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4 // -----------------------------------------------------------------------
5 //
6 // This file is part of RLVM, a RealLive virtual machine clone.
7 //
8 // -----------------------------------------------------------------------
9 //
10 // Copyright (C) 2011 Elliot Glaysher
11 //
12 // This program is free software; you can redistribute it and/or modify
13 // it under the terms of the GNU General Public License as published by
14 // the Free Software Foundation; either version 3 of the License, or
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20 // GNU General Public License for more details.
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25 // -----------------------------------------------------------------------
26 
27 #ifndef SRC_SYSTEMS_BASE_COLOUR_FILTER_OBJECT_DATA_H_
28 #define SRC_SYSTEMS_BASE_COLOUR_FILTER_OBJECT_DATA_H_
29 
30 #include <boost/serialization/access.hpp>
31 
32 #include <memory>
33 
34 #include "machine/rlmachine.h"
35 #include "machine/serialization.h"
36 #include "systems/base/graphics_object_data.h"
37 #include "systems/base/rect.h"
38 
39 class ColourFilter;
40 class GraphicsObject;
41 class GraphicsSystem;
42 
43 class ColourFilterObjectData : public GraphicsObjectData {
44  public:
45   ColourFilterObjectData(GraphicsSystem& system, const Rect& screen_rect);
46   virtual ~ColourFilterObjectData();
47 
48   // load_construct_data helper. Wish I could make this private.
49   explicit ColourFilterObjectData(System& system);
50 
set_rect(const Rect & screen_rect)51   void set_rect(const Rect& screen_rect) { screen_rect_ = screen_rect; }
52 
53   // Returns the colour filter, lazily creating it if necessary.
54   ColourFilter* GetColourFilter();
55 
56   // Overridden from GraphicsObjectData:
57   virtual void Render(const GraphicsObject& go,
58                       const GraphicsObject* parent,
59                       std::ostream* tree) override;
60   virtual int PixelWidth(const GraphicsObject& rendering_properties) override;
61   virtual int PixelHeight(const GraphicsObject& rendering_properties) override;
62   virtual GraphicsObjectData* Clone() const override;
63   virtual void Execute(RLMachine& machine) override;
64   virtual bool IsAnimation() const override;
65   virtual void PlaySet(int set) override;
66 
67  protected:
68   virtual std::shared_ptr<const Surface> CurrentSurface(
69       const GraphicsObject& rp) override;
70   virtual void ObjectInfo(std::ostream& tree) override;
71 
72  private:
73   GraphicsSystem& graphics_system_;
74 
75   Rect screen_rect_;
76 
77   std::unique_ptr<ColourFilter> colour_filer_;
78 
79   friend class boost::serialization::access;
80   template <class Archive>
81   void serialize(Archive& ar, const unsigned int file_version);
82 };
83 
84 // We need help creating ColourFilterObjectData s since they don't have a
85 // default constructor:
86 namespace boost {
87 namespace serialization {
88 template <class Archive>
load_construct_data(Archive & ar,ColourFilterObjectData * t,const unsigned int file_version)89 inline void load_construct_data(Archive& ar,
90                                 ColourFilterObjectData* t,
91                                 const unsigned int file_version) {
92   ::new (t) ColourFilterObjectData(Serialization::g_current_machine->system());
93 }
94 }  // namespace serialization
95 }  // namespace boost
96 
97 #endif  // SRC_SYSTEMS_BASE_COLOUR_FILTER_OBJECT_DATA_H_
98