1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef AGS_ENGINE_AC_MOVE_H 24 #define AGS_ENGINE_AC_MOVE_H 25 26 #include "ags/lib/allegro.h" // fixed math 27 #include "ags/engine/game/savegame.h" 28 29 namespace AGS3 { 30 31 // Forward declaration 32 namespace AGS { 33 namespace Shared { 34 class Stream; 35 } 36 } 37 using namespace AGS; // FIXME later 38 39 #define MAXNEEDSTAGES 256 40 #define MAXNEEDSTAGES_LEGACY 40 41 42 struct MoveList { 43 int32_t pos[MAXNEEDSTAGES]; 44 int numstage; 45 fixed xpermove[MAXNEEDSTAGES], ypermove[MAXNEEDSTAGES]; 46 int fromx, fromy; 47 int onstage, onpart; 48 int lastx, lasty; 49 int8 doneflag; 50 int8 direct; // MoveCharDirect was used or not 51 52 void ReadFromFile_Legacy(Shared::Stream *in); 53 AGS::Engine::HSaveError ReadFromFile(Shared::Stream *in, int32_t cmp_ver); 54 void WriteToFile(Shared::Stream *out); 55 }; 56 57 } // namespace AGS3 58 59 #endif 60