1 /* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 *
21 */
22
23 #include "ags/engine/ac/global_walk_behind.h"
24 #include "ags/shared/ac/common.h"
25 #include "ags/shared/ac/common_defines.h"
26 #include "ags/engine/ac/draw.h"
27 #include "ags/engine/ac/room_status.h"
28 #include "ags/engine/ac/walk_behind.h"
29 #include "ags/engine/debugging/debug_log.h"
30 #include "ags/globals.h"
31
32 namespace AGS3 {
33
SetWalkBehindBase(int wa,int bl)34 void SetWalkBehindBase(int wa, int bl) {
35 if ((wa < 1) || (wa >= MAX_WALK_BEHINDS))
36 quit("!SetWalkBehindBase: invalid walk-behind area specified");
37
38 if (bl != _G(croom)->walkbehind_base[wa]) {
39 _G(walk_behind_baselines_changed) = 1;
40 invalidate_cached_walkbehinds();
41 _G(croom)->walkbehind_base[wa] = bl;
42 debug_script_log("Walk-behind %d baseline changed to %d", wa, bl);
43 }
44 }
45
46 } // namespace AGS3
47