1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef BLADERUNNER_SUSPECTS_DATABASE_H
24 #define BLADERUNNER_SUSPECTS_DATABASE_H
25 #include "common/array.h"
26 
27 namespace BladeRunner {
28 
29 class BladeRunnerEngine;
30 class TextResource;
31 
32 class SuspectDatabaseEntry {
33 	static const int kMOClueCount = 10;
34 	static const int kWhereaboutsClueCount = 10;
35 	static const int kReplicantClueCount = 20;
36 	static const int kNonReplicantClueCount = 20;
37 	static const int kOtherClueCount = 20;
38 	static const int kIdentityClueCount = 10;
39 	static const int kPhotoClueCount = 6;
40 
41 	struct Photo {
42 		int clueId;
43 		int shapeId;
44 		int notUsed;
45 	};
46 
47 	BladeRunnerEngine *_vm;
48 
49 	int _actorId;
50 	int _sex;
51 
52 	int   _moClues[kMOClueCount];
53 	int   _whereaboutsClues[kWhereaboutsClueCount];
54 	int   _replicantClues[kReplicantClueCount];
55 	int   _nonReplicantClues[kNonReplicantClueCount];
56 	int   _otherClues[kOtherClueCount];
57 	int   _identityClues[kIdentityClueCount];
58 	Photo _photoClues[kPhotoClueCount];
59 
60 	int _moClueCount;
61 	int _whereaboutsClueCount;
62 	int _replicantClueCount;
63 	int _nonReplicantClueCount;
64 	int _otherClueCount;
65 	int _identityClueCount;
66 	int _photoClueCount;
67 
68 public:
69 	SuspectDatabaseEntry(BladeRunnerEngine *_vm);
70 	~SuspectDatabaseEntry();
71 
72 	void setActor(int actorId);
73 	void setSex(int sex);
74 
75 	bool addMOClue(int clueId);
76 	bool addWhereaboutsClue(int clueId);
77 	bool addReplicantClue(int clueId);
78 	bool addNonReplicantClue(int clueId);
79 	bool addOtherClue(int clueId);
80 	bool addIdentityClue(int clueId);
81 	bool addPhotoClue(int shapeId, int clueId);
82 
83 	const char *getName() const;
84 	int getSex() const;
85 
86 	bool hasMOClue(int clueId) const;
87 	bool hasWhereaboutsClue(int clueId) const;
88 	bool hasReplicantClue(int clueId) const;
89 	bool hasNonReplicantClue(int clueId) const;
90 	bool hasOtherClue(int clueId) const;
91 	bool hasIdentityClue(int clueId) const;
92 	bool hasClue(int clueId) const;
93 
94 	int getPhotoCount() const;
95 	int getPhotoClueId(int photoId) const;
96 	int getPhotoShapeId(int photoId) const;
97 	int getPhotoNotUsed(int photoId) const;
98 
99 	void reset();
100 };
101 
102 class SuspectsDatabase {
103 	BladeRunnerEngine *_vm;
104 
105 	Common::Array<SuspectDatabaseEntry *> _suspects;
106 
107 public:
108 	SuspectsDatabase(BladeRunnerEngine *_vm, int size);
109 	~SuspectsDatabase();
110 
111 	SuspectDatabaseEntry *get(int suspectId);
112 };
113 
114 } // End of namespace BladeRunner
115 
116 #endif
117