1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #include "titanic/support/movie_clip.h"
24 #include "titanic/core/game_object.h"
25 
26 namespace Titanic {
27 
CMovieClip()28 CMovieClip::CMovieClip(): ListItem(), _startFrame(0), _endFrame(0) {
29 }
30 
CMovieClip(const CString & name,int startFrame,int endFrame)31 CMovieClip::CMovieClip(const CString &name, int startFrame, int endFrame):
32 	ListItem(), _name(name), _startFrame(startFrame), _endFrame(endFrame) {
33 }
34 
save(SimpleFile * file,int indent)35 void CMovieClip::save(SimpleFile *file, int indent) {
36 	file->writeNumberLine(2, indent);
37 	file->writeQuotedLine("Clip", indent);
38 	file->writeQuotedLine(_name, indent);
39 	file->writeNumberLine(_startFrame, indent);
40 	file->writeNumberLine(_endFrame, indent);
41 
42 	ListItem::save(file, indent);
43 }
44 
load(SimpleFile * file)45 void CMovieClip::load(SimpleFile *file) {
46 	int val = file->readNumber();
47 
48 	switch (val) {
49 	case 1:
50 		// This should never be used
51 		assert(0);
52 		break;
53 
54 	case 2:
55 		file->readString();
56 		_name = file->readString();
57 		_startFrame = file->readNumber();
58 		_endFrame = file->readNumber();
59 		break;
60 
61 	default:
62 		break;
63 	}
64 
65 	ListItem::load(file);
66 }
67 
68 /*------------------------------------------------------------------------*/
69 
findByName(const Common::String & name) const70 CMovieClip *CMovieClipList::findByName(const Common::String &name) const {
71 	for (const_iterator i = begin(); i != end(); ++i) {
72 		CMovieClip *clip = *i;
73 		if (clip->_name == name)
74 			return clip;
75 	}
76 
77 	return nullptr;
78 }
79 
existsByStart(const CString & name,int startFrame) const80 bool CMovieClipList::existsByStart(const CString &name, int startFrame) const {
81 	for (const_iterator i = begin(); i != end(); ++i) {
82 		CMovieClip *clip = *i;
83 		if (clip->_startFrame == startFrame && clip->_name == name)
84 			return true;
85 	}
86 
87 	return false;
88 }
89 
existsByEnd(const CString & name,int endFrame) const90 bool CMovieClipList::existsByEnd(const CString &name, int endFrame) const {
91 	for (const_iterator i = begin(); i != end(); ++i) {
92 		CMovieClip *clip = *i;
93 		if (clip->_endFrame == endFrame && clip->_name == name)
94 			return true;
95 	}
96 
97 	return false;
98 }
99 
100 } // End of namespace Titanic
101