1 /* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 *
21 */
22
23 #include "ags/engine/ac/global_mouse.h"
24 #include "ags/engine/ac/game_state.h"
25 #include "ags/globals.h"
26
27 namespace AGS3 {
28
HideMouseCursor()29 void HideMouseCursor() {
30 _GP(play).mouse_cursor_hidden = 1;
31 }
32
ShowMouseCursor()33 void ShowMouseCursor() {
34 _GP(play).mouse_cursor_hidden = 0;
35 }
36
37 } // namespace AGS3
38