1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef TITANIC_MOVIE_CLIP_H 24 #define TITANIC_MOVIE_CLIP_H 25 26 #include "titanic/core/list.h" 27 28 namespace Titanic { 29 30 enum ClipFlag { 31 CLIPFLAG_HAS_END_FRAME = 1, 32 CLIPFLAG_4 = 4, 33 CLIPFLAG_HAS_START_FRAME = 8, 34 CLIPFLAG_PLAY = 0x10 35 }; 36 37 class CGameObject; 38 39 /** 40 * Movie clip 41 */ 42 class CMovieClip : public ListItem { 43 private: 44 Common::List<void *> _items; 45 CString _string2; 46 CString _string3; 47 public: 48 CString _name; 49 int _startFrame; 50 int _endFrame; 51 public: 52 CLASSDEF; 53 CMovieClip(); 54 CMovieClip(const CString &name, int startFrame, int endFrame); 55 56 /** 57 * Save the data for the class to file 58 */ 59 void save(SimpleFile *file, int indent) override; 60 61 /** 62 * Load the data for the class from file 63 */ 64 void load(SimpleFile *file) override; 65 }; 66 67 /** 68 * Movie clip list 69 */ 70 class CMovieClipList: public List<CMovieClip> { 71 public: 72 /** 73 * Finds and returns a movie clip in the list by name 74 */ 75 CMovieClip *findByName(const Common::String &name) const; 76 77 /** 78 * Returns true if a clip exists in the list with a given name 79 * and starting frame number 80 */ 81 bool existsByStart(const CString &name, int startFrame = 0) const; 82 83 /** 84 * Returns true if a clip exists in the list with a given name 85 * and starting frame number 86 */ 87 bool existsByEnd(const CString &name, int endFrame = 0) const; 88 }; 89 90 } // End of namespace Titanic 91 92 #endif /* TITANIC_MOVIE_CLIP_H */ 93