1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef BLADERUNNER_SHAPE_H
24 #define BLADERUNNER_SHAPE_H
25 
26 #include "common/array.h"
27 #include "common/str.h"
28 
29 
30 namespace Common {
31 class SeekableReadStream;
32 }
33 
34 namespace Graphics {
35 struct Surface;
36 }
37 
38 namespace BladeRunner {
39 
40 class BladeRunnerEngine;
41 
42 class Shape {
43 	friend class Shapes;
44 
45 	int   _width;
46 	int   _height;
47 	byte *_data;
48 
49 	bool load(Common::SeekableReadStream *stream);
50 
51 public:
52 	~Shape();
53 
54 	void draw(Graphics::Surface &surface, int x, int y) const;
55 
getWidth()56 	int getWidth() const { return _width; }
getHeight()57 	int getHeight() const { return _height; }
58 };
59 
60 class Shapes {
61 	BladeRunnerEngine *_vm;
62 
63 	Common::Array<Shape> _shapes;
64 
65 public:
66 	Shapes(BladeRunnerEngine *vm);
67 	~Shapes();
68 
69 	bool load(const Common::String &container);
70 	void unload();
71 
get(uint32 index)72 	const Shape *get(uint32 index) const {
73 		assert(index < _shapes.size());
74 		return &_shapes[index];
75 	}
76 };
77 
78 } // End of namespace BladeRunner
79 
80 #endif
81