1 ////////////////////////////////////////////////////////////////////////////////
2 // Scorched3D (c) 2000-2011
3 //
4 // This file is part of Scorched3D.
5 //
6 // Scorched3D is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
10 //
11 // Scorched3D is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
15 //
16 // You should have received a copy of the GNU General Public License along
17 // with this program; if not, write to the Free Software Foundation, Inc.,
18 // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 ////////////////////////////////////////////////////////////////////////////////
20
21 #include <sprites/TalkRenderer.h>
22 #include <graph/ParticleEmitter.h>
23 #include <client/ScorchedClient.h>
24
TalkRenderer(Vector & position,Vector & color)25 TalkRenderer::TalkRenderer(Vector &position, Vector &color) :
26 position_(position), color_(color)
27 {
28 }
29
~TalkRenderer()30 TalkRenderer::~TalkRenderer()
31 {
32 }
33
draw(Action * action)34 void TalkRenderer::draw(Action *action)
35 {
36 }
37
simulate(Action * action,float timepassed,bool & remove)38 void TalkRenderer::simulate(Action *action, float timepassed, bool &remove)
39 {
40 remove = true;
41 ParticleEmitter emitter;
42 emitter.setAttributes(
43 8.5f, 8.0f, // Life
44 0.2f, 0.5f, // Mass
45 0.01f, 0.02f, // Friction
46 Vector(0.0f, 0.0f, 0.0f), Vector(0.0f, 0.0f, 0.0f), // Velocity
47 color_, 1.0f, // StartColor1
48 color_, 1.0f, // StartColor2
49 color_, 0.0f, // EndColor1
50 color_, 0.0f, // EndColor2
51 2.0f, 2.0f, 2.0f, 2.0f, // Start Size
52 2.0f, 2.0f, 2.0f, 2.0f, // EndSize
53 Vector(0.0f, 0.0f, 0.0f), // Gravity
54 false,
55 false);
56
57 position_[2] += 10.0f;
58 emitter.emitTalk(position_,
59 ScorchedClient::instance()->getParticleEngine());
60 }
61