1 /**
2  * Copyright (c) 2001-2014 Mathew A. Nelson and Robocode contributors
3  * All rights reserved. This program and the accompanying materials
4  * are made available under the terms of the Eclipse Public License v1.0
5  * which accompanies this distribution, and is available at
6  * http://robocode.sourceforge.net/license/epl-v10.html
7  */
8 package sample;
9 
10 
11 import robocode.AdvancedRobot;
12 import robocode.HitRobotEvent;
13 import robocode.ScannedRobotEvent;
14 
15 import java.awt.*;
16 
17 
18 /**
19  * SpinBot - a sample robot by Mathew Nelson.
20  * <p/>
21  * Moves in a circle, firing hard when an enemy is detected.
22  *
23  * @author Mathew A. Nelson (original)
24  * @author Flemming N. Larsen (contributor)
25  */
26 public class SpinBot extends AdvancedRobot {
27 
28 	/**
29 	 * SpinBot's run method - Circle
30 	 */
run()31 	public void run() {
32 		// Set colors
33 		setBodyColor(Color.blue);
34 		setGunColor(Color.blue);
35 		setRadarColor(Color.black);
36 		setScanColor(Color.yellow);
37 
38 		// Loop forever
39 		while (true) {
40 			// Tell the game that when we take move,
41 			// we'll also want to turn right... a lot.
42 			setTurnRight(10000);
43 			// Limit our speed to 5
44 			setMaxVelocity(5);
45 			// Start moving (and turning)
46 			ahead(10000);
47 			// Repeat.
48 		}
49 	}
50 
51 	/**
52 	 * onScannedRobot: Fire hard!
53 	 */
onScannedRobot(ScannedRobotEvent e)54 	public void onScannedRobot(ScannedRobotEvent e) {
55 		fire(3);
56 	}
57 
58 	/**
59 	 * onHitRobot:  If it's our fault, we'll stop turning and moving,
60 	 * so we need to turn again to keep spinning.
61 	 */
onHitRobot(HitRobotEvent e)62 	public void onHitRobot(HitRobotEvent e) {
63 		if (e.getBearing() > -10 && e.getBearing() < 10) {
64 			fire(3);
65 		}
66 		if (e.isMyFault()) {
67 			turnRight(10);
68 		}
69 	}
70 }
71