1 /* ResidualVM - A 3D game interpreter 2 * 3 * ResidualVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef MATH_VECTOR4D_H 24 #define MATH_VECTOR4D_H 25 26 #include "common/scummsys.h" 27 #include "common/endian.h" 28 29 #include "math/vector.h" 30 #include "math/angle.h" 31 32 namespace Math { 33 34 typedef Matrix<4, 1> Vector4d; 35 36 template<> 37 class Matrix<4, 1> : public MatrixType<4, 1> { 38 public: x()39 float& x() { return value(0); } x()40 float x() const { return value(0); } y()41 float& y() { return value(1); } y()42 float y() const { return value(1); } z()43 float& z() { return value(2); } z()44 float z() const { return value(2); } w()45 float& w() { return value(3); } w()46 float w() const { return value(3); } 47 48 Matrix(); 49 Matrix(float lx, float ly, float lz, float lw); 50 Matrix(const MatrixBase<4, 1> &m); 51 Matrix(const float *data); 52 53 void set(float lx, float ly, float lz, float lw); 54 get_vector4d(const char * data)55 inline static Vector4d get_vector4d(const char *data) { 56 return Vector4d(READ_LE_FLOAT(data), READ_LE_FLOAT(data + 4), READ_LE_FLOAT(data + 8), READ_LE_FLOAT(data + 12)); 57 } 58 59 }; 60 61 } // end of namespace Math 62 63 #endif 64