1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 /**
24  * This code is heavily based on the Pluto code base. Copyright below
25  */
26 
27 /* Tamed Pluto - Heavy-duty persistence for Lua
28  * Copyright (C) 2004 by Ben Sunshine-Hill, and released into the public
29  * domain. People making use of this software as part of an application
30  * are politely requested to email the author at sneftel@gmail.com
31  * with a brief description of the application, primarily to satisfy his
32  * curiosity.
33  *
34  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
35  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
36  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
37  * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
38  * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
39  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
40  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
41  *
42  * Instrumented by Stefan Reich (info@luaos.net)
43  * for Mobile Lua (http://luaos.net/pages/mobile-lua.php)
44  */
45 
46 #ifndef LUA_PERSISTENCE_H
47 #define LUA_PERSISTENCE_H
48 
49 #include "lua.h"
50 
51 
52 namespace Common {
53 class WriteStream;
54 class ReadStream;
55 }
56 
57 
58 namespace Lua {
59 
60 #define PERMANENT_TYPE 101
61 
62 void persistLua(lua_State *luaState, Common::WriteStream *writeStream);
63 void unpersistLua(lua_State *luaState, Common::ReadStream *readStream);
64 
65 } // End of namespace Lua
66 
67 #endif
68