1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef BLADERUNNER_AUDIO_CACHE_H
24 #define BLADERUNNER_AUDIO_CACHE_H
25 
26 #include "common/array.h"
27 #include "common/mutex.h"
28 
29 namespace BladeRunner {
30 
31 /*
32  * This is a poor imitation of Bladerunner's resource cache
33  */
34 class AudioCache {
35 	struct cacheItem {
36 		int32   hash;
37 		int     refs;
38 		uint    lastAccess;
39 		byte   *data;
40 		uint32  size;
41 	};
42 
43 	Common::Mutex            _mutex;
44 	Common::Array<cacheItem> _cacheItems;
45 
46 	uint32 _totalSize;
47 	uint32 _maxSize;
48 	uint32 _accessCounter;
49 
50 public:
51 	AudioCache();
52 	~AudioCache();
53 
54 	bool  canAllocate(uint32 size) const;
55 	bool  dropOldest();
56 	byte *findByHash(int32 hash);
57 	void  storeByHash(int32 hash, Common::SeekableReadStream *stream);
58 
59 	void  incRef(int32 hash);
60 	void  decRef(int32 hash);
61 };
62 
63 } // End of namespace BladeRunner
64 
65 #endif
66