1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef CRUISE_CELL_H
24 #define CRUISE_CELL_H
25 
26 
27 #include "common/scummsys.h"
28 
29 namespace Cruise {
30 
31 struct gfxEntryStruct;
32 
33 struct cellStruct {
34 	struct cellStruct *next;
35 	struct cellStruct *prev;
36 	int16 idx;
37 	int16 type;
38 	int16 overlay;
39 	int16 x;
40 	int16 field_C;
41 	int16 spriteIdx;
42 	int16 color;
43 	int16 backgroundPlane;
44 	int16 freeze;
45 	int16 parent;
46 	int16 parentOverlay;
47 	int16 parentType;
48 	int16 followObjectOverlayIdx;
49 	int16 followObjectIdx;
50 	int16 animStart;
51 	int16 animEnd;
52 	int16 animWait;
53 	int16 animStep;
54 	int16 animChange;
55 	int16 animType;
56 	int16 animSignal;
57 	int16 animCounter;
58 	int16 animLoop;
59 	gfxEntryStruct *gfxPtr;
60 };
61 
62 extern cellStruct cellHead;
63 
64 void resetPtr(cellStruct * ptr);
65 cellStruct *addCell(cellStruct *pHead, int16 overlayIdx, int16 objIdx, int16 type, int16 backgroundPlane, int16 scriptOverlay, int16 scriptNumber, int16 scriptType);
66 void createTextObject(cellStruct *pObject, int overlayIdx, int messageIdx, int x, int y, int width, int16 color, int backgroundPlane, int parentOvl, int parentIdx);
67 void removeCell(cellStruct *objPtr, int ovlNumber, int objectIdx, int objType, int backgroundPlane);
68 void freezeCell(cellStruct * pObject, int overlayIdx, int objIdx, int objType, int backgroundPlane, int oldFreeze, int newFreeze);
69 void sortCells(int16 param1, int16 param2, cellStruct *objPtr);
70 void linkCell(cellStruct *pHead, int ovl, int obj, int type, int ovl2, int obj2);
71 
72 
73 } // End of namespace Cruise
74 
75 #endif
76