1#ifndef __CONFIG_H__ 2#define __CONFIG_H__ 3#include <SDL/SDL.h> 4 5//Always make sure that the next two variables are always in sync otherwise you will get trouble 6#define RD_VIDEO_BPP 16 //!< rockdodger video display bits per pixel 7#define RD_VIDEO_TYPE Uint16 //!< rockdodger video type for accessing the pixel 8#define GAMESDIR "@gamesdir@" 9#define DATADIR "@datadir@" 10#define PACKAGENAME "@PACKAGENAME@" //Current name of the package 11 12// Local Variables: 13// mode: c 14// End: 15 16#endif 17