1 // G:\quake2\baseq2\models/monsters/boss1/backup 2 3 // This file generated by ModelGen - Do NOT Modify 4 5 #define FRAME_attak1_1 0 6 #define FRAME_attak1_2 1 7 #define FRAME_attak1_3 2 8 #define FRAME_attak1_4 3 9 #define FRAME_attak1_5 4 10 #define FRAME_attak1_6 5 11 #define FRAME_attak1_7 6 12 #define FRAME_attak1_8 7 13 #define FRAME_attak1_9 8 14 #define FRAME_attak1_10 9 15 #define FRAME_attak1_11 10 16 #define FRAME_attak1_12 11 17 #define FRAME_attak1_13 12 18 #define FRAME_attak1_14 13 19 #define FRAME_attak1_15 14 20 #define FRAME_attak1_16 15 21 #define FRAME_attak1_17 16 22 #define FRAME_attak1_18 17 23 #define FRAME_attak1_19 18 24 #define FRAME_attak1_20 19 25 #define FRAME_attak2_1 20 26 #define FRAME_attak2_2 21 27 #define FRAME_attak2_3 22 28 #define FRAME_attak2_4 23 29 #define FRAME_attak2_5 24 30 #define FRAME_attak2_6 25 31 #define FRAME_attak2_7 26 32 #define FRAME_attak2_8 27 33 #define FRAME_attak2_9 28 34 #define FRAME_attak2_10 29 35 #define FRAME_attak2_11 30 36 #define FRAME_attak2_12 31 37 #define FRAME_attak2_13 32 38 #define FRAME_attak2_14 33 39 #define FRAME_attak2_15 34 40 #define FRAME_attak2_16 35 41 #define FRAME_attak2_17 36 42 #define FRAME_attak2_18 37 43 #define FRAME_attak2_19 38 44 #define FRAME_attak2_20 39 45 #define FRAME_attak2_21 40 46 #define FRAME_attak2_22 41 47 #define FRAME_attak2_23 42 48 #define FRAME_attak2_24 43 49 #define FRAME_attak2_25 44 50 #define FRAME_attak2_26 45 51 #define FRAME_attak2_27 46 52 #define FRAME_attak3_1 47 53 #define FRAME_attak3_2 48 54 #define FRAME_attak3_3 49 55 #define FRAME_attak3_4 50 56 #define FRAME_attak3_5 51 57 #define FRAME_attak3_6 52 58 #define FRAME_attak3_7 53 59 #define FRAME_attak3_8 54 60 #define FRAME_attak3_9 55 61 #define FRAME_attak3_10 56 62 #define FRAME_attak3_11 57 63 #define FRAME_attak3_12 58 64 #define FRAME_attak3_13 59 65 #define FRAME_attak3_14 60 66 #define FRAME_attak3_15 61 67 #define FRAME_attak3_16 62 68 #define FRAME_attak3_17 63 69 #define FRAME_attak3_18 64 70 #define FRAME_attak3_19 65 71 #define FRAME_attak3_20 66 72 #define FRAME_attak3_21 67 73 #define FRAME_attak3_22 68 74 #define FRAME_attak3_23 69 75 #define FRAME_attak3_24 70 76 #define FRAME_attak3_25 71 77 #define FRAME_attak3_26 72 78 #define FRAME_attak3_27 73 79 #define FRAME_attak4_1 74 80 #define FRAME_attak4_2 75 81 #define FRAME_attak4_3 76 82 #define FRAME_attak4_4 77 83 #define FRAME_attak4_5 78 84 #define FRAME_attak4_6 79 85 #define FRAME_backwd_1 80 86 #define FRAME_backwd_2 81 87 #define FRAME_backwd_3 82 88 #define FRAME_backwd_4 83 89 #define FRAME_backwd_5 84 90 #define FRAME_backwd_6 85 91 #define FRAME_backwd_7 86 92 #define FRAME_backwd_8 87 93 #define FRAME_backwd_9 88 94 #define FRAME_backwd_10 89 95 #define FRAME_backwd_11 90 96 #define FRAME_backwd_12 91 97 #define FRAME_backwd_13 92 98 #define FRAME_backwd_14 93 99 #define FRAME_backwd_15 94 100 #define FRAME_backwd_16 95 101 #define FRAME_backwd_17 96 102 #define FRAME_backwd_18 97 103 #define FRAME_death_1 98 104 #define FRAME_death_2 99 105 #define FRAME_death_3 100 106 #define FRAME_death_4 101 107 #define FRAME_death_5 102 108 #define FRAME_death_6 103 109 #define FRAME_death_7 104 110 #define FRAME_death_8 105 111 #define FRAME_death_9 106 112 #define FRAME_death_10 107 113 #define FRAME_death_11 108 114 #define FRAME_death_12 109 115 #define FRAME_death_13 110 116 #define FRAME_death_14 111 117 #define FRAME_death_15 112 118 #define FRAME_death_16 113 119 #define FRAME_death_17 114 120 #define FRAME_death_18 115 121 #define FRAME_death_19 116 122 #define FRAME_death_20 117 123 #define FRAME_death_21 118 124 #define FRAME_death_22 119 125 #define FRAME_death_23 120 126 #define FRAME_death_24 121 127 #define FRAME_death_31 122 128 #define FRAME_death_32 123 129 #define FRAME_death_33 124 130 #define FRAME_death_45 125 131 #define FRAME_death_46 126 132 #define FRAME_death_47 127 133 #define FRAME_forwrd_1 128 134 #define FRAME_forwrd_2 129 135 #define FRAME_forwrd_3 130 136 #define FRAME_forwrd_4 131 137 #define FRAME_forwrd_5 132 138 #define FRAME_forwrd_6 133 139 #define FRAME_forwrd_7 134 140 #define FRAME_forwrd_8 135 141 #define FRAME_forwrd_9 136 142 #define FRAME_forwrd_10 137 143 #define FRAME_forwrd_11 138 144 #define FRAME_forwrd_12 139 145 #define FRAME_forwrd_13 140 146 #define FRAME_forwrd_14 141 147 #define FRAME_forwrd_15 142 148 #define FRAME_forwrd_16 143 149 #define FRAME_forwrd_17 144 150 #define FRAME_forwrd_18 145 151 #define FRAME_left_1 146 152 #define FRAME_left_2 147 153 #define FRAME_left_3 148 154 #define FRAME_left_4 149 155 #define FRAME_left_5 150 156 #define FRAME_left_6 151 157 #define FRAME_left_7 152 158 #define FRAME_left_8 153 159 #define FRAME_left_9 154 160 #define FRAME_left_10 155 161 #define FRAME_left_11 156 162 #define FRAME_left_12 157 163 #define FRAME_left_13 158 164 #define FRAME_left_14 159 165 #define FRAME_left_15 160 166 #define FRAME_left_16 161 167 #define FRAME_left_17 162 168 #define FRAME_left_18 163 169 #define FRAME_pain1_1 164 170 #define FRAME_pain1_2 165 171 #define FRAME_pain1_3 166 172 #define FRAME_pain1_4 167 173 #define FRAME_pain2_5 168 174 #define FRAME_pain2_6 169 175 #define FRAME_pain2_7 170 176 #define FRAME_pain2_8 171 177 #define FRAME_pain3_9 172 178 #define FRAME_pain3_10 173 179 #define FRAME_pain3_11 174 180 #define FRAME_pain3_12 175 181 #define FRAME_right_1 176 182 #define FRAME_right_2 177 183 #define FRAME_right_3 178 184 #define FRAME_right_4 179 185 #define FRAME_right_5 180 186 #define FRAME_right_6 181 187 #define FRAME_right_7 182 188 #define FRAME_right_8 183 189 #define FRAME_right_9 184 190 #define FRAME_right_10 185 191 #define FRAME_right_11 186 192 #define FRAME_right_12 187 193 #define FRAME_right_13 188 194 #define FRAME_right_14 189 195 #define FRAME_right_15 190 196 #define FRAME_right_16 191 197 #define FRAME_right_17 192 198 #define FRAME_right_18 193 199 #define FRAME_stand_1 194 200 #define FRAME_stand_2 195 201 #define FRAME_stand_3 196 202 #define FRAME_stand_4 197 203 #define FRAME_stand_5 198 204 #define FRAME_stand_6 199 205 #define FRAME_stand_7 200 206 #define FRAME_stand_8 201 207 #define FRAME_stand_9 202 208 #define FRAME_stand_10 203 209 #define FRAME_stand_11 204 210 #define FRAME_stand_12 205 211 #define FRAME_stand_13 206 212 #define FRAME_stand_14 207 213 #define FRAME_stand_15 208 214 #define FRAME_stand_16 209 215 #define FRAME_stand_17 210 216 #define FRAME_stand_18 211 217 #define FRAME_stand_19 212 218 #define FRAME_stand_20 213 219 #define FRAME_stand_21 214 220 #define FRAME_stand_22 215 221 #define FRAME_stand_23 216 222 #define FRAME_stand_24 217 223 #define FRAME_stand_25 218 224 #define FRAME_stand_26 219 225 #define FRAME_stand_27 220 226 #define FRAME_stand_28 221 227 #define FRAME_stand_29 222 228 #define FRAME_stand_30 223 229 #define FRAME_stand_31 224 230 #define FRAME_stand_32 225 231 #define FRAME_stand_33 226 232 #define FRAME_stand_34 227 233 #define FRAME_stand_35 228 234 #define FRAME_stand_36 229 235 #define FRAME_stand_37 230 236 #define FRAME_stand_38 231 237 #define FRAME_stand_39 232 238 #define FRAME_stand_40 233 239 #define FRAME_stand_41 234 240 #define FRAME_stand_42 235 241 #define FRAME_stand_43 236 242 #define FRAME_stand_44 237 243 #define FRAME_stand_45 238 244 #define FRAME_stand_46 239 245 #define FRAME_stand_47 240 246 #define FRAME_stand_48 241 247 #define FRAME_stand_49 242 248 #define FRAME_stand_50 243 249 #define FRAME_stand_51 244 250 #define FRAME_stand_52 245 251 #define FRAME_stand_53 246 252 #define FRAME_stand_54 247 253 #define FRAME_stand_55 248 254 #define FRAME_stand_56 249 255 #define FRAME_stand_57 250 256 #define FRAME_stand_58 251 257 #define FRAME_stand_59 252 258 #define FRAME_stand_60 253 259 260 #define MODEL_SCALE 1.000000 261