1 //////////////////////////////////////////////////////////////////////////////// 2 // Scorched3D (c) 2000-2011 3 // 4 // This file is part of Scorched3D. 5 // 6 // Scorched3D is free software; you can redistribute it and/or modify 7 // it under the terms of the GNU General Public License as published by 8 // the Free Software Foundation; either version 2 of the License, or 9 // (at your option) any later version. 10 // 11 // Scorched3D is distributed in the hope that it will be useful, 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 // GNU General Public License for more details. 15 // 16 // You should have received a copy of the GNU General Public License along 17 // with this program; if not, write to the Free Software Foundation, Inc., 18 // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 19 //////////////////////////////////////////////////////////////////////////////// 20 21 #if !defined(__INCLUDE_SettingsSelectDialogh_INCLUDE__) 22 #define __INCLUDE_SettingsSelectDialogh_INCLUDE__ 23 24 #include <GLW/GLWWindow.h> 25 #include <GLW/GLWTextButton.h> 26 #include <GLW/GLWOptionEntry.h> 27 #include <common/OptionsGame.h> 28 29 class SettingsSelectDialog : 30 public GLWWindow, 31 public GLWButtonI 32 { 33 public: 34 static SettingsSelectDialog *instance(); 35 getOptions()36 OptionsGame &getOptions() { return options_; } 37 38 // GLWButtonI 39 virtual void buttonDown(unsigned int id); 40 41 // GLWWindow 42 virtual void display(); 43 44 protected: 45 static SettingsSelectDialog *instance_; 46 47 std::list<GLWOptionEntry> controls_; 48 OptionsGame options_; 49 unsigned int cancelId_, okId_, advancedId_; 50 51 private: 52 SettingsSelectDialog(); 53 virtual ~SettingsSelectDialog(); 54 55 }; 56 57 #endif 58