1 //////////////////////////////////////////////////////////////////////////////// 2 // Scorched3D (c) 2000-2011 3 // 4 // This file is part of Scorched3D. 5 // 6 // Scorched3D is free software; you can redistribute it and/or modify 7 // it under the terms of the GNU General Public License as published by 8 // the Free Software Foundation; either version 2 of the License, or 9 // (at your option) any later version. 10 // 11 // Scorched3D is distributed in the hope that it will be useful, 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 // GNU General Public License for more details. 15 // 16 // You should have received a copy of the GNU General Public License along 17 // with this program; if not, write to the Free Software Foundation, Inc., 18 // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 19 //////////////////////////////////////////////////////////////////////////////// 20 21 #if !defined(__INCLUDE_NapalmMaph_INCLUDE__) 22 #define __INCLUDE_NapalmMaph_INCLUDE__ 23 24 #include <common/fixed.h> 25 26 class NapalmMap 27 { 28 public: 29 NapalmMap(); 30 virtual ~NapalmMap(); 31 32 void create(int width, int height); 33 fixed &getNapalmHeight(int w, int h); 34 35 protected: 36 fixed *entries_; 37 int width_, height_; 38 39 void clear(); 40 }; 41 42 #endif 43