1 #ifndef SPRINGAPI_H
2 #define SPRINGAPI_H
3 
4 #include "../interfaces/api.h"
5 
6 
7 #include "AI/Wrappers/Cpp/src-generated/OOAICallback.h"
8 
9 #include "ExternalAI/Interface/AISEvents.h"
10 #include "AI/Wrappers/Cpp/src-generated/Unit.h"
11 #include "AI/Wrappers/Cpp/src-generated/UnitDef.h"
12 #include "AI/Wrappers/Cpp/src-generated/Feature.h"
13 #include "AI/Wrappers/Cpp/src-generated/FeatureDef.h"
14 #include "AI/Wrappers/Cpp/src-generated/Engine.h"
15 #include "AI/Wrappers/Cpp/src-generated/DataDirs.h"
16 #include "AI/Wrappers/Cpp/src-generated/Map.h"
17 #include "AI/Wrappers/Cpp/src-generated/Mod.h"
18 #include "AI/Wrappers/Cpp/src-generated/Game.h"
19 #include "AI/Wrappers/Cpp/src-generated/Cheats.h"
20 #include "AI/Wrappers/Cpp/src-generated/Economy.h"
21 #include "AI/Wrappers/Cpp/src-generated/Resource.h"
22 #include "AI/Wrappers/Cpp/src-generated/Drawer.h"
23 #include "AI/Wrappers/Cpp/src-generated/Lua.h"
24 
25 class CSpringMapFeature;
26 class CSpringMap;
27 class CSpringUnitType;
28 class CSpringUnit;
29 class CSpringGame;
30 
31 
32 #include "SpringMapFeature.h"
33 #include "SpringMap.h"
34 #include "SpringUnitType.h"
35 #include "SpringUnit.h"
36 #include "SpringGame.h"
37 #endif
38