1 //////////////////////////////////////////////////////////////////////////////// 2 // Scorched3D (c) 2000-2011 3 // 4 // This file is part of Scorched3D. 5 // 6 // Scorched3D is free software; you can redistribute it and/or modify 7 // it under the terms of the GNU General Public License as published by 8 // the Free Software Foundation; either version 2 of the License, or 9 // (at your option) any later version. 10 // 11 // Scorched3D is distributed in the hope that it will be useful, 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 // GNU General Public License for more details. 15 // 16 // You should have received a copy of the GNU General Public License along 17 // with this program; if not, write to the Free Software Foundation, Inc., 18 // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 19 //////////////////////////////////////////////////////////////////////////////// 20 21 #if !defined(AFX_WeaponMoveTank_H__B5C043F0_7DC6_4198_AE5B_E19002234FCE__INCLUDED_) 22 #define AFX_WeaponMoveTank_H__B5C043F0_7DC6_4198_AE5B_E19002234FCE__INCLUDED_ 23 24 #include <weapons/Weapon.h> 25 26 class WeaponMoveTank : public Weapon 27 { 28 public: 29 WeaponMoveTank(); 30 virtual ~WeaponMoveTank(); 31 32 virtual bool parseXML(AccessoryCreateContext &context, 33 XMLNode *accessoryNode); 34 getMaximumRange()35 int getMaximumRange() { return maximumRange_; } getStepTime()36 fixed getStepTime() { return stepTime_; } getUseFuel()37 int getUseFuel() { return useFuel_; } 38 39 // Inherited from Weapon 40 void fireWeapon(ScorchedContext &context, 41 WeaponFireContext &weaponContext, FixedVector &position, FixedVector &velocity); 42 43 REGISTER_ACCESSORY_HEADER(WeaponMoveTank, AccessoryPart::AccessoryWeapon); 44 45 protected: 46 int maximumRange_; 47 fixed stepTime_; 48 int useFuel_; 49 50 }; 51 52 #endif // !defined(AFX_WeaponMoveTank_H__B5C043F0_7DC6_4198_AE5B_E19002234FCE__INCLUDED_) 53