1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef GLK_LEVEL9_OS_GLK
24 #define GLK_LEVEL9_OS_GLK
25 
26 namespace Glk {
27 namespace Level9 {
28 
29 enum { BYTE_MAX = 0xff };
30 enum { BITS_PER_BYTE = 8 };
31 
32 extern bool gln_graphics_enabled;
33 extern bool gln_graphics_possible;
34 
35 extern void gln_initialize();
36 extern void gln_main(const char *filename);
37 extern int gln_startup_code(int argc, char *argv[]);
38 
39 } // End of namespace Alan2
40 } // End of namespace Glk
41 
42 #endif
43