1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef AGS_ENGINE_AC_SYSTEM_AUDIO_H
24 #define AGS_ENGINE_AC_SYSTEM_AUDIO_H
25 
26 #include "ags/engine/ac/dynobj/script_audio_channel.h"
27 
28 namespace AGS3 {
29 
30 int     System_GetColorDepth();
31 int     System_GetOS();
32 int     System_GetScreenWidth();
33 int     System_GetScreenHeight();
34 int     System_GetViewportHeight();
35 int     System_GetViewportWidth();
36 const char *System_GetVersion();
37 int     System_GetHardwareAcceleration();
38 int     System_GetNumLock();
39 int     System_GetCapsLock();
40 int     System_GetScrollLock();
41 int     System_GetVsync();
42 void    System_SetVsync(int newValue);
43 int     System_GetWindowed();
44 int     System_GetSupportsGammaControl();
45 int     System_GetGamma();
46 void    System_SetGamma(int newValue);
47 int     System_GetAudioChannelCount();
48 ScriptAudioChannel *System_GetAudioChannels(int index);
49 int     System_GetVolume();
50 void    System_SetVolume(int newvol);
51 const char *System_GetRuntimeInfo();
52 
53 } // namespace AGS3
54 
55 #endif
56