1 /* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 *
21 */
22
23 #include "ultima/ultima4/game/context.h"
24 #include "ultima/ultima4/game/player.h"
25 #include "ultima/ultima4/views/stats.h"
26 #include "ultima/ultima4/map/location.h"
27
28 namespace Ultima {
29 namespace Ultima4 {
30
31 Context *g_context;
32
Context()33 Context::Context() : _stats(nullptr), _aura(nullptr),
34 _party(nullptr), _location(nullptr) {
35 g_context = this;
36 reset();
37 }
38
~Context()39 Context::~Context() {
40 g_context = nullptr;
41 reset();
42 }
43
reset()44 void Context::reset() {
45 delete _stats;
46 delete _aura;
47 delete _party;
48
49 while (_location)
50 locationFree(&_location);
51
52 _stats = nullptr;
53 _aura = nullptr;
54 _party = nullptr;
55 _location = nullptr;
56
57 _lastShip = nullptr;
58 _line = 9999;
59 _col = 0;
60 _moonPhase = 0;
61 _windDirection = 0;
62 _windCounter = 0;
63 _windLock = false;
64 _horseSpeed = 0;
65 _opacity = 0;
66 _lastCommandTime = 0;
67 _transportContext = TRANSPORT_ANY;
68 }
69
70 } // End of namespace Ultima4
71 } // End of namespace Ultima
72