1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef NUVIE_MENUS_CHEATS_DIALOG_H
24 #define NUVIE_MENUS_CHEATS_DIALOG_H
25 
26 #include "ultima/nuvie/gui/gui_dialog.h"
27 
28 namespace Ultima {
29 namespace Nuvie {
30 
31 class GUI;
32 class GUI_CallBack;
33 class GUI_Button;
34 class GUI_TextToggleButton;
35 
36 class CheatsDialog : public GUI_Dialog {
37 protected:
38 	uint8 last_index;
39 	sint8 b_index_num;
40 	GUI_CallBack *callback_object;
41 	GUI_Button *save_button, *cancel_button;
42 	GUI_TextToggleButton *brightness_button, *cheat_button, *egg_button, *hackmove_button, *party_button;
43 	GUI_Button *button_index[7]; // add to here when you add a button. Keep buttons in order by height
44 
45 public:
46 	CheatsDialog(GUI_CallBack *callback);
47 	~CheatsDialog() override;
48 	bool init();
49 
50 	GUI_status close_dialog();
51 	GUI_status KeyDown(const Common::KeyState &key) override;
52 	GUI_status callback(uint16 msg, GUI_CallBack *caller, void *data) override;
53 };
54 
55 } // End of namespace Nuvie
56 } // End of namespace Ultima
57 
58 #endif
59