1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #include "ags/shared/ac/interface_button.h"
24 
25 namespace AGS3 {
26 
set(int xx,int yy,int picc,int overpicc,int actionn)27 void InterfaceButton::set(int xx, int yy, int picc, int overpicc, int actionn) {
28 	x = xx;
29 	y = yy;
30 	pic = picc;
31 	overpic = overpicc;
32 	leftclick = actionn;
33 	pushpic = 0;
34 	rightclick = 0;
35 	flags = IBFLG_ENABLED;
36 	reserved_for_future = 0;
37 }
38 
39 } // namespace AGS3
40