1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 // Based on code by omergilad. 24 25 #ifndef GUI_ANIMATION_ANIMATION_H 26 #define GUI_ANIMATION_ANIMATION_H 27 28 #include "gui/animation/Interpolator.h" 29 30 namespace GUI { 31 32 class Drawable; 33 34 class Animation { 35 public: 36 Animation(); 37 virtual ~Animation() = 0; 38 39 virtual void update(Drawable *drawable, long currentTime); 40 41 /** 42 * Set start time in millis 43 */ 44 virtual void start(long currentTime); 45 46 /** 47 * Set duration in millis 48 */ 49 virtual void setDuration(long duration); 50 51 virtual bool isFinished() const; 52 53 bool isFinishOnEnd() const; 54 55 void setFinishOnEnd(bool finishOnEnd); 56 57 InterpolatorPtr getInterpolator() const; 58 void setInterpolator(InterpolatorPtr interpolator); 59 60 protected: 61 void finishAnimation(); 62 63 virtual void updateInternal(Drawable *drawable, float interpolation); 64 65 long _startTime; 66 long _duration; 67 bool _finished; 68 bool _finishOnEnd; 69 InterpolatorPtr _interpolator; 70 }; 71 72 typedef Common::SharedPtr<Animation> AnimationPtr; 73 74 } // End of namespace GUI 75 76 #endif /* GUI_ANIMATION_ANIMATION_H */ 77