1#ifndef __CONFIG_H__
2#define __CONFIG_H__
3#include <SDL/SDL.h>
4
5//Always make sure that the next two variables are always in sync otherwise you will get trouble
6#define RD_VIDEO_BPP 16 //!< rockdodger video display bits per pixel
7#define RD_VIDEO_TYPE Uint16 //!< rockdodger video type for accessing the pixel
8#define GAMESDIR "@gamesdir@"
9#define DATADIR "@datadir@"
10#define PACKAGENAME "@PACKAGENAME@" //Current name of the package
11
12// Local Variables:
13// mode: c
14// End:
15
16#endif
17