1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef DIRECTOR_LINGO_XLIBS_FPLAYXOBJ_H
24 #define DIRECTOR_LINGO_XLIBS_FPLAYXOBJ_H
25 
26 namespace Director {
27 
28 namespace FPlayXObj {
29 
30 extern const char *xlibName;
31 extern const char *fileNames[];
32 
33 void open(int type);
34 void close(int type);
35 
36 void b_fplay(int nargs);
37 void b_sndinfo(int nargs);
38 void b_sndlist(int nargs);
39 void b_volume(int nargs);
40 void b_filename(int nargs);
41 void b_inputlevel(int nargs);
42 void b_fsound(int nargs);
43 
44 } // End of namespace FPlayXObj
45 
46 } // End of namespace Director
47 
48 #endif
49