1 /* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 *
21 */
22 #ifndef SLUDGE_NEWFATAL_H
23 #define SLUDGE_NEWFATAL_H
24
25 #include "common/str.h"
26 #include "common/singleton.h"
27
28 namespace Sludge {
29
30 class FatalMsgManager : public Common::Singleton<Sludge::FatalMsgManager>{
31 public:
32 FatalMsgManager();
33 ~FatalMsgManager() override;
34
35 void reset();
36
37 bool hasFatal();
38 int fatal(const Common::String &str);
39 void setFatalInfo(const Common::String &userFunc, const Common::String &BIF);
40 void setResourceForFatal(int n);
41
42 private:
43 Common::String _fatalMessage;
44 Common::String _fatalInfo;
45
46 int _resourceForFatal;
47 };
48
hasFatal()49 inline bool hasFatal() {
50 return FatalMsgManager::instance().hasFatal();
51 }
52
fatal(const Common::String & str)53 inline int fatal(const Common::String &str) {
54 return FatalMsgManager::instance().fatal(str);
55 }
56
setFatalInfo(const Common::String & userFunc,const Common::String & BIF)57 inline void setFatalInfo(const Common::String &userFunc, const Common::String &BIF) {
58 FatalMsgManager::instance().setFatalInfo(userFunc, BIF);
59 }
60
setResourceForFatal(int n)61 inline void setResourceForFatal(int n) {
62 FatalMsgManager::instance().setResourceForFatal(n);
63 }
64
65 int checkNew(const void *mem);
66 int fatal(const Common::String &str1, const Common::String &str2);
67
68 } // End of namespace Sludge
69
70 #endif
71