1 /* 2 * Copyright (C) 2006-2019 Christopho, Solarus - http://www.solarus-games.org 3 * 4 * Solarus is free software; you can redistribute it and/or modify 5 * it under the terms of the GNU General Public License as published by 6 * the Free Software Foundation, either version 3 of the License, or 7 * (at your option) any later version. 8 * 9 * Solarus is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 * GNU General Public License for more details. 13 * 14 * You should have received a copy of the GNU General Public License along 15 * with this program. If not, see <http://www.gnu.org/licenses/>. 16 */ 17 #ifndef SOLARUS_TILE_INFO_H 18 #define SOLARUS_TILE_INFO_H 19 20 #include "solarus/core/Common.h" 21 #include "solarus/core/Rectangle.h" 22 #include <memory> 23 #include <string> 24 25 namespace Solarus { 26 27 class TilePattern; 28 class Tileset; 29 30 /** 31 * \brief Wraps construction parameters of a tile. 32 */ 33 struct TileInfo { 34 35 int layer; 36 Rectangle box; 37 std::string pattern_id; 38 std::shared_ptr<TilePattern> pattern; /**< nullptr if it does not exist in the tileset. */ 39 const Tileset* tileset = nullptr; /**< nullptr means the tileset of the map. */ 40 }; 41 42 } 43 44 #endif 45