1// animation config file 2 3sex m 4 5// first frame, num frames, looping frames, frames per second 6 7footsteps mech 80 27 0 25 // BOTH_DEATH1 928 1 0 25 // BOTH_DEAD1 1030 30 0 25 // BOTH_DEATH2 1159 1 0 25 // BOTH_DEAD2 1260 30 0 25 // BOTH_DEATH3 1389 1 0 25 // BOTH_DEAD3 14 1590 40 0 20 // TORSO_GESTURE 16 17130 6 0 15 // TORSO_ATTACK (MUST NOT CHANGE -- hand animation is synced to this) 18136 6 0 15 // TORSO_ATTACK2 (MUST NOT CHANGE -- hand animation is synced to this) 19 20142 5 0 20 // TORSO_DROP (MUST NOT CHANGE -- hand animation is synced to this) 21147 4 0 20 // TORSO_RAISE (MUST NOT CHANGE -- hand animation is synced to this) 22 23151 1 0 15 // TORSO_STAND 24152 1 0 15 // TORSO_STAND2 25 26153 9 9 20 // LEGS_WALKCR 27162 8 8 20 // LEGS_WALK 28170 13 13 23 // LEGS_RUN 29183 10 10 23 // LEGS_BACK 30193 10 10 15 // LEGS_SWIM 31 32203 9 0 15 // LEGS_JUMP 33212 5 0 15 // LEGS_LAND 34 35217 9 0 15 // LEGS_JUMPB 36226 3 0 15 // LEGS_LANDB 37 38229 10 10 15 // LEGS_IDLE 39239 8 8 15 // LEGS_IDLECR 40 41247 7 7 15 // LEGS_TURN 42