 // MZ2_JORG_MACHINEGUN_R6			131
314 	78.5,	46.7,	96,
315 // MZ2_JORG_BFG_1					132
316 	6.3,	-9,		111.2,
317 
318 // MZ2_BOSS2_MACHINEGUN_R1			73
319 	32,	40,	70,
320 // MZ2_BOSS2_MACHINEGUN_R2			74
321 	32,	40,	70,
322 // MZ2_BOSS2_MACHINEGUN_R3			75
323 	32,	40,	70,
324 // MZ2_BOSS2_MACHINEGUN_R4			76
325 	32,	40,	70,
326 // MZ2_BOSS2_MACHINEGUN_R5			77
327 	32,	40,	70,
328 
329 // --- End Xian Shit ---
330 
331 // ROGUE
332 // note that the above really ends at 137
333 // carrier machineguns
334 // MZ2_CARRIER_MACHINEGUN_L1
335 	56,	-32, 32,
336 // MZ2_CARRIER_MACHINEGUN_R1
337 	56,	32, 32,
338 // MZ2_CARRIER_GRENADE
339 	42,	24, 50,
340 // MZ2_TURRET_MACHINEGUN			141
341 	16, 0, 0,
342 // MZ2_TURRET_ROCKET				142
343 	16, 0, 0,
344 // MZ2_TURRET_BLASTER				143
345 	16, 0, 0,
346 // MZ2_STALKER_BLASTER				144
347 	24, 0, 6,
348 // MZ2_DAEDALUS_BLASTER				145
349 	32.5, -0.8, 10.0,
350 // MZ2_MEDIC_BLASTER_2				146
351 	12.1, 5.4, 16.5,
352 // MZ2_CARRIER_RAILGUN				147
353 	32, 0, 6,
354 // MZ2_WIDOW_DISRUPTOR				148
355 	57.72, 14.50, 88.81,
356 // MZ2_WIDOW_BLASTER				149
357 	56,	32, 32,
358 // MZ2_WIDOW_RAIL					150
359 	62, -20, 84,
360 // MZ2_WIDOW_PLASMABEAM				151		// PMM - not used!
361 	32, 0, 6,
362 // MZ2_CARRIER_MACHINEGUN_L2		152
363 	61,	-32, 12,
364 // MZ2_CARRIER_MACHINEGUN_R2		153
365 	61,	32, 12,
366 // MZ2_WIDOW_RAIL_LEFT				154
367 	17, -62, 91,
368 // MZ2_WIDOW_RAIL_RIGHT				155
369 	68, 12, 86,
370 // MZ2_WIDOW_BLASTER_SWEEP1			156			pmm - the sweeps need to be in sequential order
371 	47.5, 56, 89,
372 // MZ2_WIDOW_BLASTER_SWEEP2			157
373 	54, 52, 91,
374 // MZ2_WIDOW_BLASTER_SWEEP3			158
375 	58, 40, 91,
376 // MZ2_WIDOW_BLASTER_SWEEP4			159
377 	68, 30, 88,
378 // MZ2_WIDOW_BLASTER_SWEEP5			160
379 	74, 20, 88,
380 // MZ2_WIDOW_BLASTER_SWEEP6			161
381 	73, 11, 87,
382 // MZ2_WIDOW_BLASTER_SWEEP7			162
383 	73, 3, 87,
384 // MZ2_WIDOW_BLASTER_SWEEP8			163
385 	70, -12, 87,
386 // MZ2_WIDOW_BLASTER_SWEEP9			164
387 	67, -20, 90,
388 // MZ2_WIDOW_BLASTER_100			165
389 	-20, 76, 90,
390 // MZ2_WIDOW_BLASTER_90				166
391 	-8, 74, 90,
392 // MZ2_WIDOW_BLASTER_80				167
393 	0, 72, 90,
394 // MZ2_WIDOW_BLASTER_70				168		d06
395 	10, 71, 89,
396 // MZ2_WIDOW_BLASTER_60				169		d07
397 	23, 70, 87,
398 // MZ2_WIDOW_BLASTER_50				170		d08
399 	32, 64, 85,
400 // MZ2_WIDOW_BLASTER_40				171
401 	40, 58, 84,
402 // MZ2_WIDOW_BLASTER_30				172		d10
403 	48, 50, 83,
404 // MZ2_WIDOW_BLASTER_20				173
405 	54, 42, 82,
406 // MZ2_WIDOW_BLASTER_10				174		d12
407 	56, 34, 82,
408 // MZ2_WIDOW_BLASTER_0				175
409 	58, 26, 82,
410 // MZ2_WIDOW_BLASTER_10L			176		d14
411 	60, 16, 82,
412 // MZ2_WIDOW_BLASTER_20L			177
413 	59, 6, 81,
414 // MZ2_WIDOW_BLASTER_30L			178		d16
415 	58, -2, 80,
416 // MZ2_WIDOW_BLASTER_40L			179
417 	57, -10, 79,
418 // MZ2_WIDOW_BLASTER_50L			180		d18
419 	54, -18, 78,
420 // MZ2_WIDOW_BLASTER_60L			181
421 	42, -32, 80,
422 // MZ2_WIDOW_BLASTER_70L			182		d20
423 	36, -40, 78,
424 // MZ2_WIDOW_RUN_1					183
425 	68.4, 10.88, 82.08,
426 // MZ2_WIDOW_RUN_2					184
427 	68.51, 8.64, 85.14,
428 // MZ2_WIDOW_RUN_3					185
429 	68.66, 6.38, 88.78,
430 // MZ2_WIDOW_RUN_4					186
431 	68.73, 5.1, 84.47,
432 // MZ2_WIDOW_RUN_5					187
433 	68.82, 4.79, 80.52,
434 // MZ2_WIDOW_RUN_6					188
435 	68.77, 6.11, 85.37,
436 // MZ2_WIDOW_RUN_7					189
437 	68.67, 7.99, 90.24,
438 // MZ2_WIDOW_RUN_8					190
439 	68.55, 9.54, 87.36,
440 // MZ2_CARRIER_ROCKET_1				191
441 	0, 0, -5,
442 // MZ2_CARRIER_ROCKET_2				192
443 	0, 0, -5,
444 // MZ2_CARRIER_ROCKET_3				193
445 	0, 0, -5,
446 // MZ2_CARRIER_ROCKET_4				194
447 	0, 0, -5,
448 // MZ2_WIDOW2_BEAMER_1				195
449 //	72.13, -17.63, 93.77,
450 	69.00, -17.63, 93.77,
451 // MZ2_WIDOW2_BEAMER_2				196
452 //	71.46, -17.08, 89.82,
453 	69.00, -17.08, 89.82,
454 // MZ2_WIDOW2_BEAMER_3				197
455 //	71.47, -18.40, 90.70,
456 	69.00, -18.40, 90.70,
457 // MZ2_WIDOW2_BEAMER_4				198
458 //	71.96, -18.34, 94.32,
459 	69.00, -18.34, 94.32,
460 // MZ2_WIDOW2_BEAMER_5				199
461 //	72.25, -18.30, 97.98,
462 	69.00, -18.30, 97.98,
463 // MZ2_WIDOW2_BEAM_SWEEP_1			200
464 	45.04, -59.02, 92.24,
465 // MZ2_WIDOW2_BEAM_SWEEP_2			201
466 	50.68, -54.70, 91.96,
467 // MZ2_WIDOW2_BEAM_SWEEP_3			202
468 	56.57, -47.72, 91.65,
469 // MZ2_WIDOW2_BEAM_SWEEP_4			203
470 	61.75, -38.75, 91.38,
471 // MZ2_WIDOW2_BEAM_SWEEP_5			204
472 	65.55, -28.76, 91.24,
473 // MZ2_WIDOW2_BEAM_SWEEP_6			205
474 	67.79, -18.90, 91.22,
475 // MZ2_WIDOW2_BEAM_SWEEP_7			206
476 	68.60, -9.52, 91.23,
477 // MZ2_WIDOW2_BEAM_SWEEP_8			207
478 	68.08, 0.18, 91.32,
479 // MZ2_WIDOW2_BEAM_SWEEP_9			208
480 	66.14, 9.79, 91.44,
481 // MZ2_WIDOW2_BEAM_SWEEP_10			209
482 	62.77, 18.91, 91.65,
483 // MZ2_WIDOW2_BEAM_SWEEP_11			210
484 	58.29, 27.11, 92.00,
485 
486 // end of table
487 	0.0, 0.0, 0.0
488 };
489