1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef AGS_ENGINE_AC_INVWINDOW_H 24 #define AGS_ENGINE_AC_INVWINDOW_H 25 26 #include "ags/shared/ac/character_info.h" 27 #include "ags/engine/ac/dynobj/script_inv_item.h" 28 #include "ags/shared/gui/gui_inv.h" 29 30 namespace AGS3 { 31 32 using AGS::Shared::GUIInvWindow; 33 34 void InvWindow_SetCharacterToUse(GUIInvWindow *guii, CharacterInfo *chaa); 35 CharacterInfo *InvWindow_GetCharacterToUse(GUIInvWindow *guii); 36 void InvWindow_SetItemWidth(GUIInvWindow *guii, int newwidth); 37 int InvWindow_GetItemWidth(GUIInvWindow *guii); 38 void InvWindow_SetItemHeight(GUIInvWindow *guii, int newhit); 39 int InvWindow_GetItemHeight(GUIInvWindow *guii); 40 void InvWindow_SetTopItem(GUIInvWindow *guii, int topitem); 41 int InvWindow_GetTopItem(GUIInvWindow *guii); 42 int InvWindow_GetItemsPerRow(GUIInvWindow *guii); 43 int InvWindow_GetItemCount(GUIInvWindow *guii); 44 int InvWindow_GetRowCount(GUIInvWindow *guii); 45 void InvWindow_ScrollDown(GUIInvWindow *guii); 46 void InvWindow_ScrollUp(GUIInvWindow *guii); 47 ScriptInvItem *InvWindow_GetItemAtIndex(GUIInvWindow *guii, int index); 48 49 //============================================================================= 50 51 int offset_over_inv(GUIInvWindow *inv); 52 // NOTE: This function is valid for AGS 2.72 and lower 53 int invscreen(); 54 55 } // namespace AGS3 56 57 #endif 58