1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef NUVIE_VIEWS_ACTOR_VIEW_H
24 #define NUVIE_VIEWS_ACTOR_VIEW_H
25 
26 #include "ultima/nuvie/views/view.h"
27 
28 namespace Ultima {
29 namespace Nuvie {
30 
31 class Configuration;
32 class Screen;
33 class Font;
34 class TileManager;
35 class ObjManager;
36 class Portrait;
37 class Party;
38 
39 class ActorView : public View {
40 
41 	Portrait *portrait;
42 
43 	unsigned char *portrait_data;
44 	struct actcursor_pos_s {
45 		uint8 x;
46 		uint32 px, py;
47 	} cursor_pos;
48 	Tile *cursor_tile;
49 	bool show_cursor;
50 
51 public:
52 	ActorView(Configuration *cfg);
53 	~ActorView() override;
54 
55 	bool init(Screen *tmp_screen, void *view_manager, uint16 x, uint16 y, Font *f, Party *p, TileManager *tm, ObjManager *om, Portrait *port);
56 
57 	bool set_party_member(uint8 party_member) override;
58 
59 	void Display(bool full_redraw) override;
update()60 	void update() {
61 		update_display = true;
62 	}
63 	void set_show_cursor(bool state);
64 	void moveCursorToButton(sint8 button_num);
65 
66 protected:
67 
68 	void add_command_icons(Screen *tmp_screen, void *view_manager);
69 	void display_name();
70 	void display_actor_stats();
71 	bool in_party;
72 	GUI_status MouseDown(int x, int y, Shared::MouseButton button) override;
73 	GUI_status KeyDown(const Common::KeyState &key) override;
74 	GUI_status MouseWheel(sint32 x, sint32 y) override;
75 	void update_cursor();
76 	void select_button();
77 };
78 
79 } // End of namespace Nuvie
80 } // End of namespace Ultima
81 
82 #endif
83