1 #ifndef SPRINGAPI_H 2 #define SPRINGAPI_H 3 4 #include "../interfaces/api.h" 5 6 7 #include "AI/Wrappers/Cpp/src-generated/OOAICallback.h" 8 9 #include "ExternalAI/Interface/AISEvents.h" 10 #include "AI/Wrappers/Cpp/src-generated/Unit.h" 11 #include "AI/Wrappers/Cpp/src-generated/UnitDef.h" 12 #include "AI/Wrappers/Cpp/src-generated/Feature.h" 13 #include "AI/Wrappers/Cpp/src-generated/FeatureDef.h" 14 #include "AI/Wrappers/Cpp/src-generated/Engine.h" 15 #include "AI/Wrappers/Cpp/src-generated/DataDirs.h" 16 #include "AI/Wrappers/Cpp/src-generated/Map.h" 17 #include "AI/Wrappers/Cpp/src-generated/Mod.h" 18 #include "AI/Wrappers/Cpp/src-generated/Game.h" 19 #include "AI/Wrappers/Cpp/src-generated/Cheats.h" 20 #include "AI/Wrappers/Cpp/src-generated/Economy.h" 21 #include "AI/Wrappers/Cpp/src-generated/Resource.h" 22 #include "AI/Wrappers/Cpp/src-generated/Drawer.h" 23 #include "AI/Wrappers/Cpp/src-generated/Lua.h" 24 25 class CSpringMapFeature; 26 class CSpringMap; 27 class CSpringUnitType; 28 class CSpringUnit; 29 class CSpringGame; 30 31 32 #include "SpringMapFeature.h" 33 #include "SpringMap.h" 34 #include "SpringUnitType.h" 35 #include "SpringUnit.h" 36 #include "SpringGame.h" 37 #endif 38