1 /***************************************************************************
2  *
3  *  Copyright (c) Microsoft Corporation.  All rights reserved.
4  *
5  *  File:     audiodefs.h
6  *  Content:  Basic constants and data types for audio work.
7  *
8  *  Remarks:  This header file defines all of the audio format constants and
9  *            structures required for XAudio2 and XACT work.  Providing these
10  *            in a single location avoids certain dependency problems in the
11  *            legacy audio headers (mmreg.h, mmsystem.h, ksmedia.h).
12  *
13  *            NOTE: Including the legacy headers after this one may cause a
14  *            compilation error, because they define some of the same types
15  *            defined here without preprocessor guards to avoid multiple
16  *            definitions.  If a source file needs one of the old headers,
17  *            it must include it before including audiodefs.h.
18  *
19  ***************************************************************************/
20 
21 #ifndef __AUDIODEFS_INCLUDED__
22 #define __AUDIODEFS_INCLUDED__
23 
24 #include <windef.h>  // For WORD, DWORD, etc.
25 
26 #pragma pack(push, 1)  // Pack structures to 1-byte boundaries
27 
28 /**************************************************************************
29  *
30  *  WAVEFORMATEX: Base structure for many audio formats.  Format-specific
31  *  extensions can be defined for particular formats by using a non-zero
32  *  cbSize value and adding extra fields to the end of this structure.
33  *
34  ***************************************************************************/
35 
36 #ifndef _WAVEFORMATEX_
37 
38     #define _WAVEFORMATEX_
39     typedef struct tWAVEFORMATEX
40     {
41         WORD wFormatTag;        // Integer identifier of the format
42         WORD nChannels;         // Number of audio channels
43         DWORD nSamplesPerSec;   // Audio sample rate
44         DWORD nAvgBytesPerSec;  // Bytes per second (possibly approximate)
45         WORD nBlockAlign;       // Size in bytes of a sample block (all channels)
46         WORD wBitsPerSample;    // Size in bits of a single per-channel sample
47         WORD cbSize;            // Bytes of extra data appended to this struct
48     } WAVEFORMATEX;
49 
50 #endif
51 
52 // Defining pointer types outside of the #if block to make sure they are
53 // defined even if mmreg.h or mmsystem.h is #included before this file
54 
55 typedef WAVEFORMATEX *PWAVEFORMATEX, *NPWAVEFORMATEX, *LPWAVEFORMATEX;
56 typedef const WAVEFORMATEX *PCWAVEFORMATEX, *LPCWAVEFORMATEX;
57 
58 /**************************************************************************
59  *
60  *  WAVEFORMATEXTENSIBLE: Extended version of WAVEFORMATEX that should be
61  *  used as a basis for all new audio formats.  The format tag is replaced
62  *  with a GUID, allowing new formats to be defined without registering a
63  *  format tag with Microsoft.  There are also new fields that can be used
64  *  to specify the spatial positions for each channel and the bit packing
65  *  used for wide samples (e.g. 24-bit PCM samples in 32-bit containers).
66  *
67  ***************************************************************************/
68 
69 #ifndef _WAVEFORMATEXTENSIBLE_
70 
71     #define _WAVEFORMATEXTENSIBLE_
72     typedef struct
73     {
74         WAVEFORMATEX Format;          // Base WAVEFORMATEX data
75         union
76         {
77             WORD wValidBitsPerSample; // Valid bits in each sample container
78             WORD wSamplesPerBlock;    // Samples per block of audio data; valid
79                                       // if wBitsPerSample=0 (but rarely used).
80             WORD wReserved;           // Zero if neither case above applies.
81         } Samples;
82         DWORD dwChannelMask;          // Positions of the audio channels
83         GUID SubFormat;               // Format identifier GUID
84     } WAVEFORMATEXTENSIBLE;
85 
86 #endif
87 
88 typedef WAVEFORMATEXTENSIBLE *PWAVEFORMATEXTENSIBLE, *LPWAVEFORMATEXTENSIBLE;
89 typedef const WAVEFORMATEXTENSIBLE *PCWAVEFORMATEXTENSIBLE, *LPCWAVEFORMATEXTENSIBLE;
90 
91 /**************************************************************************
92  *
93  *  Define the most common wave format tags used in WAVEFORMATEX formats.
94  *
95  ***************************************************************************/
96 
97 #ifndef WAVE_FORMAT_PCM  // Pulse Code Modulation
98 
99     // If WAVE_FORMAT_PCM is not defined, we need to define some legacy types
100     // for compatibility with the Windows mmreg.h / mmsystem.h header files.
101 
102     // Old general format structure (information common to all formats)
103     typedef struct waveformat_tag
104     {
105         WORD wFormatTag;
106         WORD nChannels;
107         DWORD nSamplesPerSec;
108         DWORD nAvgBytesPerSec;
109         WORD nBlockAlign;
110     } WAVEFORMAT, *PWAVEFORMAT, NEAR *NPWAVEFORMAT, FAR *LPWAVEFORMAT;
111 
112     // Specific format structure for PCM data
113     typedef struct pcmwaveformat_tag
114     {
115         WAVEFORMAT wf;
116         WORD wBitsPerSample;
117     } PCMWAVEFORMAT, *PPCMWAVEFORMAT, NEAR *NPPCMWAVEFORMAT, FAR *LPPCMWAVEFORMAT;
118 
119     #define WAVE_FORMAT_PCM 0x0001
120 
121 #endif
122 
123 #ifndef WAVE_FORMAT_ADPCM  // Microsoft Adaptive Differental PCM
124 
125     // Replicate the Microsoft ADPCM type definitions from mmreg.h.
126 
127     typedef struct adpcmcoef_tag
128     {
129         short iCoef1;
130         short iCoef2;
131     } ADPCMCOEFSET;
132 
133     #pragma warning(push)
134     #pragma warning(disable:4200)  // Disable zero-sized array warnings
135 
136     typedef struct adpcmwaveformat_tag {
137         WAVEFORMATEX wfx;
138         WORD wSamplesPerBlock;
139         WORD wNumCoef;
140         ADPCMCOEFSET aCoef[];  // Always 7 coefficient pairs for MS ADPCM
141     } ADPCMWAVEFORMAT;
142 
143     #pragma warning(pop)
144 
145     #define WAVE_FORMAT_ADPCM 0x0002
146 
147 #endif
148 
149 // Other frequently used format tags
150 
151 #ifndef WAVE_FORMAT_UNKNOWN
152     #define WAVE_FORMAT_UNKNOWN         0x0000 // Unknown or invalid format tag
153 #endif
154 
155 #ifndef WAVE_FORMAT_IEEE_FLOAT
156     #define WAVE_FORMAT_IEEE_FLOAT      0x0003 // 32-bit floating-point
157 #endif
158 
159 #ifndef WAVE_FORMAT_MPEGLAYER3
160     #define WAVE_FORMAT_MPEGLAYER3      0x0055 // ISO/MPEG Layer3
161 #endif
162 
163 #ifndef WAVE_FORMAT_DOLBY_AC3_SPDIF
164     #define WAVE_FORMAT_DOLBY_AC3_SPDIF 0x0092 // Dolby Audio Codec 3 over S/PDIF
165 #endif
166 
167 #ifndef WAVE_FORMAT_WMAUDIO2
168     #define WAVE_FORMAT_WMAUDIO2        0x0161 // Windows Media Audio
169 #endif
170 
171 #ifndef WAVE_FORMAT_WMAUDIO3
172     #define WAVE_FORMAT_WMAUDIO3        0x0162 // Windows Media Audio Pro
173 #endif
174 
175 #ifndef WAVE_FORMAT_WMASPDIF
176     #define WAVE_FORMAT_WMASPDIF        0x0164 // Windows Media Audio over S/PDIF
177 #endif
178 
179 #ifndef WAVE_FORMAT_EXTENSIBLE
180     #define WAVE_FORMAT_EXTENSIBLE      0xFFFE // All WAVEFORMATEXTENSIBLE formats
181 #endif
182 
183 /**************************************************************************
184  *
185  *  Define the most common wave format GUIDs used in WAVEFORMATEXTENSIBLE
186  *  formats.  Note that including the Windows ksmedia.h header after this
187  *  one will cause build problems; this cannot be avoided, since ksmedia.h
188  *  defines these macros without preprocessor guards.
189  *
190  ***************************************************************************/
191 
192 #if defined(__cplusplus) && defined(_MSC_VER) // uuid() and __uuidof() are only available in C++
193 
194     #ifndef KSDATAFORMAT_SUBTYPE_PCM
195         struct __declspec(uuid("00000001-0000-0010-8000-00aa00389b71")) KSDATAFORMAT_SUBTYPE_PCM_STRUCT;
196         #define KSDATAFORMAT_SUBTYPE_PCM __uuidof(KSDATAFORMAT_SUBTYPE_PCM_STRUCT)
197     #endif
198 
199     #ifndef KSDATAFORMAT_SUBTYPE_ADPCM
200         struct __declspec(uuid("00000002-0000-0010-8000-00aa00389b71")) KSDATAFORMAT_SUBTYPE_ADPCM_STRUCT;
201         #define KSDATAFORMAT_SUBTYPE_ADPCM __uuidof(KSDATAFORMAT_SUBTYPE_ADPCM_STRUCT)
202     #endif
203 
204     #ifndef KSDATAFORMAT_SUBTYPE_IEEE_FLOAT
205         struct __declspec(uuid("00000003-0000-0010-8000-00aa00389b71")) KSDATAFORMAT_SUBTYPE_IEEE_FLOAT_STRUCT;
206         #define KSDATAFORMAT_SUBTYPE_IEEE_FLOAT __uuidof(KSDATAFORMAT_SUBTYPE_IEEE_FLOAT_STRUCT)
207     #endif
208 
209 #endif
210 
211 /**************************************************************************
212  *
213  *  Speaker positions used in the WAVEFORMATEXTENSIBLE dwChannelMask field.
214  *
215  ***************************************************************************/
216 
217 #ifndef SPEAKER_FRONT_LEFT
218     #define SPEAKER_FRONT_LEFT            0x00000001
219     #define SPEAKER_FRONT_RIGHT           0x00000002
220     #define SPEAKER_FRONT_CENTER          0x00000004
221     #define SPEAKER_LOW_FREQUENCY         0x00000008
222     #define SPEAKER_BACK_LEFT             0x00000010
223     #define SPEAKER_BACK_RIGHT            0x00000020
224     #define SPEAKER_FRONT_LEFT_OF_CENTER  0x00000040
225     #define SPEAKER_FRONT_RIGHT_OF_CENTER 0x00000080
226     #define SPEAKER_BACK_CENTER           0x00000100
227     #define SPEAKER_SIDE_LEFT             0x00000200
228     #define SPEAKER_SIDE_RIGHT            0x00000400
229     #define SPEAKER_TOP_CENTER            0x00000800
230     #define SPEAKER_TOP_FRONT_LEFT        0x00001000
231     #define SPEAKER_TOP_FRONT_CENTER      0x00002000
232     #define SPEAKER_TOP_FRONT_RIGHT       0x00004000
233     #define SPEAKER_TOP_BACK_LEFT         0x00008000
234     #define SPEAKER_TOP_BACK_CENTER       0x00010000
235     #define SPEAKER_TOP_BACK_RIGHT        0x00020000
236     #define SPEAKER_RESERVED              0x7FFC0000
237     #define SPEAKER_ALL                   0x80000000
238     #define _SPEAKER_POSITIONS_
239 #endif
240 
241 #ifndef SPEAKER_STEREO
242     #define SPEAKER_MONO             (SPEAKER_FRONT_CENTER)
243     #define SPEAKER_STEREO           (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT)
244     #define SPEAKER_2POINT1          (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_LOW_FREQUENCY)
245     #define SPEAKER_SURROUND         (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_BACK_CENTER)
246     #define SPEAKER_QUAD             (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT)
247     #define SPEAKER_4POINT1          (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT)
248     #define SPEAKER_5POINT1          (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT)
249     #define SPEAKER_7POINT1          (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_FRONT_LEFT_OF_CENTER | SPEAKER_FRONT_RIGHT_OF_CENTER)
250     #define SPEAKER_5POINT1_SURROUND (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT)
251     #define SPEAKER_7POINT1_SURROUND (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_SIDE_LEFT  | SPEAKER_SIDE_RIGHT)
252 #endif
253 
254 #pragma pack(pop)
255 
256 #endif // #ifndef __AUDIODEFS_INCLUDED__
257