1 ////////////////////////////////////////////////////////////////////////////////
2 //    Scorched3D (c) 2000-2011
3 //
4 //    This file is part of Scorched3D.
5 //
6 //    Scorched3D is free software; you can redistribute it and/or modify
7 //    it under the terms of the GNU General Public License as published by
8 //    the Free Software Foundation; either version 2 of the License, or
9 //    (at your option) any later version.
10 //
11 //    Scorched3D is distributed in the hope that it will be useful,
12 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
13 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 //    GNU General Public License for more details.
15 //
16 //    You should have received a copy of the GNU General Public License along
17 //    with this program; if not, write to the Free Software Foundation, Inc.,
18 //    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 ////////////////////////////////////////////////////////////////////////////////
20 
21 #if !defined(__INCLUDE_ObjectGroupsh_INCLUDE__)
22 #define __INCLUDE_ObjectGroupsh_INCLUDE__
23 
24 #include <engine/ObjectGroup.h>
25 #include <map>
26 
27 class ObjectGroups
28 {
29 public:
30 	ObjectGroups();
31 	virtual ~ObjectGroups();
32 
33 	ObjectGroup *getGroup(const char *name, bool create = false);
34 	void clearGroups();
35 
getGroups()36 	std::map<std::string, ObjectGroup*> *getGroups() { return groups_; }
37 protected:
38 	std::map<std::string, ObjectGroup*> *groups_;
39 };
40 
41 #endif
42