1 /* -*- Mode: C++; c-basic-offset: 2; tab-width: 2; indent-tabs-mode: nil -*-
2  *
3  * Quadra, an action puzzle game
4  * Copyright (C) 1998-2000  Ludus Design
5  *
6  * This program is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with this library; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
19  */
20 
21 #ifndef _HEADER_RESFILE
22 #define _HEADER_RESFILE
23 
24 #include "types.h"
25 
26 const char signature[4] = "UGS";
27 
28 class Resdata {
29 private:
30 	friend class Resfile;
31 	int size;
32 	Byte *data;
33 public:
34 	char *name;
35 	Resdata *next;
36 	Resdata(char *resname, int ressize, Byte *resdata, Resdata *list);
37 	virtual ~Resdata();
38 };
39 
40 class Res_dos;
41 
42 class Resfile {
43 private:
44 	Res_dos *res;
45 public:
46 	Resdata *list;
47 	Resfile(const char *fname, bool ro=true);
48 	virtual ~Resfile();
49 	virtual void freeze();
50 	virtual void thaw();
51 	virtual void clear();
52 	virtual void add(const char *resname, int size, const char *resdata);
53 	virtual int get(const char *resname, Byte **resdata);
54 	virtual void remove(const char* resname);
55 };
56 
57 #endif
58