1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef AGS_ENGINE_AC_SYSTEM_AUDIO_H 24 #define AGS_ENGINE_AC_SYSTEM_AUDIO_H 25 26 #include "ags/engine/ac/dynobj/script_audio_channel.h" 27 28 namespace AGS3 { 29 30 int System_GetColorDepth(); 31 int System_GetOS(); 32 int System_GetScreenWidth(); 33 int System_GetScreenHeight(); 34 int System_GetViewportHeight(); 35 int System_GetViewportWidth(); 36 const char *System_GetVersion(); 37 int System_GetHardwareAcceleration(); 38 int System_GetNumLock(); 39 int System_GetCapsLock(); 40 int System_GetScrollLock(); 41 int System_GetVsync(); 42 void System_SetVsync(int newValue); 43 int System_GetWindowed(); 44 int System_GetSupportsGammaControl(); 45 int System_GetGamma(); 46 void System_SetGamma(int newValue); 47 int System_GetAudioChannelCount(); 48 ScriptAudioChannel *System_GetAudioChannels(int index); 49 int System_GetVolume(); 50 void System_SetVolume(int newvol); 51 const char *System_GetRuntimeInfo(); 52 53 } // namespace AGS3 54 55 #endif 56