1 // G:\quake2\baseq2\models/gunner 2 3 // This file generated by ModelGen - Do NOT Modify 4 5 #define FRAME_stand01 0 6 #define FRAME_stand02 1 7 #define FRAME_stand03 2 8 #define FRAME_stand04 3 9 #define FRAME_stand05 4 10 #define FRAME_stand06 5 11 #define FRAME_stand07 6 12 #define FRAME_stand08 7 13 #define FRAME_stand09 8 14 #define FRAME_stand10 9 15 #define FRAME_stand11 10 16 #define FRAME_stand12 11 17 #define FRAME_stand13 12 18 #define FRAME_stand14 13 19 #define FRAME_stand15 14 20 #define FRAME_stand16 15 21 #define FRAME_stand17 16 22 #define FRAME_stand18 17 23 #define FRAME_stand19 18 24 #define FRAME_stand20 19 25 #define FRAME_stand21 20 26 #define FRAME_stand22 21 27 #define FRAME_stand23 22 28 #define FRAME_stand24 23 29 #define FRAME_stand25 24 30 #define FRAME_stand26 25 31 #define FRAME_stand27 26 32 #define FRAME_stand28 27 33 #define FRAME_stand29 28 34 #define FRAME_stand30 29 35 #define FRAME_stand31 30 36 #define FRAME_stand32 31 37 #define FRAME_stand33 32 38 #define FRAME_stand34 33 39 #define FRAME_stand35 34 40 #define FRAME_stand36 35 41 #define FRAME_stand37 36 42 #define FRAME_stand38 37 43 #define FRAME_stand39 38 44 #define FRAME_stand40 39 45 #define FRAME_stand41 40 46 #define FRAME_stand42 41 47 #define FRAME_stand43 42 48 #define FRAME_stand44 43 49 #define FRAME_stand45 44 50 #define FRAME_stand46 45 51 #define FRAME_stand47 46 52 #define FRAME_stand48 47 53 #define FRAME_stand49 48 54 #define FRAME_stand50 49 55 #define FRAME_stand51 50 56 #define FRAME_stand52 51 57 #define FRAME_stand53 52 58 #define FRAME_stand54 53 59 #define FRAME_stand55 54 60 #define FRAME_stand56 55 61 #define FRAME_stand57 56 62 #define FRAME_stand58 57 63 #define FRAME_stand59 58 64 #define FRAME_stand60 59 65 #define FRAME_stand61 60 66 #define FRAME_stand62 61 67 #define FRAME_stand63 62 68 #define FRAME_stand64 63 69 #define FRAME_stand65 64 70 #define FRAME_stand66 65 71 #define FRAME_stand67 66 72 #define FRAME_stand68 67 73 #define FRAME_stand69 68 74 #define FRAME_stand70 69 75 #define FRAME_walk01 70 76 #define FRAME_walk02 71 77 #define FRAME_walk03 72 78 #define FRAME_walk04 73 79 #define FRAME_walk05 74 80 #define FRAME_walk06 75 81 #define FRAME_walk07 76 82 #define FRAME_walk08 77 83 #define FRAME_walk09 78 84 #define FRAME_walk10 79 85 #define FRAME_walk11 80 86 #define FRAME_walk12 81 87 #define FRAME_walk13 82 88 #define FRAME_walk14 83 89 #define FRAME_walk15 84 90 #define FRAME_walk16 85 91 #define FRAME_walk17 86 92 #define FRAME_walk18 87 93 #define FRAME_walk19 88 94 #define FRAME_walk20 89 95 #define FRAME_walk21 90 96 #define FRAME_walk22 91 97 #define FRAME_walk23 92 98 #define FRAME_walk24 93 99 #define FRAME_run01 94 100 #define FRAME_run02 95 101 #define FRAME_run03 96 102 #define FRAME_run04 97 103 #define FRAME_run05 98 104 #define FRAME_run06 99 105 #define FRAME_run07 100 106 #define FRAME_run08 101 107 #define FRAME_runs01 102 108 #define FRAME_runs02 103 109 #define FRAME_runs03 104 110 #define FRAME_runs04 105 111 #define FRAME_runs05 106 112 #define FRAME_runs06 107 113 #define FRAME_attak101 108 114 #define FRAME_attak102 109 115 #define FRAME_attak103 110 116 #define FRAME_attak104 111 117 #define FRAME_attak105 112 118 #define FRAME_attak106 113 119 #define FRAME_attak107 114 120 #define FRAME_attak108 115 121 #define FRAME_attak109 116 122 #define FRAME_attak110 117 123 #define FRAME_attak111 118 124 #define FRAME_attak112 119 125 #define FRAME_attak113 120 126 #define FRAME_attak114 121 127 #define FRAME_attak115 122 128 #define FRAME_attak116 123 129 #define FRAME_attak117 124 130 #define FRAME_attak118 125 131 #define FRAME_attak119 126 132 #define FRAME_attak120 127 133 #define FRAME_attak121 128 134 #define FRAME_attak201 129 135 #define FRAME_attak202 130 136 #define FRAME_attak203 131 137 #define FRAME_attak204 132 138 #define FRAME_attak205 133 139 #define FRAME_attak206 134 140 #define FRAME_attak207 135 141 #define FRAME_attak208 136 142 #define FRAME_attak209 137 143 #define FRAME_attak210 138 144 #define FRAME_attak211 139 145 #define FRAME_attak212 140 146 #define FRAME_attak213 141 147 #define FRAME_attak214 142 148 #define FRAME_attak215 143 149 #define FRAME_attak216 144 150 #define FRAME_attak217 145 151 #define FRAME_attak218 146 152 #define FRAME_attak219 147 153 #define FRAME_attak220 148 154 #define FRAME_attak221 149 155 #define FRAME_attak222 150 156 #define FRAME_attak223 151 157 #define FRAME_attak224 152 158 #define FRAME_attak225 153 159 #define FRAME_attak226 154 160 #define FRAME_attak227 155 161 #define FRAME_attak228 156 162 #define FRAME_attak229 157 163 #define FRAME_attak230 158 164 #define FRAME_pain101 159 165 #define FRAME_pain102 160 166 #define FRAME_pain103 161 167 #define FRAME_pain104 162 168 #define FRAME_pain105 163 169 #define FRAME_pain106 164 170 #define FRAME_pain107 165 171 #define FRAME_pain108 166 172 #define FRAME_pain109 167 173 #define FRAME_pain110 168 174 #define FRAME_pain111 169 175 #define FRAME_pain112 170 176 #define FRAME_pain113 171 177 #define FRAME_pain114 172 178 #define FRAME_pain115 173 179 #define FRAME_pain116 174 180 #define FRAME_pain117 175 181 #define FRAME_pain118 176 182 #define FRAME_pain201 177 183 #define FRAME_pain202 178 184 #define FRAME_pain203 179 185 #define FRAME_pain204 180 186 #define FRAME_pain205 181 187 #define FRAME_pain206 182 188 #define FRAME_pain207 183 189 #define FRAME_pain208 184 190 #define FRAME_pain301 185 191 #define FRAME_pain302 186 192 #define FRAME_pain303 187 193 #define FRAME_pain304 188 194 #define FRAME_pain305 189 195 #define FRAME_death01 190 196 #define FRAME_death02 191 197 #define FRAME_death03 192 198 #define FRAME_death04 193 199 #define FRAME_death05 194 200 #define FRAME_death06 195 201 #define FRAME_death07 196 202 #define FRAME_death08 197 203 #define FRAME_death09 198 204 #define FRAME_death10 199 205 #define FRAME_death11 200 206 #define FRAME_duck01 201 207 #define FRAME_duck02 202 208 #define FRAME_duck03 203 209 #define FRAME_duck04 204 210 #define FRAME_duck05 205 211 #define FRAME_duck06 206 212 #define FRAME_duck07 207 213 #define FRAME_duck08 208 214 #define FRAME_jump01 209 215 #define FRAME_jump02 210 216 #define FRAME_jump03 211 217 #define FRAME_jump04 212 218 #define FRAME_jump05 213 219 #define FRAME_jump06 214 220 #define FRAME_jump07 215 221 #define FRAME_jump08 216 222 #define FRAME_jump09 217 223 #define FRAME_jump10 218 224 225 #define MODEL_SCALE 1.150000 226