1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef BLADERUNNER_REGIONS_H 24 #define BLADERUNNER_REGIONS_H 25 26 #include "bladerunner/bladerunner.h" 27 28 #include "common/array.h" 29 #include "common/rect.h" 30 31 namespace BladeRunner { 32 33 class SaveFileReadStream; 34 class SaveFileWriteStream; 35 36 class Regions { 37 friend class Debugger; 38 39 struct Region { 40 Common::Rect rectangle; 41 int type; // Arrow Icon on mouse-over (has meaning only for Exits) 0: Upward , 1: Right, 2: Downward, 3: Left 42 int present; 43 }; 44 45 Common::Array<Region> _regions; 46 bool _enabled; 47 48 public: 49 Regions(); 50 51 void clear(); 52 bool add(int index, Common::Rect rect, int type); 53 bool remove(int index); 54 55 int getTypeAtXY(int x, int y) const; 56 int getRegionAtXY(int x, int y) const; 57 58 void setEnabled(bool enabled); 59 void enable(); 60 61 void save(SaveFileWriteStream &f); 62 void load(SaveFileReadStream &f); 63 }; 64 65 } // End of namespace BladeRunner 66 67 #endif 68