1animation{ 2 name = "walking", 3 src_image = "enemies/skelfos.png", 4 frame_delay = 200, 5 frame_to_loop_on = 0, 6 directions = { 7 { x = 0, y = 0, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 8 { x = 0, y = 24, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 9 { x = 0, y = 48, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 10 { x = 0, y = 72, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 11 }, 12} 13animation{ 14 name = "bone", 15 src_image = "enemies/skelfos.png", 16 frame_delay = 80, 17 frame_to_loop_on = 0, 18 directions = { 19 { x = 408, y = 96, frame_width = 16, frame_height = 16, origin_x = 8, origin_y = 8, num_frames = 4 }, 20 { x = 408, y = 112, frame_width = 16, frame_height = 16, origin_x = 8, origin_y = 8, num_frames = 4 }, 21 { x = 408, y = 96, frame_width = 16, frame_height = 16, origin_x = 8, origin_y = 8, num_frames = 4 }, 22 { x = 408, y = 112, frame_width = 16, frame_height = 16, origin_x = 8, origin_y = 8, num_frames = 4 }, 23 }, 24} 25animation{ 26 name = "bone_crush", 27 src_image = "enemies/skelfos.png", 28 frame_delay = 50, 29 directions = { 30 { x = 408, y = 128, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 31 { x = 408, y = 128, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 32 { x = 408, y = 128, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 33 { x = 408, y = 128, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 34 }, 35} 36animation{ 37 name = "carried_head", 38 src_image = "enemies/skelfos.png", 39 frame_delay = 50, 40 frame_to_loop_on = 0, 41 directions = { 42 { x = 408, y = 0, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 2 }, 43 { x = 408, y = 24, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 44 { x = 408, y = 48, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 45 { x = 408, y = 72, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 46 }, 47} 48animation{ 49 name = "carry_arms", 50 src_image = "enemies/skelfos.png", 51 directions = { 52 { x = 360, y = 96, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 53 { x = 360, y = 120, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 54 { x = 360, y = 144, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 55 { x = 360, y = 168, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 56 }, 57} 58animation{ 59 name = "hurt", 60 src_image = "enemies/skelfos.png", 61 frame_delay = 50, 62 frame_to_loop_on = 0, 63 directions = { 64 { x = 288, y = 96, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 3 }, 65 { x = 288, y = 120, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 3 }, 66 { x = 288, y = 144, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 3 }, 67 { x = 288, y = 168, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 3 }, 68 }, 69} 70animation{ 71 name = "hurt_arms", 72 src_image = "enemies/skelfos.png", 73 frame_delay = 50, 74 frame_to_loop_on = 0, 75 directions = { 76 { x = 144, y = 96, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 3 }, 77 { x = 144, y = 120, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 3 }, 78 { x = 144, y = 144, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 3 }, 79 { x = 144, y = 168, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 3 }, 80 }, 81} 82animation{ 83 name = "hurt_body", 84 src_image = "enemies/skelfos.png", 85 frame_delay = 50, 86 frame_to_loop_on = 0, 87 directions = { 88 { x = 0, y = 96, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 3 }, 89 { x = 0, y = 120, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 3 }, 90 { x = 0, y = 144, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 3 }, 91 { x = 0, y = 168, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 3 }, 92 }, 93} 94animation{ 95 name = "hurt_head", 96 src_image = "enemies/skelfos.png", 97 frame_delay = 50, 98 frame_to_loop_on = 0, 99 directions = { 100 { x = 216, y = 96, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 3 }, 101 { x = 216, y = 120, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 3 }, 102 { x = 216, y = 144, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 3 }, 103 { x = 216, y = 168, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 3 }, 104 }, 105} 106animation{ 107 name = "hurt_legs", 108 src_image = "enemies/skelfos.png", 109 frame_delay = 50, 110 frame_to_loop_on = 0, 111 directions = { 112 { x = 72, y = 96, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 3 }, 113 { x = 72, y = 120, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 3 }, 114 { x = 72, y = 144, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 3 }, 115 { x = 72, y = 168, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 3 }, 116 }, 117} 118animation{ 119 name = "hurt_shadow", 120 src_image = "enemies/skelfos.png", 121 directions = { 122 { x = 96, y = 0, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 123 { x = 96, y = 24, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 124 { x = 96, y = 48, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 125 { x = 96, y = 72, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 126 }, 127} 128animation{ 129 name = "lift_arms", 130 src_image = "enemies/skelfos.png", 131 frame_delay = 500, 132 directions = { 133 { x = 360, y = 120, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 134 { x = 360, y = 120, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 135 { x = 360, y = 120, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 136 { x = 360, y = 120, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 137 }, 138} 139animation{ 140 name = "stopped", 141 src_image = "enemies/skelfos.png", 142 directions = { 143 { x = 0, y = 0, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 144 { x = 0, y = 24, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 145 { x = 0, y = 48, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 146 { x = 0, y = 72, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 147 }, 148} 149animation{ 150 name = "stopped_arms", 151 src_image = "enemies/skelfos.png", 152 directions = { 153 { x = 312, y = 0, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 154 { x = 312, y = 24, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 155 { x = 312, y = 48, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 156 { x = 312, y = 72, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 157 }, 158} 159animation{ 160 name = "stopped_body", 161 src_image = "enemies/skelfos.png", 162 directions = { 163 { x = 120, y = 0, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 164 { x = 120, y = 24, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 165 { x = 120, y = 48, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 166 { x = 120, y = 72, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 167 }, 168} 169animation{ 170 name = "stopped_head", 171 src_image = "enemies/skelfos.png", 172 directions = { 173 { x = 408, y = 0, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 174 { x = 408, y = 24, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 175 { x = 408, y = 48, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 176 { x = 408, y = 72, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 177 }, 178} 179animation{ 180 name = "stopped_legs", 181 src_image = "enemies/skelfos.png", 182 directions = { 183 { x = 216, y = 0, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 184 { x = 216, y = 24, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 185 { x = 216, y = 48, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 186 { x = 216, y = 72, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 187 }, 188} 189animation{ 190 name = "stopped_shadow", 191 src_image = "enemies/skelfos.png", 192 directions = { 193 { x = 96, y = 0, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 194 { x = 96, y = 24, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 195 { x = 96, y = 48, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 196 { x = 96, y = 72, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 197 }, 198} 199animation{ 200 name = "throw_arms", 201 src_image = "enemies/skelfos.png", 202 frame_delay = 500, 203 directions = { 204 { x = 384, y = 96, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 205 { x = 384, y = 120, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 206 { x = 384, y = 144, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 207 { x = 384, y = 168, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 208 }, 209} 210animation{ 211 name = "walking_arms", 212 src_image = "enemies/skelfos.png", 213 frame_delay = 200, 214 frame_to_loop_on = 0, 215 directions = { 216 { x = 312, y = 0, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 217 { x = 312, y = 24, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 218 { x = 312, y = 48, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 219 { x = 312, y = 72, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 220 }, 221} 222animation{ 223 name = "walking_body", 224 src_image = "enemies/skelfos.png", 225 frame_delay = 200, 226 frame_to_loop_on = 0, 227 directions = { 228 { x = 120, y = 0, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 229 { x = 120, y = 24, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 230 { x = 120, y = 48, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 231 { x = 120, y = 72, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 232 }, 233} 234animation{ 235 name = "walking_head", 236 src_image = "enemies/skelfos.png", 237 frame_delay = 200, 238 frame_to_loop_on = 0, 239 directions = { 240 { x = 408, y = 0, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 241 { x = 408, y = 24, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 242 { x = 408, y = 48, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 243 { x = 408, y = 72, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 244 }, 245} 246animation{ 247 name = "walking_legs", 248 src_image = "enemies/skelfos.png", 249 frame_delay = 200, 250 frame_to_loop_on = 0, 251 directions = { 252 { x = 216, y = 0, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 253 { x = 216, y = 24, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 254 { x = 216, y = 48, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 255 { x = 216, y = 72, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21, num_frames = 4 }, 256 }, 257} 258animation{ 259 name = "walking_shadow", 260 src_image = "enemies/skelfos.png", 261 directions = { 262 { x = 96, y = 0, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 263 { x = 96, y = 24, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 264 { x = 96, y = 48, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 265 { x = 96, y = 72, frame_width = 24, frame_height = 24, origin_x = 12, origin_y = 21 }, 266 }, 267} 268