1 //////////////////////////////////////////////////////////////////////////////// 2 // Scorched3D (c) 2000-2011 3 // 4 // This file is part of Scorched3D. 5 // 6 // Scorched3D is free software; you can redistribute it and/or modify 7 // it under the terms of the GNU General Public License as published by 8 // the Free Software Foundation; either version 2 of the License, or 9 // (at your option) any later version. 10 // 11 // Scorched3D is distributed in the hope that it will be useful, 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 // GNU General Public License for more details. 15 // 16 // You should have received a copy of the GNU General Public License along 17 // with this program; if not, write to the Free Software Foundation, Inc., 18 // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 19 //////////////////////////////////////////////////////////////////////////////// 20 21 #if !defined(__INCLUDE_AdminDialogh_INCLUDE__) 22 #define __INCLUDE_AdminDialogh_INCLUDE__ 23 24 #include <GLW/GLWWindow.h> 25 #include <GLW/GLWTextButton.h> 26 #include <GLW/GLWIconTable.h> 27 #include <GLW/GLWTab.h> 28 #include <GLW/GLWDropDown.h> 29 30 class AdminDialog : 31 public GLWWindow, 32 public GLWButtonI, 33 public GLWIconTableI 34 { 35 public: 36 static AdminDialog *instance(); 37 38 // GLWWindow 39 virtual void draw(); 40 41 // GLWButtonI 42 virtual void buttonDown(unsigned int id); 43 44 // GLWIconTableI 45 virtual void drawColumn(unsigned int id, int row, int column, float x, float y, float w); 46 virtual void rowSelected(unsigned int id, int row); 47 virtual void rowChosen(unsigned int id, int row); 48 virtual void columnSelected(unsigned int id, int col); 49 50 protected: 51 static AdminDialog *instance_; 52 GLWIconTable *adminTable_; 53 GLWTextButton *ok_; 54 GLWButton *kickButton_, *banButton_, *slapButton_; 55 GLWButton *poorButton_, *muteButton_, *unmuteButton_; 56 GLWButton *changeNameButton_; 57 GLWTab *playerTab_, *botsTab_; 58 GLWDropDown *aiSelector_; 59 GLWButton *addButton_; 60 61 private: 62 AdminDialog(); 63 virtual ~AdminDialog(); 64 65 }; 66 67 #endif 68