1 // G:\quake2\baseq2\models/gunner
2 
3 // This file generated by ModelGen - Do NOT Modify
4 
5 #define FRAME_stand01         	0
6 #define FRAME_stand02         	1
7 #define FRAME_stand03         	2
8 #define FRAME_stand04         	3
9 #define FRAME_stand05         	4
10 #define FRAME_stand06         	5
11 #define FRAME_stand07         	6
12 #define FRAME_stand08         	7
13 #define FRAME_stand09         	8
14 #define FRAME_stand10         	9
15 #define FRAME_stand11         	10
16 #define FRAME_stand12         	11
17 #define FRAME_stand13         	12
18 #define FRAME_stand14         	13
19 #define FRAME_stand15         	14
20 #define FRAME_stand16         	15
21 #define FRAME_stand17         	16
22 #define FRAME_stand18         	17
23 #define FRAME_stand19         	18
24 #define FRAME_stand20         	19
25 #define FRAME_stand21         	20
26 #define FRAME_stand22         	21
27 #define FRAME_stand23         	22
28 #define FRAME_stand24         	23
29 #define FRAME_stand25         	24
30 #define FRAME_stand26         	25
31 #define FRAME_stand27         	26
32 #define FRAME_stand28         	27
33 #define FRAME_stand29         	28
34 #define FRAME_stand30         	29
35 #define FRAME_stand31         	30
36 #define FRAME_stand32         	31
37 #define FRAME_stand33         	32
38 #define FRAME_stand34         	33
39 #define FRAME_stand35         	34
40 #define FRAME_stand36         	35
41 #define FRAME_stand37         	36
42 #define FRAME_stand38         	37
43 #define FRAME_stand39         	38
44 #define FRAME_stand40         	39
45 #define FRAME_stand41         	40
46 #define FRAME_stand42         	41
47 #define FRAME_stand43         	42
48 #define FRAME_stand44         	43
49 #define FRAME_stand45         	44
50 #define FRAME_stand46         	45
51 #define FRAME_stand47         	46
52 #define FRAME_stand48         	47
53 #define FRAME_stand49         	48
54 #define FRAME_stand50         	49
55 #define FRAME_stand51         	50
56 #define FRAME_stand52         	51
57 #define FRAME_stand53         	52
58 #define FRAME_stand54         	53
59 #define FRAME_stand55         	54
60 #define FRAME_stand56         	55
61 #define FRAME_stand57         	56
62 #define FRAME_stand58         	57
63 #define FRAME_stand59         	58
64 #define FRAME_stand60         	59
65 #define FRAME_stand61         	60
66 #define FRAME_stand62         	61
67 #define FRAME_stand63         	62
68 #define FRAME_stand64         	63
69 #define FRAME_stand65         	64
70 #define FRAME_stand66         	65
71 #define FRAME_stand67         	66
72 #define FRAME_stand68         	67
73 #define FRAME_stand69         	68
74 #define FRAME_stand70         	69
75 #define FRAME_walk01          	70
76 #define FRAME_walk02          	71
77 #define FRAME_walk03          	72
78 #define FRAME_walk04          	73
79 #define FRAME_walk05          	74
80 #define FRAME_walk06          	75
81 #define FRAME_walk07          	76
82 #define FRAME_walk08          	77
83 #define FRAME_walk09          	78
84 #define FRAME_walk10          	79
85 #define FRAME_walk11          	80
86 #define FRAME_walk12          	81
87 #define FRAME_walk13          	82
88 #define FRAME_walk14          	83
89 #define FRAME_walk15          	84
90 #define FRAME_walk16          	85
91 #define FRAME_walk17          	86
92 #define FRAME_walk18          	87
93 #define FRAME_walk19          	88
94 #define FRAME_walk20          	89
95 #define FRAME_walk21          	90
96 #define FRAME_walk22          	91
97 #define FRAME_walk23          	92
98 #define FRAME_walk24          	93
99 #define FRAME_run01           	94
100 #define FRAME_run02           	95
101 #define FRAME_run03           	96
102 #define FRAME_run04           	97
103 #define FRAME_run05           	98
104 #define FRAME_run06           	99
105 #define FRAME_run07           	100
106 #define FRAME_run08           	101
107 #define FRAME_runs01          	102
108 #define FRAME_runs02          	103
109 #define FRAME_runs03          	104
110 #define FRAME_runs04          	105
111 #define FRAME_runs05          	106
112 #define FRAME_runs06          	107
113 #define FRAME_attak101        	108
114 #define FRAME_attak102        	109
115 #define FRAME_attak103        	110
116 #define FRAME_attak104        	111
117 #define FRAME_attak105        	112
118 #define FRAME_attak106        	113
119 #define FRAME_attak107        	114
120 #define FRAME_attak108        	115
121 #define FRAME_attak109        	116
122 #define FRAME_attak110        	117
123 #define FRAME_attak111        	118
124 #define FRAME_attak112        	119
125 #define FRAME_attak113        	120
126 #define FRAME_attak114        	121
127 #define FRAME_attak115        	122
128 #define FRAME_attak116        	123
129 #define FRAME_attak117        	124
130 #define FRAME_attak118        	125
131 #define FRAME_attak119        	126
132 #define FRAME_attak120        	127
133 #define FRAME_attak121        	128
134 #define FRAME_attak201        	129
135 #define FRAME_attak202        	130
136 #define FRAME_attak203        	131
137 #define FRAME_attak204        	132
138 #define FRAME_attak205        	133
139 #define FRAME_attak206        	134
140 #define FRAME_attak207        	135
141 #define FRAME_attak208        	136
142 #define FRAME_attak209        	137
143 #define FRAME_attak210        	138
144 #define FRAME_attak211        	139
145 #define FRAME_attak212        	140
146 #define FRAME_attak213        	141
147 #define FRAME_attak214        	142
148 #define FRAME_attak215        	143
149 #define FRAME_attak216        	144
150 #define FRAME_attak217        	145
151 #define FRAME_attak218        	146
152 #define FRAME_attak219        	147
153 #define FRAME_attak220        	148
154 #define FRAME_attak221        	149
155 #define FRAME_attak222        	150
156 #define FRAME_attak223        	151
157 #define FRAME_attak224        	152
158 #define FRAME_attak225        	153
159 #define FRAME_attak226        	154
160 #define FRAME_attak227        	155
161 #define FRAME_attak228        	156
162 #define FRAME_attak229        	157
163 #define FRAME_attak230        	158
164 #define FRAME_pain101         	159
165 #define FRAME_pain102         	160
166 #define FRAME_pain103         	161
167 #define FRAME_pain104         	162
168 #define FRAME_pain105         	163
169 #define FRAME_pain106         	164
170 #define FRAME_pain107         	165
171 #define FRAME_pain108         	166
172 #define FRAME_pain109         	167
173 #define FRAME_pain110         	168
174 #define FRAME_pain111         	169
175 #define FRAME_pain112         	170
176 #define FRAME_pain113         	171
177 #define FRAME_pain114         	172
178 #define FRAME_pain115         	173
179 #define FRAME_pain116         	174
180 #define FRAME_pain117         	175
181 #define FRAME_pain118         	176
182 #define FRAME_pain201         	177
183 #define FRAME_pain202         	178
184 #define FRAME_pain203         	179
185 #define FRAME_pain204         	180
186 #define FRAME_pain205         	181
187 #define FRAME_pain206         	182
188 #define FRAME_pain207         	183
189 #define FRAME_pain208         	184
190 #define FRAME_pain301         	185
191 #define FRAME_pain302         	186
192 #define FRAME_pain303         	187
193 #define FRAME_pain304         	188
194 #define FRAME_pain305         	189
195 #define FRAME_death01         	190
196 #define FRAME_death02         	191
197 #define FRAME_death03         	192
198 #define FRAME_death04         	193
199 #define FRAME_death05         	194
200 #define FRAME_death06         	195
201 #define FRAME_death07         	196
202 #define FRAME_death08         	197
203 #define FRAME_death09         	198
204 #define FRAME_death10         	199
205 #define FRAME_death11         	200
206 #define FRAME_duck01          	201
207 #define FRAME_duck02          	202
208 #define FRAME_duck03          	203
209 #define FRAME_duck04          	204
210 #define FRAME_duck05          	205
211 #define FRAME_duck06          	206
212 #define FRAME_duck07          	207
213 #define FRAME_duck08          	208
214 #define FRAME_jump01			209
215 #define FRAME_jump02			210
216 #define FRAME_jump03			211
217 #define FRAME_jump04			212
218 #define FRAME_jump05			213
219 #define FRAME_jump06			214
220 #define FRAME_jump07			215
221 #define FRAME_jump08			216
222 #define FRAME_jump09			217
223 #define FRAME_jump10			218
224 
225 #define MODEL_SCALE		1.150000
226