1 /* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 *
21 */
22
23 #include "titanic/support/movie_event.h"
24 #include "titanic/core/game_object.h"
25
26 namespace Titanic {
27
CMovieEvent()28 CMovieEvent::CMovieEvent() : ListItem(), _type(MET_PLAY), _startFrame(0),
29 _endFrame(0), _initialFrame(0), _gameObject(nullptr) {
30 }
31
CMovieEvent(const CMovieEvent * src)32 CMovieEvent::CMovieEvent(const CMovieEvent *src) {
33 _type = src->_type;
34 _startFrame = src->_startFrame;
35 _endFrame = src->_endFrame;
36 _initialFrame = src->_initialFrame;
37 _gameObject = src->_gameObject;
38 }
39
save(SimpleFile * file,int indent)40 void CMovieEvent::save(SimpleFile *file, int indent) {
41 file->writeNumberLine(0, indent);
42 file->writeNumberLine(_startFrame, indent + 1);
43 file->writeNumberLine(_endFrame, indent + 1);
44 error("FIXME: Original save/loaded object pointer");
45 // file->writeNumberLine(_gameObject, indent + 1);
46 file->writeNumberLine(_initialFrame, indent + 1);
47
48 ListItem::save(file, indent);
49 }
50
load(SimpleFile * file)51 void CMovieEvent::load(SimpleFile *file) {
52 int val = file->readNumber();
53 if (!val) {
54 _startFrame = file->readNumber();
55 _endFrame = file->readNumber();
56 file->readNumber();
57 error("FIXME: Original save/loaded object pointer");
58 _initialFrame = file->readNumber();
59 }
60
61 ListItem::load(file);
62 }
63
64 } // End of namespace Titanic
65