1 /* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 *
21 */
22
23 #include "kyra/engine/kyra_v2.h"
24 #include "kyra/resource/resource.h"
25
26 #include "common/system.h"
27
28 namespace Kyra {
29
runAnimationScript(const char * filename,int allowSkip,int resetChar,int newShapes,int shapeUnload)30 void KyraEngine_v2::runAnimationScript(const char *filename, int allowSkip, int resetChar, int newShapes, int shapeUnload) {
31 memset(&_animationScriptData, 0, sizeof(_animationScriptData));
32 memset(&_animationScriptState, 0, sizeof(_animationScriptState));
33
34 if (!_emc->load(filename, &_animationScriptData, &_opcodesAnimation))
35 error("Couldn't load temporary script '%s'", filename);
36
37 _emc->init(&_animationScriptState, &_animationScriptData);
38 _emc->start(&_animationScriptState, 0);
39
40 _animResetFrame = -1;
41
42 if (_animShapeFiledata && newShapes) {
43 uninitAnimationShapes(_animShapeCount, _animShapeFiledata);
44 _animShapeFiledata = 0;
45 _animShapeCount = 0;
46 }
47
48 while (_emc->isValid(&_animationScriptState))
49 _emc->run(&_animationScriptState);
50
51 uint8 *fileData = 0;
52
53 if (newShapes)
54 _animShapeFiledata = _res->fileData(_animShapeFilename, 0);
55
56 fileData = _animShapeFiledata;
57
58 if (!fileData) {
59 _emc->unload(&_animationScriptData);
60 return;
61 }
62
63 if (newShapes)
64 _animShapeCount = initAnimationShapes(fileData);
65
66 processAnimationScript(allowSkip, resetChar);
67
68 if (shapeUnload) {
69 uninitAnimationShapes(_animShapeCount, fileData);
70 _animShapeCount = 0;
71 _animShapeFiledata = 0;
72 }
73
74 _emc->unload(&_animationScriptData);
75 }
76
processAnimationScript(int allowSkip,int resetChar)77 void KyraEngine_v2::processAnimationScript(int allowSkip, int resetChar) {
78 setCharacterAnimDim(_animShapeWidth, _animShapeHeight);
79
80 _emc->init(&_animationScriptState, &_animationScriptData);
81 _emc->start(&_animationScriptState, 1);
82
83 resetSkipFlag();
84
85 while (_emc->isValid(&_animationScriptState)) {
86 _animNeedUpdate = false;
87 while (_emc->isValid(&_animationScriptState) && !_animNeedUpdate)
88 _emc->run(&_animationScriptState);
89
90 if (_animNewFrame < 0)
91 continue;
92
93 _mainCharacter.animFrame = _animNewFrame + _desc.animScriptFrameAdd;
94 updateCharacterAnim(0);
95 if (!_chatText.empty())
96 updateWithText();
97 else
98 update();
99
100 uint32 delayEnd = _system->getMillis() + _animDelayTime * _tickLength;
101
102 while ((!skipFlag() || !allowSkip) && _system->getMillis() < delayEnd)
103 delay(10, true);
104
105 if (skipFlag()) {
106 if (!_kbEventSkip || _eventList.front().event.type != Common::EVENT_KEYDOWN)
107 resetSkipFlag();
108 if (allowSkip)
109 break;
110 }
111 }
112
113 if (resetChar) {
114 if (_animResetFrame >= 0) {
115 _mainCharacter.animFrame = _animResetFrame + _desc.animScriptFrameAdd;
116 updateCharacterAnim(0);
117 if (!_chatText.empty())
118 updateWithText();
119 else
120 update();
121 }
122
123 _mainCharacter.animFrame = _desc.characterFrameTable[_mainCharacter.facing];
124 updateCharacterAnim(0);
125 }
126
127 _animResetFrame = -1;
128 resetCharacterAnimDim();
129 }
130
131 } // End of namespace Kyra
132