1edited levels based on my levels which where distributed with R&D v3.0.8
2
3boring levels    : 08, 09, 13, 14, 19, 20, 25, 27, 30, 35, 36, 39, 47, 51,
4	           64, 66, 67, 70
5unsolvable levels: 11, 23, 31
6
7Removed all boring and unsolvable levels.
8
9Filled up deleted levels from the end:
10	Level 79 -> Level 08
11	Level 78 -> Level 09
12	...
13
14general: changed Author name to "Arno"
15	 translated titles into English
16
17CHANGELOG OF OLD LEVELS:
18========================
19Level 01: working
20Level 02: working
21Level 03: Removed lots of empty space at the bottom
22Level 04: working
23Level 05: not tested; should work
24Level 06: Raised Needed Emeralds to 1.
25Level 07: removed empty space at right border
26          fixed a possibility for cheating
27 	  bombs at the end somewhat useless?;
28	  added one emerald bombs now at least a little bit useful
29	  changed position of mole
30	  translated text into English
31Level 08: Working; Boring. Replace; delete?
32	  Two-player only game. fun if played by 2 players?
33Level 09: Removed one useless mole; solvable; boring
34	  added one mole at the end. still boring
35Level 10: working; ok
36Level 11: unsolvable. replace; delete!
37Level 12: working; ok.
38Level 13: working; somewhat boring.
39Level 14: working; stupid; delete?
40Level 15: working; quite ok.
41Level 16: working; ok.
42Level 17: removed some "buggy base" elements; working; ok
43Level 18: working; ok
44Level 19: removed a lot of yam yams as they needed a lot of cpu power
45	  a bit boring.
46Level 20: removed a bomb to make level solvable; boring
47Level 21: removed a lot of yam yams, added some dragons
48	  solvable now; ok
49Level 22: working; ok
50Level 23: senseless; unsolvable; delete
51Level 24: red player was created when smashing a yam yam; removed
52	  solvable; ok
53Level 25: solvable; boring?
54Level 26: solvable; ok
55Level 27: 2 player only; boring; delete?
56Level 28: solvable; ok
57Level 29: solvable; ok
58Level 30: solvable; boring?
59Level 31: dragons which come out of yam yams explode at once
60	  --> level unsolvable; delete
61Level 32: solvable; ok
62Level 33: solvable; ok
63Level 34: solvable; ok
64Level 35: solvable; boring?
65Level 36: solvable; really boring; delete?
66Level 37: solvable; ok
67Level 38: solvable; ok
68Level 39: solvable; boring; delete?
69Level 40: solvable; ok
70Level 41: solvable
71Level 42: solvable; ok
72Level 43: solvable; ok
73Level 44: solvable; ok
74Level 45: solvable; ok
75Level 46: solvable; ok
76Level 47: replaced moles by penguins; solvable again
77	  renamed into "penguins"
78	  boring; delete?
79Level 48: solvable; ok
80Level 49: solvable; ok
81Level 50: solvable; ok
82Level 51: solvable; boring?
83Level 52: replaced red door as dragons cannot destroy them anymore.
84	  solvable; ok
85Level 53: solvable; ok
86Level 54: solvable; ok
87Level 55: solvable; ok
88Level 56: solvable; ok
89Level 57: solvable; ok
90Level 58: solvable; ok
91Level 59: solvable; ok
92Level 60: solvable; ok
93Level 61: solvable; ok
94Level 62: solvable; ok
95Level 63: solvable; ok
96Level 64: solvable
97Level 65: replaced payer character
98	  solvable; ok
99Level 66: solvable; boring; stupid; delete
100Level 67: solvable; needs further editing; boring
101Level 68: solvable; ok
102Level 69: solvable; ok
103Level 70: solvable; boring
104Level 71: solvable; ok
105Level 72: solvable; ok
106Level 73: solvable; ok
107Level 74: solvable; ok
108Level 75: replaced mole with penguin
109	  solvable; ok
110Level 76: solvable; ok
111Level 77: solvable; somewhat strange; ok
112Level 78: solvable; ok
113Level 79: solvable; ok
114
115
116CHANGELOG OF RENAMED LEVELS:
117============================
118
119Level 10: removed text
120Level 12: removed text
121	  changed position of the mole
122Level 37: removed text
123Level 54: translated text
124