1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef AGS_ENGINE_AC_MOVE_H
24 #define AGS_ENGINE_AC_MOVE_H
25 
26 #include "ags/lib/allegro.h" // fixed math
27 #include "ags/engine/game/savegame.h"
28 
29 namespace AGS3 {
30 
31 // Forward declaration
32 namespace AGS {
33 namespace Shared {
34 class Stream;
35 }
36 }
37 using namespace AGS; // FIXME later
38 
39 #define MAXNEEDSTAGES 256
40 #define MAXNEEDSTAGES_LEGACY 40
41 
42 struct MoveList {
43 	int32_t pos[MAXNEEDSTAGES];
44 	int   numstage;
45 	fixed xpermove[MAXNEEDSTAGES], ypermove[MAXNEEDSTAGES];
46 	int   fromx, fromy;
47 	int   onstage, onpart;
48 	int   lastx, lasty;
49 	int8  doneflag;
50 	int8  direct;  // MoveCharDirect was used or not
51 
52 	void ReadFromFile_Legacy(Shared::Stream *in);
53 	AGS::Engine::HSaveError ReadFromFile(Shared::Stream *in, int32_t cmp_ver);
54 	void WriteToFile(Shared::Stream *out);
55 };
56 
57 } // namespace AGS3
58 
59 #endif
60