1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef GLK_LEVEL9_OS_GLK 24 #define GLK_LEVEL9_OS_GLK 25 26 namespace Glk { 27 namespace Level9 { 28 29 enum { BYTE_MAX = 0xff }; 30 enum { BITS_PER_BYTE = 8 }; 31 32 extern bool gln_graphics_enabled; 33 extern bool gln_graphics_possible; 34 35 extern void gln_initialize(); 36 extern void gln_main(const char *filename); 37 extern int gln_startup_code(int argc, char *argv[]); 38 39 } // End of namespace Alan2 40 } // End of namespace Glk 41 42 #endif 43