1 /*  RetroArch - A frontend for libretro.
2  *  Copyright (C) 2011-2017 - Daniel De Matteis
3  *  Copyright (C) 2016-2019 - Brad Parker
4  *
5  *  RetroArch is free software: you can redistribute it and/or modify it under the terms
6  *  of the GNU General Public License as published by the Free Software Found-
7  *  ation, either version 3 of the License, or (at your option) any later version.
8  *
9  *  RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
10  *  without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
11  *  PURPOSE.  See the GNU General Public License for more details.
12  *
13  *  You should have received a copy of the GNU General Public License along with RetroArch.
14  *  If not, see <http://www.gnu.org/licenses/>.
15  */
16 
17 #include <time.h>
18 
19 #include <clamping.h>
20 #include <queues/message_queue.h>
21 #include <retro_miscellaneous.h>
22 
23 #include "../../config.def.h"
24 #include "../font_driver.h"
25 #include "../../retroarch.h"
26 #include "../../verbosity.h"
27 
28 #include "../gfx_display.h"
29 
30 #if defined(_WIN32) && !defined(_XBOX)
31 #include "../common/win32_common.h"
32 #include "../common/gdi_common.h"
33 #endif
34 
gfx_display_gdi_get_default_vertices(void)35 static const float *gfx_display_gdi_get_default_vertices(void)
36 {
37    static float dummy[16] = {0.0f};
38    return &dummy[0];
39 }
40 
gfx_display_gdi_get_default_tex_coords(void)41 static const float *gfx_display_gdi_get_default_tex_coords(void)
42 {
43    static float dummy[16] = {0.0f};
44    return &dummy[0];
45 }
46 
gfx_display_gdi_draw(gfx_display_ctx_draw_t * draw,void * data,unsigned video_width,unsigned video_height)47 static void gfx_display_gdi_draw(gfx_display_ctx_draw_t *draw,
48       void *data, unsigned video_width, unsigned video_height)
49 {
50    struct gdi_texture *texture = NULL;
51    gdi_t *gdi                  = (gdi_t*)data;
52    BITMAPINFO info             = {{0}};
53 
54    if (!gdi || !draw || draw->x < 0 || draw->y < 0 || draw->width <= 1 || draw->height <= 1)
55       return;
56 
57    texture = (struct gdi_texture*)draw->texture;
58 
59    if (!texture || texture->width <= 1 || texture->height <= 1)
60       return;
61 
62    info.bmiHeader.biBitCount    = 32;
63    info.bmiHeader.biWidth       = texture->width;
64    info.bmiHeader.biHeight      = -texture->height;
65    info.bmiHeader.biPlanes      = 1;
66    info.bmiHeader.biSize        = sizeof(BITMAPINFOHEADER);
67    info.bmiHeader.biSizeImage   = 0;
68    info.bmiHeader.biCompression = BI_RGB;
69 
70    if (gdi->memDC)
71    {
72 #if _WIN32_WINNT >= 0x0410 /* Win98 */
73       BLENDFUNCTION blend = {0};
74 #endif
75 
76       if (!gdi->texDC)
77          gdi->texDC        = CreateCompatibleDC(gdi->winDC);
78 
79       if (texture->bmp)
80          texture->bmp_old  = (HBITMAP)SelectObject(gdi->texDC, texture->bmp);
81       else
82       {
83          /* scale texture data into a bitmap we can easily blit later */
84          texture->bmp     = CreateCompatibleBitmap(gdi->winDC, draw->width, draw->height);
85          texture->bmp_old = (HBITMAP)SelectObject(gdi->texDC, texture->bmp);
86 
87          StretchDIBits(gdi->texDC, 0, 0, draw->width, draw->height, 0, 0, texture->width, texture->height, texture->data, &info, DIB_RGB_COLORS, SRCCOPY);
88       }
89 
90       gdi->bmp_old = (HBITMAP)SelectObject(gdi->memDC, gdi->bmp);
91 
92 #if _WIN32_WINNT >= 0x0410 /* Win98 */
93       blend.BlendOp = AC_SRC_OVER;
94       blend.BlendFlags = 0;
95       blend.SourceConstantAlpha = 255;
96 #if 0
97       clamp_8bit(draw->coords->color[3] * 255.0f);
98 #endif
99       blend.AlphaFormat = AC_SRC_ALPHA;
100 
101       /* AlphaBlend() is only available since Win98 */
102       AlphaBlend(gdi->memDC, draw->x, video_height - draw->height - draw->y, draw->width, draw->height, gdi->texDC, 0, 0, draw->width, draw->height, blend);
103 #if 0
104       TransparentBlt(gdi->memDC, draw->x, video_height - draw->height - draw->y, draw->width, draw->height, gdi->texDC, 0, 0, draw->width, draw->height, 0);
105 #endif
106 #else
107       /* Just draw without the blending */
108       StretchBlt(gdi->memDC, draw->x, video_height - draw->height - draw->y, draw->width, draw->height, gdi->texDC, 0, 0, draw->width, draw->height, SRCCOPY);
109 
110 #endif
111 
112       SelectObject(gdi->memDC, gdi->bmp_old);
113       SelectObject(gdi->texDC, texture->bmp_old);
114    }
115 }
116 
gfx_display_gdi_font_init_first(void ** font_handle,void * video_data,const char * font_path,float gdi_font_size,bool is_threaded)117 static bool gfx_display_gdi_font_init_first(
118       void **font_handle, void *video_data,
119       const char *font_path, float gdi_font_size,
120       bool is_threaded)
121 {
122    font_data_t **handle = (font_data_t**)font_handle;
123    if (!(*handle = font_driver_init_first(video_data,
124          font_path, gdi_font_size, true,
125          is_threaded,
126          FONT_DRIVER_RENDER_GDI)))
127       return false;
128    return true;
129 }
130 
131 gfx_display_ctx_driver_t gfx_display_ctx_gdi = {
132    gfx_display_gdi_draw,
133    NULL,                                     /* draw_pipeline   */
134    NULL,                                     /* blend_begin     */
135    NULL,                                     /* blend_end       */
136    NULL,                                     /* get_default_mvp */
137    gfx_display_gdi_get_default_vertices,
138    gfx_display_gdi_get_default_tex_coords,
139    gfx_display_gdi_font_init_first,
140    GFX_VIDEO_DRIVER_GDI,
141    "gdi",
142    false,
143    NULL,                                     /* scissor_begin */
144    NULL                                      /* scissor_end   */
145 };
146