1 ////////////////////////////////////////////////////////////////////////////////
2 //    Scorched3D (c) 2000-2011
3 //
4 //    This file is part of Scorched3D.
5 //
6 //    Scorched3D is free software; you can redistribute it and/or modify
7 //    it under the terms of the GNU General Public License as published by
8 //    the Free Software Foundation; either version 2 of the License, or
9 //    (at your option) any later version.
10 //
11 //    Scorched3D is distributed in the hope that it will be useful,
12 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
13 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 //    GNU General Public License for more details.
15 //
16 //    You should have received a copy of the GNU General Public License along
17 //    with this program; if not, write to the Free Software Foundation, Inc.,
18 //    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 ////////////////////////////////////////////////////////////////////////////////
20 
21 #if !defined(__INCLUDE_SettingsSelectDialogh_INCLUDE__)
22 #define __INCLUDE_SettingsSelectDialogh_INCLUDE__
23 
24 #include <GLW/GLWWindow.h>
25 #include <GLW/GLWTextButton.h>
26 #include <GLW/GLWOptionEntry.h>
27 #include <common/OptionsGame.h>
28 
29 class SettingsSelectDialog :
30 	public GLWWindow,
31 	public GLWButtonI
32 {
33 public:
34 	static SettingsSelectDialog *instance();
35 
getOptions()36 	OptionsGame &getOptions() { return options_; }
37 
38 	// GLWButtonI
39 	virtual void buttonDown(unsigned int id);
40 
41 	// GLWWindow
42 	virtual void display();
43 
44 protected:
45 	static SettingsSelectDialog *instance_;
46 
47 	std::list<GLWOptionEntry> controls_;
48 	OptionsGame options_;
49 	unsigned int cancelId_, okId_, advancedId_;
50 
51 private:
52 	SettingsSelectDialog();
53 	virtual ~SettingsSelectDialog();
54 
55 };
56 
57 #endif
58