1// animation config file
2
3sex	m
4
5// first frame, num frames, looping frames, frames per second
6
7footsteps mech
80	27	0	25		// BOTH_DEATH1
928	1	0	25		// BOTH_DEAD1
1030	30	0	25		// BOTH_DEATH2
1159	1	0	25		// BOTH_DEAD2
1260	30	0	25		// BOTH_DEATH3
1389	1	0	25		// BOTH_DEAD3
14
1590	40	0	20		// TORSO_GESTURE
16
17130	6	0	15		// TORSO_ATTACK		(MUST NOT CHANGE -- hand animation is synced to this)
18136	6	0	15		// TORSO_ATTACK2	(MUST NOT CHANGE -- hand animation is synced to this)
19
20142	5	0	20		// TORSO_DROP		(MUST NOT CHANGE -- hand animation is synced to this)
21147	4	0	20		// TORSO_RAISE		(MUST NOT CHANGE -- hand animation is synced to this)
22
23151	1	0	15		// TORSO_STAND
24152	1	0	15		// TORSO_STAND2
25
26153	9	9	20		// LEGS_WALKCR
27162	8	8	20		// LEGS_WALK
28170	13	13	23		// LEGS_RUN
29183	10	10	23		// LEGS_BACK
30193	10	10	15		// LEGS_SWIM
31
32203	9	0	15		// LEGS_JUMP
33212	5	0	15		// LEGS_LAND
34
35217	9	0	15		// LEGS_JUMPB
36226	3	0	15		// LEGS_LANDB
37
38229	10	10	15		// LEGS_IDLE
39239	8	8	15		// LEGS_IDLECR
40
41247	7	7	15		// LEGS_TURN
42